Synthetik-Alpha-Spürhund
Konstrukt
Gebiet: Erinnerungsfragment, Zersplitterte Erinnerung, Zerbrochenes Laboratorium, Entfernte Erinnerung, Cortex, Verdorbene entfernte Erinnerung
Surgefiend Alpha
Leben
488%
Rüstung
+50%
Ausweichen
+50%
Ailment Threshold
488%
Widerstand
37 37 37 0
Damage
176%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
100%
Type
SynthesisHoundChampion
Metadata
SynthesisHoundChampion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
156,242
Rüstung
138,716
Ausweichen
11,790
Energieschild
0
Damage
1,585
Zauberschaden
1,585
Genauigkeit
518
Attack Time
1.17
Erfahrung
19,698
Ailment Threshold
156,242
Chill
494
Shock
494
Brittle
2,795
Scorch
494
Sap
1,365
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1268–1902
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SynthesisHoundCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 1268–1902
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
Abklingzeit: 6 Sek.
50% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 1% mehr Schaden
Basisdauer beträgt 1 Sekunden
cyclone has triggered skill [1]
Verursacht 1% mehr Schaden
Basisdauer beträgt 1 Sekunden
cyclone has triggered skill [1]
SynthesisHoundSlam
Triggerable, Attack
Base Damage: 1268–1902
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Attack Time: 1.17 Sek.
Abklingzeit: 7 Sek.
100% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 100% mehr Angriffsschaden
Verursacht 1% mehr Schaden
22% weniger Angriffsgeschwindigkeit
+2 Meter zur Nahkampfschlagreichweite
is area damage [1]
Verursacht 100% mehr Angriffsschaden
Verursacht 1% mehr Schaden
22% weniger Angriffsgeschwindigkeit
+2 Meter zur Nahkampfschlagreichweite
is area damage [1]
SynthesisHoundChargeStep
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 731.6 bis 2195 Blitzschaden
avarius cast on charge contact [1]
avarius cast on charge contact [1]
SynthesisHoundChargeSlam
Triggerable, Attack
Base Damage: 1268–1902
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
100% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 1% mehr Schaden
Verursacht 1% mehr Schaden
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk );" on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); HideMeshSegmentsBySubstring( glowShape ); " on_spawned_dead = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk ); HideMeshSegmentsBySubstring( glowShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampion"] = { name = "Surgefiend Alpha", life = 4.88, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.76, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SynthesisHoundCharge", "SynthesisHoundChargeStep", "SynthesisHoundChargeSlam", "SynthesisHoundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundCharge"] = { name = "SynthesisHoundCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_damage_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "cyclone_has_triggered_skill", }, levels = { [1] = {-30, 0, 1000, 50, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {0, 0, 1000, 50, levelRequirement = 20, statInterpolation = {1, 2}, cost = { }, }, [3] = {1, 0, 1000, 50, levelRequirement = 21, statInterpolation = {1, 2}, cost = { }, }, [4] = {60, 0, 1000, 50, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeStep"] = { name = "SynthesisHoundChargeStep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeSlam"] = { name = "SynthesisHoundChargeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {-30, 100, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 100, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {300, 100, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundSlam"] = { name = "SynthesisHoundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "melee_range_+", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 20, 100, -22, baseMultiplier = 2, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {400, 20, 100, -22, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
Synthetik-Alpha-Spürhund
Konstrukt
Surgefiend Alpha
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampionSpectre |
Tags | animal_claw_weapon, beast, canine_beast, Zauberer, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
Leben
488%
Rüstung
+50%
Ausweichen
+50%
Ailment Threshold
488%
Widerstand
37 37 37 0
Damage
176%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
100%
Type
SynthesisHoundChampion
Metadata
SynthesisHoundChampionSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
31,395
Rüstung
43,185
Ausweichen
7,109
Energieschild
0
Damage
657
Zauberschaden
657
Genauigkeit
290
Attack Time
1.17
Erfahrung
15,383
Ailment Threshold
31,395
Chill
99
Shock
99
Brittle
562
Scorch
99
Sap
274
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 526–789
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SynthesisHoundCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 526–789
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
Abklingzeit: 6 Sek.
50% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 1% mehr Schaden
Basisdauer beträgt 1 Sekunden
cyclone has triggered skill [1]
Verursacht 1% mehr Schaden
Basisdauer beträgt 1 Sekunden
cyclone has triggered skill [1]
SynthesisHoundSlam
Triggerable, Attack
Base Damage: 526–789
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Attack Time: 1.17 Sek.
Abklingzeit: 7 Sek.
100% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 100% mehr Angriffsschaden
Verursacht 1% mehr Schaden
22% weniger Angriffsgeschwindigkeit
+2 Meter zur Nahkampfschlagreichweite
is area damage [1]
Verursacht 100% mehr Angriffsschaden
Verursacht 1% mehr Schaden
22% weniger Angriffsgeschwindigkeit
+2 Meter zur Nahkampfschlagreichweite
is area damage [1]
SynthesisHoundChargeStep
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 394.7 bis 1184 Blitzschaden
avarius cast on charge contact [1]
avarius cast on charge contact [1]
SynthesisHoundChargeSlam
Triggerable, Attack
Base Damage: 526–789
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
100% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 1% mehr Schaden
Verursacht 1% mehr Schaden
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk );" on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); HideMeshSegmentsBySubstring( glowShape ); " on_spawned_dead = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk ); HideMeshSegmentsBySubstring( glowShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampionSpawned"] = { name = "Surgefiend Alpha", life = 4.88, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.76, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SynthesisHoundCharge", "SynthesisHoundChargeStep", "SynthesisHoundChargeSlam", "SynthesisHoundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundCharge"] = { name = "SynthesisHoundCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_damage_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "cyclone_has_triggered_skill", }, levels = { [1] = {-30, 0, 1000, 50, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {0, 0, 1000, 50, levelRequirement = 20, statInterpolation = {1, 2}, cost = { }, }, [3] = {1, 0, 1000, 50, levelRequirement = 21, statInterpolation = {1, 2}, cost = { }, }, [4] = {60, 0, 1000, 50, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeStep"] = { name = "SynthesisHoundChargeStep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeSlam"] = { name = "SynthesisHoundChargeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {-30, 100, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 100, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {300, 100, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundSlam"] = { name = "SynthesisHoundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "melee_range_+", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 20, 100, -22, baseMultiplier = 2, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {400, 20, 100, -22, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
Synthetik-Alpha-Spürhund
Konstrukt
Surgefiend Alpha
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, canine_beast, Zauberer, construct, is_unarmed, lightning_affinity, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
Leben
360%
Rüstung
+50%
Ausweichen
+50%
Ailment Threshold
360%
Widerstand
37 37 37 0
Damage
176%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
100%
Type
SynthesisHoundChampionSpectre
Metadata
SynthesisHoundChampionSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
23,160
Rüstung
43,185
Ausweichen
7,109
Energieschild
0
Damage
657
Zauberschaden
657
Genauigkeit
290
Attack Time
1.17
Erfahrung
15,383
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 526–789
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SynthesisHoundCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 526–789
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
Abklingzeit: 6 Sek.
50% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 1% mehr Schaden
Basisdauer beträgt 1 Sekunden
cyclone has triggered skill [1]
Verursacht 1% mehr Schaden
Basisdauer beträgt 1 Sekunden
cyclone has triggered skill [1]
SynthesisHoundSlam
Triggerable, Attack
Base Damage: 526–789
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Attack Time: 1.17 Sek.
Abklingzeit: 7 Sek.
100% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 100% mehr Angriffsschaden
Verursacht 1% mehr Schaden
22% weniger Angriffsgeschwindigkeit
+2 Meter zur Nahkampfschlagreichweite
is area damage [1]
Verursacht 100% mehr Angriffsschaden
Verursacht 1% mehr Schaden
22% weniger Angriffsgeschwindigkeit
+2 Meter zur Nahkampfschlagreichweite
is area damage [1]
SynthesisHoundChargeStep
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 394.7 bis 1184 Blitzschaden
avarius cast on charge contact [1]
avarius cast on charge contact [1]
SynthesisHoundChargeSlam
Triggerable, Attack
Base Damage: 526–789
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
100% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 1% mehr Schaden
Verursacht 1% mehr Schaden
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk );" on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk ); HideMeshSegmentsBySubstring( glowShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampionSpectre"] = { name = "Surgefiend Alpha", life = 3.6, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.76, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SynthesisHoundCharge", "SynthesisHoundChargeStep", "SynthesisHoundChargeSlam", "SynthesisHoundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundCharge"] = { name = "SynthesisHoundCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_damage_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "cyclone_has_triggered_skill", }, levels = { [1] = {-30, 0, 1000, 50, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {0, 0, 1000, 50, levelRequirement = 20, statInterpolation = {1, 2}, cost = { }, }, [3] = {1, 0, 1000, 50, levelRequirement = 21, statInterpolation = {1, 2}, cost = { }, }, [4] = {60, 0, 1000, 50, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeStep"] = { name = "SynthesisHoundChargeStep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeSlam"] = { name = "SynthesisHoundChargeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {-30, 100, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 100, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {300, 100, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundSlam"] = { name = "SynthesisHoundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "melee_range_+", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 20, 100, -22, baseMultiplier = 2, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {400, 20, 100, -22, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |