Страж света
Гуманоид
Sentinel of Radiance
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
Здоровье
1200%
Броня
+100%
Ailment Threshold
1200%
Сопротивление
Damage
2000%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 17
Attack Time
0.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
70%
Type
RadianceSentinel
Metadata
AxisEliteSoldierRadiance
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
77,200
Броня
57,580
Уклонение
4,739
Damage
7,471
Урон от чар
7,471
Точность
1,276
Attack Time
0.83
Опыт
20,510
Minion Life
16,745
Minion Damage
5,966
Ailment Threshold
77,200
Chill
244
Shock
244
Brittle
1,381
Scorch
244
Sap
674
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TeleportVaalDomination
Spell, Movement
Время применения: 2 сек.
Перезарядка: 9 сек.
teleport additional distance between self and target [11]
VaalDominationMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 5977—8965
Шанс критического удара: 5%
Урон от атаки: 300%
Урон от атаки: 300%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
Наносит на 200% больше урона атаками
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots = 0
}
Life
{
corpse_usable = false
}
Actor
{
slow_animations_go_to_idle = false
basic_action = "Emerge"
}
Animated
{
animated_object = "Metadata/Monsters/Champion/RadianceSentinel.ao"
}
DiesAfterTime
{
}
StateMachine
{
define_shared_state = "fiery;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_state_fiery_1 = "SetLightState( on, 1.0 );"
create_state_fiery_1 = "SetLightState( on );"
create_state_fiery_0 = "SetLightState( off );"
on_or_create_state_fiery_1 = "AddEffectPack( Metadata/Effects/Microtransactions/Misc/FlaskEffects/Sulphur_Flask/Super_Charge/avatar_minion.epk );"
on_state_fiery_0 =
"
SetLightState( off, 1.0 );
RemoveEffectPack( Metadata/Effects/Microtransactions/Misc/FlaskEffects/Sulphur_Flask/Super_Charge/avatar_minion.epk );
"
}
Actor
{
on_start_Emerge = "AddEffectPack( Metadata/Particles/vaal_skills/Domination/epk/fadein.epk, 1.5 );"
}
Life
{
on_death = "AddEffectPack( Metadata/Particles/vaal_skills/Domination/epk/fadeout.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisEliteSoldierRadiance"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Sentinel of Radiance",
life = 12,
damage = 20,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 17,
accuracy = 3.4,
skillList = {
"VaalDominationMelee",
"TeleportVaalDomination",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["VaalDominationMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportVaalDomination"] = {
name = "TeleportVaalDomination",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"teleport_additional_distance_between_self_and_target",
},
levels = {
[1] = {11, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
generic_buff_aura
Радиус: 20
Страж света
Гуманоид
Sentinel of Radiance
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
Здоровье
1200%
Броня
+100%
Ailment Threshold
1200%
Сопротивление
Damage
1000%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 17
Attack Time
0.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
70%
Type
RadianceSentinelHardMode
Metadata
AxisEliteSoldierRadianceHardMode
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
77,200
Броня
57,580
Уклонение
4,739
Damage
3,736
Урон от чар
3,736
Точность
1,276
Attack Time
0.83
Опыт
20,510
Minion Life
16,745
Minion Damage
2,983
Ailment Threshold
77,200
Chill
244
Shock
244
Brittle
1,381
Scorch
244
Sap
674
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TeleportVaalDomination
Spell, Movement
Время применения: 2 сек.
Перезарядка: 9 сек.
teleport additional distance between self and target [11]
VaalDominationMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 2988—4483
Шанс критического удара: 5%
Урон от атаки: 300%
Урон от атаки: 300%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
Наносит на 200% больше урона атаками
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots = 0
}
Life
{
corpse_usable = false
}
Actor
{
slow_animations_go_to_idle = false
basic_action = "Emerge"
}
Animated
{
animated_object = "Metadata/Monsters/Champion/RadianceSentinel.ao"
}
DiesAfterTime
{
}
StateMachine
{
define_shared_state = "fiery;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisEliteSoldierRadianceHardMode"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Sentinel of Radiance",
life = 12,
damage = 10,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 17,
accuracy = 3.4,
skillList = {
"VaalDominationMelee",
"TeleportVaalDomination",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["VaalDominationMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportVaalDomination"] = {
name = "TeleportVaalDomination",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"teleport_additional_distance_between_self_and_target",
},
levels = {
[1] = {11, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
generic_buff_aura
Радиус: 20
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
3.18Дозор
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- Дозор лигу
- Patchnotes