Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampionSpectre |
Area | 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 粉砕された研究所, 遠い記憶, コーテクス, 歪められた遠い記憶 |
Tags | animal_claw_weapon, beast, canine_beast, キャスター, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
Packs |
ライフ
488%
アーマー
+50%
回避力
+50%
Ailment Threshold
488%
耐性
37 37 37 0
Damage
176%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
SynthesisHoundChampion
Metadata
SynthesisHoundChampion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
83
ライフ
156,242
アーマー
138,716
回避力
11,790
エナジーシールド
0
Damage
1,585
スペルダメージ
1,585
命中
518
Attack Time
1.17
経験値
19,698
Ailment Threshold
156,242
Chill
494
Shock
494
Brittle
2,795
Scorch
494
Sap
1,365
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1268–1902
クリティカル率: 5%
Attack Time: 1.17 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SynthesisHoundCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 1268–1902
クリティカル率: 5%
Attack Time: 1.17 秒
クールダウン時間: 6 秒
物理ダメージの50%を雷ダメージに変換する
ダメージが1%上昇する
基礎持続時間は1秒
cyclone has triggered skill [1]
ダメージが1%上昇する
基礎持続時間は1秒
cyclone has triggered skill [1]
SynthesisHoundSlam
Triggerable, Attack
Base Damage: 1268–1902
クリティカル率: 5%
アタックダメージ: 200%
Attack Time: 1.17 秒
クールダウン時間: 7 秒
物理ダメージの100%を雷ダメージに変換する
アタックダメージが100%上昇する
ダメージが1%上昇する
アタックスピードが22%低下する
近接ストライク距離 +2m
is area damage [1]
アタックダメージが100%上昇する
ダメージが1%上昇する
アタックスピードが22%低下する
近接ストライク距離 +2m
is area damage [1]
SynthesisHoundChargeStep
Spell, Triggerable
キャストタイム: 1 秒
731.6から2195の雷ダメージを与える
avarius cast on charge contact [1]
avarius cast on charge contact [1]
SynthesisHoundChargeSlam
Triggerable, Attack
Base Damage: 1268–1902
クリティカル率: 5%
Attack Time: 1.17 秒
物理ダメージの100%を雷ダメージに変換する
ダメージが1%上昇する
ダメージが1%上昇する
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk );" on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); HideMeshSegmentsBySubstring( glowShape ); " on_spawned_dead = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk ); HideMeshSegmentsBySubstring( glowShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampion"] = { name = "Surgefiend Alpha", life = 4.88, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.76, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SynthesisHoundCharge", "SynthesisHoundChargeStep", "SynthesisHoundChargeSlam", "SynthesisHoundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundCharge"] = { name = "SynthesisHoundCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_damage_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "cyclone_has_triggered_skill", }, levels = { [1] = {-30, 0, 1000, 50, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {0, 0, 1000, 50, levelRequirement = 20, statInterpolation = {1, 2}, cost = { }, }, [3] = {1, 0, 1000, 50, levelRequirement = 21, statInterpolation = {1, 2}, cost = { }, }, [4] = {60, 0, 1000, 50, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeStep"] = { name = "SynthesisHoundChargeStep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeSlam"] = { name = "SynthesisHoundChargeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {-30, 100, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 100, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {300, 100, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundSlam"] = { name = "SynthesisHoundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "melee_range_+", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 20, 100, -22, baseMultiplier = 2, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {400, 20, 100, -22, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
サージフィーンド・アルファ
コンストラクト
Surgefiend Alpha
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampionSpectre |
Tags | animal_claw_weapon, beast, canine_beast, キャスター, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
ライフ
488%
アーマー
+50%
回避力
+50%
Ailment Threshold
488%
耐性
37 37 37 0
Damage
176%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
SynthesisHoundChampion
Metadata
SynthesisHoundChampionSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
31,395
アーマー
43,185
回避力
7,109
エナジーシールド
0
Damage
657
スペルダメージ
657
命中
290
Attack Time
1.17
経験値
15,383
Ailment Threshold
31,395
Chill
99
Shock
99
Brittle
562
Scorch
99
Sap
274
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 526–789
クリティカル率: 5%
Attack Time: 1.17 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SynthesisHoundCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 526–789
クリティカル率: 5%
Attack Time: 1.17 秒
クールダウン時間: 6 秒
物理ダメージの50%を雷ダメージに変換する
ダメージが1%上昇する
基礎持続時間は1秒
cyclone has triggered skill [1]
ダメージが1%上昇する
基礎持続時間は1秒
cyclone has triggered skill [1]
SynthesisHoundSlam
Triggerable, Attack
Base Damage: 526–789
クリティカル率: 5%
アタックダメージ: 200%
Attack Time: 1.17 秒
クールダウン時間: 7 秒
物理ダメージの100%を雷ダメージに変換する
アタックダメージが100%上昇する
ダメージが1%上昇する
アタックスピードが22%低下する
近接ストライク距離 +2m
is area damage [1]
アタックダメージが100%上昇する
ダメージが1%上昇する
アタックスピードが22%低下する
近接ストライク距離 +2m
is area damage [1]
SynthesisHoundChargeStep
Spell, Triggerable
キャストタイム: 1 秒
394.7から1184の雷ダメージを与える
avarius cast on charge contact [1]
avarius cast on charge contact [1]
SynthesisHoundChargeSlam
Triggerable, Attack
Base Damage: 526–789
クリティカル率: 5%
Attack Time: 1.17 秒
物理ダメージの100%を雷ダメージに変換する
ダメージが1%上昇する
ダメージが1%上昇する
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk );" on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); HideMeshSegmentsBySubstring( glowShape ); " on_spawned_dead = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk ); HideMeshSegmentsBySubstring( glowShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampionSpawned"] = { name = "Surgefiend Alpha", life = 4.88, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.76, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SynthesisHoundCharge", "SynthesisHoundChargeStep", "SynthesisHoundChargeSlam", "SynthesisHoundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundCharge"] = { name = "SynthesisHoundCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_damage_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "cyclone_has_triggered_skill", }, levels = { [1] = {-30, 0, 1000, 50, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {0, 0, 1000, 50, levelRequirement = 20, statInterpolation = {1, 2}, cost = { }, }, [3] = {1, 0, 1000, 50, levelRequirement = 21, statInterpolation = {1, 2}, cost = { }, }, [4] = {60, 0, 1000, 50, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeStep"] = { name = "SynthesisHoundChargeStep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeSlam"] = { name = "SynthesisHoundChargeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {-30, 100, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 100, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {300, 100, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundSlam"] = { name = "SynthesisHoundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "melee_range_+", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 20, 100, -22, baseMultiplier = 2, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {400, 20, 100, -22, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
サージフィーンド・アルファ
コンストラクト
Surgefiend Alpha
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, canine_beast, キャスター, construct, is_unarmed, lightning_affinity, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
ライフ
360%
アーマー
+50%
回避力
+50%
Ailment Threshold
360%
耐性
37 37 37 0
Damage
176%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
SynthesisHoundChampionSpectre
Metadata
SynthesisHoundChampionSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
23,160
アーマー
43,185
回避力
7,109
エナジーシールド
0
Damage
657
スペルダメージ
657
命中
290
Attack Time
1.17
経験値
15,383
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 526–789
クリティカル率: 5%
Attack Time: 1.17 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SynthesisHoundCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 526–789
クリティカル率: 5%
Attack Time: 1.17 秒
クールダウン時間: 6 秒
物理ダメージの50%を雷ダメージに変換する
ダメージが1%上昇する
基礎持続時間は1秒
cyclone has triggered skill [1]
ダメージが1%上昇する
基礎持続時間は1秒
cyclone has triggered skill [1]
SynthesisHoundSlam
Triggerable, Attack
Base Damage: 526–789
クリティカル率: 5%
アタックダメージ: 200%
Attack Time: 1.17 秒
クールダウン時間: 7 秒
物理ダメージの100%を雷ダメージに変換する
アタックダメージが100%上昇する
ダメージが1%上昇する
アタックスピードが22%低下する
近接ストライク距離 +2m
is area damage [1]
アタックダメージが100%上昇する
ダメージが1%上昇する
アタックスピードが22%低下する
近接ストライク距離 +2m
is area damage [1]
SynthesisHoundChargeStep
Spell, Triggerable
キャストタイム: 1 秒
394.7から1184の雷ダメージを与える
avarius cast on charge contact [1]
avarius cast on charge contact [1]
SynthesisHoundChargeSlam
Triggerable, Attack
Base Damage: 526–789
クリティカル率: 5%
Attack Time: 1.17 秒
物理ダメージの100%を雷ダメージに変換する
ダメージが1%上昇する
ダメージが1%上昇する
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk );" on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk ); HideMeshSegmentsBySubstring( glowShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampionSpectre"] = { name = "Surgefiend Alpha", life = 3.6, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.76, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SynthesisHoundCharge", "SynthesisHoundChargeStep", "SynthesisHoundChargeSlam", "SynthesisHoundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundCharge"] = { name = "SynthesisHoundCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_damage_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "cyclone_has_triggered_skill", }, levels = { [1] = {-30, 0, 1000, 50, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {0, 0, 1000, 50, levelRequirement = 20, statInterpolation = {1, 2}, cost = { }, }, [3] = {1, 0, 1000, 50, levelRequirement = 21, statInterpolation = {1, 2}, cost = { }, }, [4] = {60, 0, 1000, 50, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeStep"] = { name = "SynthesisHoundChargeStep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeSlam"] = { name = "SynthesisHoundChargeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {-30, 100, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 100, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {300, 100, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundSlam"] = { name = "SynthesisHoundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "melee_range_+", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 20, 100, -22, baseMultiplier = 2, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {400, 20, 100, -22, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |