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Invocación volátil
No muerto
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
Volatile Awakened
Spectre
Tagsfast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie
Vida
200%
Ailment Threshold
200%
Resistencia
IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
Damage
90%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.17 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
NecromancerRaisedZombie
Metadata
ProphecyZombieSummoned
Nivel
68
Vida
12,867
Armadura
28,790
Evasión
4,739
Damage
336
Daño de hechizos
336
Precisión
580
Attack Time
1.17
Experiencia
10,255
Minion Life
2,791
Minion Damage
268
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
Phys Convert Ele
240%
ProphecyZombieSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Tiempo de lanzamiento: 1 seg
is area damage [1]
secondary maximum base fire damage [1598]
secondary minimum base fire damage [1065]
ProphecyZombieSuicideExplosionSelf
Spell, Damage, Area, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
is area damage [1]
secondary maximum base fire damage [1998]
secondary minimum base fire damage [1332]

Object Type

version 2
extends "Metadata/Monsters/ZombieDismember/Zombie"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ProphecyZombieSummoned"] = {
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    name = "Volatile Awakened",
    life = 2,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "ProphecyZombieSuicideExplosion",
        "ProphecyZombieSuicideExplosionSelf",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyZombieSuicideExplosion"] = {
    name = "ProphecyZombieSuicideExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyZombieSuicideExplosionSelf"] = {
    name = "ProphecyZombieSuicideExplosionSelf",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
Invocación volátil
No muerto
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
Volatile Awakened
Spectre
Tagsfast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie
Vida
200%
Ailment Threshold
200%
Resistencia
IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
Damage
90%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.17 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
NecromancerRaisedZombie
Metadata
ProphecyZombieSummonedMap
Nivel
68
Vida
12,867
Armadura
28,790
Evasión
4,739
Damage
336
Daño de hechizos
336
Precisión
580
Attack Time
1.17
Experiencia
10,255
Minion Life
2,791
Minion Damage
268
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
Phys Convert Ele
240%
ProphecyZombieSuicideExplosionMap
Spell, Area, Damage, AreaSpell, Triggerable
Tiempo de lanzamiento: 1 seg
is area damage [1]
secondary maximum base fire damage [2397]
secondary minimum base fire damage [1598]
ProphecyZombieSuicideExplosionSelfMap
Spell, Damage, Area, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
is area damage [1]
secondary maximum base fire damage [2797]
secondary minimum base fire damage [1864]

Object Type

version 2
extends "Metadata/Monsters/ZombieDismember/Zombie"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ProphecyZombieSummonedMap"] = {
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    name = "Volatile Awakened",
    life = 2,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "ProphecyZombieSuicideExplosionMap",
        "ProphecyZombieSuicideExplosionSelfMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyZombieSuicideExplosionMap"] = {
    name = "ProphecyZombieSuicideExplosionMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyZombieSuicideExplosionSelfMap"] = {
    name = "ProphecyZombieSuicideExplosionSelfMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
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