Volatile Awakened
Undead
Spectre | Y |
---|---|
Tags | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie |
Life
200%
Ailment Threshold
200%
Resistance
20 20 20 0
Damage
90%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.17 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
NecromancerRaisedZombie
Metadata
ProphecyZombieSummoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
12,867
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
336
Spell Damage
336
Accuracy
290
Attack Time
1.17
Experience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyZombieSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Cast Time: 1 sec
Deals 1065 to 1598 Fire Damage
is area damage [1]
is area damage [1]
ProphecyZombieSuicideExplosionSelf
Spell, Damage, Area, AreaSpell
Cast Time: 1 sec
Cooldown Time: 8 sec
Deals 1332 to 1998 Fire Damage
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie"
Object Type Codes
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie" Life { on_death = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ProphecyZombieSummoned"] = { name = "Volatile Awakened", life = 2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.17, attackRange = 9, accuracy = 1, skillList = { "ProphecyZombieSuicideExplosion", "ProphecyZombieSuicideExplosionSelf", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosion"] = { name = "ProphecyZombieSuicideExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionSelf"] = { name = "ProphecyZombieSuicideExplosionSelf", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, }
Volatile Awakened
Undead
Spectre | Y |
---|---|
Tags | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie |
Life
200%
Ailment Threshold
200%
Resistance
20 20 20 0
Damage
90%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.17 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
NecromancerRaisedZombie
Metadata
ProphecyZombieSummonedMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
12,867
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
336
Spell Damage
336
Accuracy
290
Attack Time
1.17
Experience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyZombieSuicideExplosionMap
Spell, Area, Damage, AreaSpell, Triggerable
Cast Time: 1 sec
Deals 1598 to 2397 Fire Damage
is area damage [1]
is area damage [1]
ProphecyZombieSuicideExplosionSelfMap
Spell, Damage, Area, AreaSpell
Cast Time: 1 sec
Cooldown Time: 8 sec
Deals 1864 to 2797 Fire Damage
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie"
Object Type Codes
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie" Life { on_death = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ProphecyZombieSummonedMap"] = { name = "Volatile Awakened", life = 2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.17, attackRange = 9, accuracy = 1, skillList = { "ProphecyZombieSuicideExplosionMap", "ProphecyZombieSuicideExplosionSelfMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionMap"] = { name = "ProphecyZombieSuicideExplosionMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionSelfMap"] = { name = "ProphecyZombieSuicideExplosionSelfMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, }