Кованая гончая альфа
Механизм
Область: Пустота памяти, Фрагмент воспоминаний, Расколотая лаборатория, Отдалённое воспоминание, Кора, Искаженное отдалённое воспоминание
Surgefiend Alpha
Здоровье
488%
Броня
+50%
Уклонение
+50%
Ailment Threshold
488%
Сопротивление
37 37 37 0
Damage
176%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
SynthesisHoundChampion
Metadata
SynthesisHoundChampion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
83
Здоровье
156,242
Броня
138,716
Уклонение
11,790
Энергетический щит
0
Damage
1,585
Урон от чар
1,585
Точность
518
Attack Time
1.17
Опыт
19,698
Ailment Threshold
156,242
Chill
494
Shock
494
Brittle
2,795
Scorch
494
Sap
1,365
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1268–1902
Шанс критического удара: 5%
Attack Time: 1.17 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SynthesisHoundCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 1268–1902
Шанс критического удара: 5%
Attack Time: 1.17 сек.
Перезарядка: 6 сек.
50% физического урона становится уроном от молнии
Наносит на 1% больше урона
Базовая длительность - 1 секунд(-ы)
cyclone has triggered skill [1]
Наносит на 1% больше урона
Базовая длительность - 1 секунд(-ы)
cyclone has triggered skill [1]
SynthesisHoundSlam
Triggerable, Attack
Base Damage: 1268–1902
Шанс критического удара: 5%
Урон от атаки: 200%
Attack Time: 1.17 сек.
Перезарядка: 7 сек.
100% физического урона становится уроном от молнии
Наносит на 100% больше урона атаками
Наносит на 1% больше урона
Скорость атаки на 22% меньше
+2 м к дальности ударов ближнего боя
is area damage [1]
Наносит на 100% больше урона атаками
Наносит на 1% больше урона
Скорость атаки на 22% меньше
+2 м к дальности ударов ближнего боя
is area damage [1]
SynthesisHoundChargeStep
Spell, Triggerable
Время применения: 1 сек.
Наносит от 731.6 до 2195 урона от молнии
avarius cast on charge contact [1]
avarius cast on charge contact [1]
SynthesisHoundChargeSlam
Triggerable, Attack
Base Damage: 1268–1902
Шанс критического удара: 5%
Attack Time: 1.17 сек.
100% физического урона становится уроном от молнии
Наносит на 1% больше урона
Наносит на 1% больше урона
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk );" on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); HideMeshSegmentsBySubstring( glowShape ); " on_spawned_dead = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk ); HideMeshSegmentsBySubstring( glowShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampion"] = { name = "Surgefiend Alpha", life = 4.88, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.76, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SynthesisHoundCharge", "SynthesisHoundChargeStep", "SynthesisHoundChargeSlam", "SynthesisHoundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundCharge"] = { name = "SynthesisHoundCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_damage_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "cyclone_has_triggered_skill", }, levels = { [1] = {-30, 0, 1000, 50, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {0, 0, 1000, 50, levelRequirement = 20, statInterpolation = {1, 2}, cost = { }, }, [3] = {1, 0, 1000, 50, levelRequirement = 21, statInterpolation = {1, 2}, cost = { }, }, [4] = {60, 0, 1000, 50, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeStep"] = { name = "SynthesisHoundChargeStep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeSlam"] = { name = "SynthesisHoundChargeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {-30, 100, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 100, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {300, 100, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundSlam"] = { name = "SynthesisHoundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "melee_range_+", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 20, 100, -22, baseMultiplier = 2, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {400, 20, 100, -22, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
Кованая гончая альфа
Механизм
Surgefiend Alpha
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampionSpectre |
Tags | animal_claw_weapon, beast, canine_beast, Чародейский, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
Здоровье
488%
Броня
+50%
Уклонение
+50%
Ailment Threshold
488%
Сопротивление
37 37 37 0
Damage
176%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
SynthesisHoundChampion
Metadata
SynthesisHoundChampionSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
31,395
Броня
43,185
Уклонение
7,109
Энергетический щит
0
Damage
657
Урон от чар
657
Точность
290
Attack Time
1.17
Опыт
15,383
Ailment Threshold
31,395
Chill
99
Shock
99
Brittle
562
Scorch
99
Sap
274
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 526–789
Шанс критического удара: 5%
Attack Time: 1.17 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SynthesisHoundCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 526–789
Шанс критического удара: 5%
Attack Time: 1.17 сек.
Перезарядка: 6 сек.
50% физического урона становится уроном от молнии
Наносит на 1% больше урона
Базовая длительность - 1 секунд(-ы)
cyclone has triggered skill [1]
Наносит на 1% больше урона
Базовая длительность - 1 секунд(-ы)
cyclone has triggered skill [1]
SynthesisHoundSlam
Triggerable, Attack
Base Damage: 526–789
Шанс критического удара: 5%
Урон от атаки: 200%
Attack Time: 1.17 сек.
Перезарядка: 7 сек.
100% физического урона становится уроном от молнии
Наносит на 100% больше урона атаками
Наносит на 1% больше урона
Скорость атаки на 22% меньше
+2 м к дальности ударов ближнего боя
is area damage [1]
Наносит на 100% больше урона атаками
Наносит на 1% больше урона
Скорость атаки на 22% меньше
+2 м к дальности ударов ближнего боя
is area damage [1]
SynthesisHoundChargeStep
Spell, Triggerable
Время применения: 1 сек.
Наносит от 394.7 до 1184 урона от молнии
avarius cast on charge contact [1]
avarius cast on charge contact [1]
SynthesisHoundChargeSlam
Triggerable, Attack
Base Damage: 526–789
Шанс критического удара: 5%
Attack Time: 1.17 сек.
100% физического урона становится уроном от молнии
Наносит на 1% больше урона
Наносит на 1% больше урона
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk );" on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); HideMeshSegmentsBySubstring( glowShape ); " on_spawned_dead = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk ); HideMeshSegmentsBySubstring( glowShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampionSpawned"] = { name = "Surgefiend Alpha", life = 4.88, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.76, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SynthesisHoundCharge", "SynthesisHoundChargeStep", "SynthesisHoundChargeSlam", "SynthesisHoundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundCharge"] = { name = "SynthesisHoundCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_damage_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "cyclone_has_triggered_skill", }, levels = { [1] = {-30, 0, 1000, 50, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {0, 0, 1000, 50, levelRequirement = 20, statInterpolation = {1, 2}, cost = { }, }, [3] = {1, 0, 1000, 50, levelRequirement = 21, statInterpolation = {1, 2}, cost = { }, }, [4] = {60, 0, 1000, 50, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeStep"] = { name = "SynthesisHoundChargeStep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeSlam"] = { name = "SynthesisHoundChargeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {-30, 100, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 100, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {300, 100, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundSlam"] = { name = "SynthesisHoundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "melee_range_+", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 20, 100, -22, baseMultiplier = 2, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {400, 20, 100, -22, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
Кованая гончая альфа
Механизм
Surgefiend Alpha
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, canine_beast, Чародейский, construct, is_unarmed, lightning_affinity, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
Здоровье
360%
Броня
+50%
Уклонение
+50%
Ailment Threshold
360%
Сопротивление
37 37 37 0
Damage
176%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
SynthesisHoundChampionSpectre
Metadata
SynthesisHoundChampionSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
23,160
Броня
43,185
Уклонение
7,109
Энергетический щит
0
Damage
657
Урон от чар
657
Точность
290
Attack Time
1.17
Опыт
15,383
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 526–789
Шанс критического удара: 5%
Attack Time: 1.17 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SynthesisHoundCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 526–789
Шанс критического удара: 5%
Attack Time: 1.17 сек.
Перезарядка: 6 сек.
50% физического урона становится уроном от молнии
Наносит на 1% больше урона
Базовая длительность - 1 секунд(-ы)
cyclone has triggered skill [1]
Наносит на 1% больше урона
Базовая длительность - 1 секунд(-ы)
cyclone has triggered skill [1]
SynthesisHoundSlam
Triggerable, Attack
Base Damage: 526–789
Шанс критического удара: 5%
Урон от атаки: 200%
Attack Time: 1.17 сек.
Перезарядка: 7 сек.
100% физического урона становится уроном от молнии
Наносит на 100% больше урона атаками
Наносит на 1% больше урона
Скорость атаки на 22% меньше
+2 м к дальности ударов ближнего боя
is area damage [1]
Наносит на 100% больше урона атаками
Наносит на 1% больше урона
Скорость атаки на 22% меньше
+2 м к дальности ударов ближнего боя
is area damage [1]
SynthesisHoundChargeStep
Spell, Triggerable
Время применения: 1 сек.
Наносит от 394.7 до 1184 урона от молнии
avarius cast on charge contact [1]
avarius cast on charge contact [1]
SynthesisHoundChargeSlam
Triggerable, Attack
Base Damage: 526–789
Шанс критического удара: 5%
Attack Time: 1.17 сек.
100% физического урона становится уроном от молнии
Наносит на 1% больше урона
Наносит на 1% больше урона
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk );" on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk ); HideMeshSegmentsBySubstring( glowShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampionSpectre"] = { name = "Surgefiend Alpha", life = 3.6, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.76, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SynthesisHoundCharge", "SynthesisHoundChargeStep", "SynthesisHoundChargeSlam", "SynthesisHoundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundCharge"] = { name = "SynthesisHoundCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_damage_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "cyclone_has_triggered_skill", }, levels = { [1] = {-30, 0, 1000, 50, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {0, 0, 1000, 50, levelRequirement = 20, statInterpolation = {1, 2}, cost = { }, }, [3] = {1, 0, 1000, 50, levelRequirement = 21, statInterpolation = {1, 2}, cost = { }, }, [4] = {60, 0, 1000, 50, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeStep"] = { name = "SynthesisHoundChargeStep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeSlam"] = { name = "SynthesisHoundChargeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {-30, 100, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 100, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {300, 100, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundSlam"] = { name = "SynthesisHoundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "melee_range_+", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 20, 100, -22, baseMultiplier = 2, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {400, 20, 100, -22, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |