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Поток дурмана
Механизм
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Область: InvasionBoss
monster casts ice nova text [1]
300% увеличение количества выпадающих предметов
800% увеличение редкости выпадающих предметов
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Mirageblast
SpectreN
AreaInvasionBoss
End Game50% увеличение максимума здоровья
TagsЧародейский, cleaving_weapon, cold_affinity, construct, invasion_boss, is_unarmed, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental
Packs
  • InvasionBoss: Поток дурмана, Береговой охотник
  • Здоровье
    300%
    Energy Shield From Life
    50%
    Ailment Threshold
    300%
    Сопротивление
    MonsterResistanceIconFire30 MonsterResistanceIconCold30 MonsterResistanceIconLightning30 MonsterResistanceIconChaos20
    Damage
    158%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 13
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    130%
    Type
    WaterElementalBossInvasion
    Metadata
    WaterElementalBossInvasion
    Уровень
    68
    Здоровье
    19,300
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    9,191
    Damage
    590
    Урон от чар
    590
    Точность
    580
    Attack Time
    1.5
    Опыт
    15,383
    Minion Life
    4,186
    Minion Energy Shield
    1,994
    Minion Damage
    471
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedColdUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 472—708
    Шанс критического удара: 5%
    Урон от атаки: 75%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    Наносит на 25% меньше урона атаками
    75% физического урона становится уроном от холода
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    IceNovaWaterElementalInvasion
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
    Кольцо льда
    Шанс критического удара: 5%
    Время применения: 0.8 сек.
    Герой создаёт расходящееся от него кольцо льда.
    Наносит от 139.4 до 217.9 урона от холода
    Базовый радиус - 2.6 м
    active skill area of effect radius +% final [15]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    iconfrostnova
    MonsterColdSnapInvasion
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, AreaSpell
    Укус стужи
    Шанс критического удара: 4%
    Время применения: 0.85 сек.
    Герой указывает место, в котором из-под земли вырываются ледяные кристаллы. Они ранят и замораживают подвернувшихся врагов. Умение можно мгновенно перезарядить, потратив заряд энергии.
    Наносит от 144.4 до 216.5 урона от холода
    active skill chill duration +% final [10]
    is area damage [1]
    spell maximum action distance +% [-50]
    iconcoldsnap

    Object Type

    version 2
    extends "Metadata/Monsters/WaterElemental/WaterElementalHidden"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/WaterElemental/WaterElementalBossInvasion"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Mirageblast",
        life = 3,
        energyShield = 0.5,
        damage = 1.58,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "IceNovaWaterElementalInvasion",
            "MeleeAtAnimationSpeedColdUnique",
            "MonsterColdSnapInvasion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IceNovaWaterElementalInvasion"] = {
        name = "Ice Nova",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "A circle of ice expands from the caster.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Nova] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_base_area_of_effect_radius",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.25, 26, -25, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedColdUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterColdSnapInvasion"] = {
        name = "Cold Snap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_chill_duration_+%_final",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 16, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    FamilyMonsterAura
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level4 (Effective: 3)
    Stats
  • base movement velocity +% -25 — -25 Global Unscalable Value
  • Craft TagsСкорость
    Аура замедления
    Радиус: 40
    Враги замедлены
    Положительный эффект дарует 25% снижение скорости передвижения
    Slow Aura
    monster casts ice nova text [1]
    FamilyMonsterCastsIceNovaText
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster casts ice nova text 1 — 1 Global Unscalable Value
  • 300% увеличение количества выпадающих предметов
    800% увеличение редкости выпадающих предметов
    FamilyMonsterInvasionBoss
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 800 — 800 Global Unscalable Value
  • monster dropped item quantity +% 300 — 300 Global Unscalable Value
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no map drops 1 — 1 Global Unscalable Value
  • monster is invasion boss [1]
    FamilyMonsterIsInvasionBoss
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster is invasion boss 1 — 1 Global Unscalable Value
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    FamilyMoreLifeBelowLevelThreshold
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • level 33 or lower life +% final -20 — -20 Global Unscalable Value
  • level 33 or lower damage +% final -20 — -20 Global Unscalable Value
  • Craft Tagsresource Здоровье Урон
    Поток дурмана
    Механизм
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
    monster casts ice nova text [1]
    300% увеличение количества выпадающих предметов
    800% увеличение редкости выпадающих предметов
    monster no map drops [1]
    monster is invasion boss [1]
    level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    Mirageblast
    SpectreN
    End Game50% увеличение максимума здоровья
    TagsЧародейский, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental
    Здоровье
    300%
    Energy Shield From Life
    50%
    Ailment Threshold
    300%
    Сопротивление
    MonsterResistanceIconFire30 MonsterResistanceIconCold30 MonsterResistanceIconLightning30 MonsterResistanceIconChaos20
    Damage
    158%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 13
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    130%
    Type
    WaterElementalBossInvasion
    Metadata
    WaterElementalBossInvasionStandalone
    Уровень
    68
    Здоровье
    19,300
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    9,191
    Damage
    590
    Урон от чар
    590
    Точность
    580
    Attack Time
    1.5
    Опыт
    15,383
    Minion Life
    4,186
    Minion Energy Shield
    1,994
    Minion Damage
    471
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedColdUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 472—708
    Шанс критического удара: 5%
    Урон от атаки: 75%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    Наносит на 25% меньше урона атаками
    75% физического урона становится уроном от холода
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    IceNovaWaterElementalInvasion
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
    Кольцо льда
    Шанс критического удара: 5%
    Время применения: 0.8 сек.
    Герой создаёт расходящееся от него кольцо льда.
    Наносит от 139.4 до 217.9 урона от холода
    Базовый радиус - 2.6 м
    active skill area of effect radius +% final [15]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    iconfrostnova
    MonsterColdSnapInvasion
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, AreaSpell
    Укус стужи
    Шанс критического удара: 4%
    Время применения: 0.85 сек.
    Герой указывает место, в котором из-под земли вырываются ледяные кристаллы. Они ранят и замораживают подвернувшихся врагов. Умение можно мгновенно перезарядить, потратив заряд энергии.
    Наносит от 144.4 до 216.5 урона от холода
    active skill chill duration +% final [10]
    is area damage [1]
    spell maximum action distance +% [-50]
    iconcoldsnap

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/WaterElemental/WaterElementalBossInvasionStandalone"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Mirageblast",
        life = 3,
        energyShield = 0.5,
        damage = 1.58,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "IceNovaWaterElementalInvasion",
            "MeleeAtAnimationSpeedColdUnique",
            "MonsterColdSnapInvasion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IceNovaWaterElementalInvasion"] = {
        name = "Ice Nova",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "A circle of ice expands from the caster.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Nova] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_base_area_of_effect_radius",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.25, 26, -25, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedColdUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterColdSnapInvasion"] = {
        name = "Cold Snap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_chill_duration_+%_final",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 16, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    FamilyMonsterAura
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level4 (Effective: 3)
    Stats
  • base movement velocity +% -25 — -25 Global Unscalable Value
  • Craft TagsСкорость
    Аура замедления
    Радиус: 40
    Враги замедлены
    Положительный эффект дарует 25% снижение скорости передвижения
    Slow Aura
    monster casts ice nova text [1]
    FamilyMonsterCastsIceNovaText
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster casts ice nova text 1 — 1 Global Unscalable Value
  • 300% увеличение количества выпадающих предметов
    800% увеличение редкости выпадающих предметов
    FamilyMonsterInvasionBoss
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 800 — 800 Global Unscalable Value
  • monster dropped item quantity +% 300 — 300 Global Unscalable Value
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no map drops 1 — 1 Global Unscalable Value
  • monster is invasion boss [1]
    FamilyMonsterIsInvasionBoss
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster is invasion boss 1 — 1 Global Unscalable Value
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    FamilyMoreLifeBelowLevelThreshold
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • level 33 or lower life +% final -20 — -20 Global Unscalable Value
  • level 33 or lower damage +% final -20 — -20 Global Unscalable Value
  • Craft Tagsresource Здоровье Урон
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