Нестабильный восставший
Нежить
Volatile Awakened
SpectreY
Tagsfast_movement, flesh_armour, humanoid, is_unarmed, medium_height, not_dex, not_int, red_blood, undead, uses_suicide_explode, zombie
Здоровье
200%
Броня
+50%
Ailment Threshold
200%
Сопротивление
20 20 20 0
Damage
90%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.17 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
NecromancerRaisedZombie
Metadata
ProphecyZombieSummoned
Уровень
68
Здоровье
12,867
Броня
43,185
Уклонение
4,739
Энерг. щит
0
Damage
336
Урон от чар
336
Точность
290
Attack Time
1.17
Опыт
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
ProphecyZombieSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Время применения: 1 сек.
ProphecyZombieSuicideExplosionSelf
Spell, Damage, Area, AreaSpell
Время применения: 1 сек.
Перезарядка: 8 сек.

Object Type

version 2
extends "Metadata/Monsters/ZombieDismember/Zombie"

Object Type Codes

version 2
extends "Metadata/Monsters/ZombieDismember/Zombie"

Life
{
	on_death = "RemoveEffects( );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ProphecyZombieSummoned"] = {
    name = "Volatile Awakened",
    life = 2,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "ProphecyZombieSuicideExplosion",
        "ProphecyZombieSuicideExplosionSelf",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyZombieSuicideExplosion"] = {
    name = "ProphecyZombieSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyZombieSuicideExplosionSelf"] = {
    name = "ProphecyZombieSuicideExplosionSelf",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
Нестабильный восставший
Нежить
Volatile Awakened
SpectreY
Tagsfast_movement, flesh_armour, humanoid, is_unarmed, medium_height, not_dex, not_int, red_blood, undead, uses_suicide_explode, zombie
Здоровье
200%
Броня
+50%
Ailment Threshold
200%
Сопротивление
20 20 20 0
Damage
90%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.17 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
NecromancerRaisedZombie
Metadata
ProphecyZombieSummonedMap
Уровень
68
Здоровье
12,867
Броня
43,185
Уклонение
4,739
Энерг. щит
0
Damage
336
Урон от чар
336
Точность
290
Attack Time
1.17
Опыт
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
ProphecyZombieSuicideExplosionMap
Spell, Area, Damage, AreaSpell, Triggerable
Время применения: 1 сек.
ProphecyZombieSuicideExplosionSelfMap
Spell, Damage, Area, AreaSpell
Время применения: 1 сек.
Перезарядка: 8 сек.

Object Type

version 2
extends "Metadata/Monsters/ZombieDismember/Zombie"

Object Type Codes

version 2
extends "Metadata/Monsters/ZombieDismember/Zombie"

Life
{
	on_death = "RemoveEffects( );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ProphecyZombieSummonedMap"] = {
    name = "Volatile Awakened",
    life = 2,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "ProphecyZombieSuicideExplosionMap",
        "ProphecyZombieSuicideExplosionSelfMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyZombieSuicideExplosionMap"] = {
    name = "ProphecyZombieSuicideExplosionMap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyZombieSuicideExplosionSelfMap"] = {
    name = "ProphecyZombieSuicideExplosionSelfMap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
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