Explosión de Espejismos
ConstructoÁrea: InvasionBoss
monster casts ice nova text [1]
La cantidad de objetos arrojados está aumentada un 300%
La rareza de los objetos arrojados está aumentada un 800%
monster no map drops [1]
monster is invasion boss [1]
La cantidad de objetos arrojados está aumentada un 300%
La rareza de los objetos arrojados está aumentada un 800%
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Mirageblast
| Spectre | N |
|---|---|
| Area | InvasionBoss |
| End Game | Vida máxima aumentada un 50% |
| Tags | Lanzador de hechizos, cleaving_weapon, cold_affinity, construct, invasion_boss, is_unarmed, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
| Packs |
Vida
300%
Energy Shield From Life
50%
Ailment Threshold
300%
Resistencia
Damage
158%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
130%
Type
WaterElementalBossInvasion
Metadata
WaterElementalBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
19,300
Armadura
28,790
Evasión
4,739
Escudo de energía
9,191
Damage
590
Daño de hechizos
590
Precisión
580
Attack Time
1.5
Experiencia
15,383
Minion Life
4,186
Minion Energy Shield
1,994
Minion Damage
471
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedColdUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 472—708
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 25% menos de daño de ataque
El 75% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceNovaWaterElementalInvasion
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
Nova de hielo
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.8 seg
Un círculo de hielo se expande desde el personaje.
Inflige de 139.4 a 217.9 de daño de hielo
El radio base es de 2.6 metros
active skill area of effect radius +% final [15]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MonsterColdSnapInvasion
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, AreaSpell
Ruptura de hielo
Probabilidad de golpe crítico: 4%
Tiempo de lanzamiento: 0.85 seg
Unos cristales de hielo emergen del suelo en el área objetivo. Los monstruos que estén en esta área reciben daño y se congelan. Puedes ignorar su tiempo de recarga consumiendo una carga de poder.
Inflige de 144.4 a 216.5 de daño de hielo
active skill chill duration +% final [10]
is area damage [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/WaterElemental/WaterElementalHidden"
Object Type Codes
version 2 extends "Metadata/Monsters/WaterElemental/WaterElementalHidden"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/WaterElemental/WaterElementalBossInvasion"] = {
name = "Mirageblast",
life = 3,
energyShield = 0.5,
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
damage = 1.58,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
skillList = {
"IceNovaWaterElementalInvasion",
"MeleeAtAnimationSpeedColdUnique",
"MonsterColdSnapInvasion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IceNovaWaterElementalInvasion"] = {
name = "Ice Nova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "A circle of ice expands from the caster.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Nova] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_area_of_effect_radius",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.25, 26, -25, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedColdUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterColdSnapInvasion"] = {
name = "Cold Snap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Cascadable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_chill_duration_+%_final",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 16, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | MonsterAura |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 4 (Effective: 3) |
| Stats | |
| Craft Tags | Velocidad |
Aura de lentitud
Radio: 40
Los enemigos están ralentizados
La bonificación otorga velocidad de movimiento reducida un 25%
Slow Aura
monster casts ice nova text [1]
| Family | MonsterCastsIceNovaText |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
La cantidad de objetos arrojados está aumentada un 300%
La rareza de los objetos arrojados está aumentada un 800%
| Family | MonsterInvasionBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
monster no map drops [1]
| Family | MonsterNoMapDrops |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
monster is invasion boss [1]
| Family | MonsterIsInvasionBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
| Family | MoreLifeBelowLevelThreshold |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Vida Daño |
Explosión de Espejismos
Constructomonster casts ice nova text [1]
La cantidad de objetos arrojados está aumentada un 300%
La rareza de los objetos arrojados está aumentada un 800%
monster no map drops [1]
monster is invasion boss [1]
La cantidad de objetos arrojados está aumentada un 300%
La rareza de los objetos arrojados está aumentada un 800%
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Mirageblast
| Spectre | N |
|---|---|
| End Game | Vida máxima aumentada un 50% |
| Tags | Lanzador de hechizos, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
Vida
300%
Energy Shield From Life
50%
Ailment Threshold
300%
Resistencia
Damage
158%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
130%
Type
WaterElementalBossInvasion
Metadata
WaterElementalBossInvasionStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
19,300
Armadura
28,790
Evasión
4,739
Escudo de energía
9,191
Damage
590
Daño de hechizos
590
Precisión
580
Attack Time
1.5
Experiencia
15,383
Minion Life
4,186
Minion Energy Shield
1,994
Minion Damage
471
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedColdUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 472—708
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 25% menos de daño de ataque
El 75% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceNovaWaterElementalInvasion
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
Nova de hielo
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.8 seg
Un círculo de hielo se expande desde el personaje.
Inflige de 139.4 a 217.9 de daño de hielo
El radio base es de 2.6 metros
active skill area of effect radius +% final [15]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MonsterColdSnapInvasion
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, AreaSpell
Ruptura de hielo
Probabilidad de golpe crítico: 4%
Tiempo de lanzamiento: 0.85 seg
Unos cristales de hielo emergen del suelo en el área objetivo. Los monstruos que estén en esta área reciben daño y se congelan. Puedes ignorar su tiempo de recarga consumiendo una carga de poder.
Inflige de 144.4 a 216.5 de daño de hielo
active skill chill duration +% final [10]
is area damage [1]
spell maximum action distance +% [-50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/WaterElemental/WaterElementalBossInvasionStandalone"] = {
name = "Mirageblast",
life = 3,
energyShield = 0.5,
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
damage = 1.58,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
skillList = {
"IceNovaWaterElementalInvasion",
"MeleeAtAnimationSpeedColdUnique",
"MonsterColdSnapInvasion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IceNovaWaterElementalInvasion"] = {
name = "Ice Nova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "A circle of ice expands from the caster.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Nova] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_area_of_effect_radius",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.25, 26, -25, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedColdUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterColdSnapInvasion"] = {
name = "Cold Snap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Cascadable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_chill_duration_+%_final",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 16, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 10, -50, critChance = 4, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | MonsterAura |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 4 (Effective: 3) |
| Stats | |
| Craft Tags | Velocidad |
Aura de lentitud
Radio: 40
Los enemigos están ralentizados
La bonificación otorga velocidad de movimiento reducida un 25%
Slow Aura
monster casts ice nova text [1]
| Family | MonsterCastsIceNovaText |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
La cantidad de objetos arrojados está aumentada un 300%
La rareza de los objetos arrojados está aumentada un 800%
| Family | MonsterInvasionBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
monster no map drops [1]
| Family | MonsterNoMapDrops |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
monster is invasion boss [1]
| Family | MonsterIsInvasionBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
| Family | MoreLifeBelowLevelThreshold |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Vida Daño |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
3.28Mirage
- Objeto
- Roca del vacío sobrenatural
- Roca del vacío de la originadora
- Roca del vacío ceremonial
- Roca del vacío deteriorada
- La barya negra
- Cinturón de cuerda
- Incubadora honorable
- Incubadora sagrada
- Incubadora de espejismo
- Liche astral imperfecto
- Liche astral
- Liche astral perfecto
- Conjurador de podredumbre imperfecto
- Conjurador de podredumbre
- Conjurador de podredumbre perfecto
- Seguidor de Zarokh imperfecto
- Seguidor de Zarokh
- Seguidor de Zarokh perfecto
- Objetos monetarios
- Niebla refractante
- Esencia de desolación
- Carne de Xesht
- Catalizador siniestro
- Catalizador diestro
- Orbe vaal volátil
- Recuerdo de trauma
- Recuerdo de reverencia
- Recuerdo de soledad
- Rencor cristalizado
- Símbolo rúnico de consagración
- Símbolo rúnico de furia
- Símbolo rúnico de congregación
- Símbolo rúnico de sangre podrida
- Símbolo rúnico de infusión
- Símbolo rúnico de agilidad
- Símbolo rúnico de sufrimiento
- Símbolo rúnico de atadura mágica
- Símbolo rúnico de resurgimiento
- Símbolo rúnico de conexión
- Moneda de restauración
- Moneda de profanación
- Moneda de sabiduría
- Moneda de poder
- Moneda de habilidad
- Astrolabio templario
- Astrolabio cultivador
- Astrolabio oscuro
- Astrolabio atrapante
- Astrolabio sin nombre
- Astrolabio fúngico
- Astrolabio caótico
- Astrolabio oculto
- Astrolabio atemporal
- Astrolabio rúnico
- Cartas de adivinación
- La eterna
- Bastión afortunado
- El milagro
- Apocalipsis
- La bestia durmiente
- La fruta prohibida
- El chiquillo
- Reflejo del corazón
- Gemas
- Martillos sagrados
- Escudo de luz
- Golpe sagrado
- Explosión divina
- Embestida cargada de proyección
- Nova de rayo de procesión
- Tótem de onda sísmica de autoridad
- Escarcha acechante de témpano
- Estallido de tormenta de repulsión
- Atadura abrasadora de detonación
- Golpe de estática de recolección de rayos
- Orbe de tormentas de aguacero
- Trampa de absorción de dolor
- Trampa de lanzallamas de estabilidad
- Ráfaga cinética de detonación
- Asistencia de cascada de hechizos superior
- Asistencia de eclipse
- Asistencia de inversión de reglas
- Asistencia de lanzamiento con barrera rota
- Asistencia de sacrificio vaal
- Asistencia de eco de hechizo superior
- Asistencia de tentación vaal
- Asistencia de maquinaciones
- Asistencia de pira
- Asistencia de huesos retorcidos
- Asistencia de agarre vil
- Asistencia de la colmena
- Asistencia de heraldo desdeñoso
- Asistencia de matanza de los débiles
- Asistencia de llamado ancestral superior
- Asistencia de fisura
- Asistencia de sapo maléfico
- Asistencia de paso maléfico
- Asistencia de bifurcar superior
- Asistencia de encadenamiento superior
- Asistencia de dosis letal
- Asistencia de compañerismo
- Asistencia de centinela divino
- Asistencia de obliteración
- Asistencia de invención
- Asistencia de inestabilidad cinética superior
- Asistencia de recuperación del enfriamiento
- Asistencia de tormenta del vacío
- Asistencia de onda expansiva de vacío
- Asistencia de blasfemia sobrenatural
- Asistencia de gula
- Asistencia de sobrecalentamiento
- Asistencia de golpes múltiples superior
- Asistencia de congregación
- Asistencia de mago de escarcha
- Asistencia de devorar superior
- Asistencia de descarga superior
- Asistencia de pacifismo
- Asistencia de estandarte ensangrentado
- Asistencia de pacto con esbirros
- Asistencia de trinidad impía
- Asistencia de intensidad sobrecargada
- Asistencia de transfusión
- Asistencia de excomunión
- Asistencia de parangón
- Asistencia de llamado bendito
- Asistencia de santificación
- único
- Khatal's Weeping
- Khatal's Geyser
- The Sands of Time
- Screams of the Desiccated
- Skysunder
- Fleshrender
- Heroic Tragedy
- Cáliz sagrado
- Cáliz profanado
- Oscuridad de Saresh
- Resplandor de Solerai
- Llama de la esperanza
- La elegía rota
- Flagelo de la esperanza
- Regalos del cielo (réplica)
- La banda del señor bandido