Invocación volátil
No muerto
Volatile Awakened
Spectre | Y |
---|---|
Tags | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie |
Vida
200%
Ailment Threshold
200%
Resistencia
20 20 20 0
Damage
90%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.17 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
NecromancerRaisedZombie
Metadata
ProphecyZombieSummoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
336
Daño de hechizos
336
Precisión
290
Attack Time
1.17
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyZombieSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 1065 a 1598 de daño de fuego
is area damage [1]
is area damage [1]
ProphecyZombieSuicideExplosionSelf
Spell, Damage, Area, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Inflige de 1332 a 1998 de daño de fuego
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie"
Object Type Codes
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie" Life { on_death = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ProphecyZombieSummoned"] = { name = "Volatile Awakened", life = 2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.17, attackRange = 9, accuracy = 1, skillList = { "ProphecyZombieSuicideExplosion", "ProphecyZombieSuicideExplosionSelf", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosion"] = { name = "ProphecyZombieSuicideExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionSelf"] = { name = "ProphecyZombieSuicideExplosionSelf", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, }
Invocación volátil
No muerto
Volatile Awakened
Spectre | Y |
---|---|
Tags | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie |
Vida
200%
Ailment Threshold
200%
Resistencia
20 20 20 0
Damage
90%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.17 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
NecromancerRaisedZombie
Metadata
ProphecyZombieSummonedMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
336
Daño de hechizos
336
Precisión
290
Attack Time
1.17
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyZombieSuicideExplosionMap
Spell, Area, Damage, AreaSpell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 1598 a 2397 de daño de fuego
is area damage [1]
is area damage [1]
ProphecyZombieSuicideExplosionSelfMap
Spell, Damage, Area, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Inflige de 1864 a 2797 de daño de fuego
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie"
Object Type Codes
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie" Life { on_death = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ProphecyZombieSummonedMap"] = { name = "Volatile Awakened", life = 2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.17, attackRange = 9, accuracy = 1, skillList = { "ProphecyZombieSuicideExplosionMap", "ProphecyZombieSuicideExplosionSelfMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionMap"] = { name = "ProphecyZombieSuicideExplosionMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionSelfMap"] = { name = "ProphecyZombieSuicideExplosionSelfMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, }