폭발성 개안자
언데드
Volatile Awakened
SpectreY
Tagsfast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie
생명력
200%
Ailment Threshold
200%
저항
20 20 20 0
Damage
90%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.17 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
NecromancerRaisedZombie
Metadata
ProphecyZombieSummoned
레벨
68
생명력
12,867
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
336
주문 피해
336
정확도
290
Attack Time
1.17
경험치
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
ProphecyZombieSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
시전 속도: 1 초
1065~1598 화염 피해
is area damage [1]
ProphecyZombieSuicideExplosionSelf
Spell, Damage, Area, AreaSpell
시전 속도: 1 초
재사용 대기시간: 8 초
1332~1998 화염 피해
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/ZombieDismember/Zombie"

Object Type Codes

version 2
extends "Metadata/Monsters/ZombieDismember/Zombie"

Life
{
	on_death = "RemoveEffects( );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ProphecyZombieSummoned"] = {
    name = "Volatile Awakened",
    life = 2,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "ProphecyZombieSuicideExplosion",
        "ProphecyZombieSuicideExplosionSelf",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyZombieSuicideExplosion"] = {
    name = "ProphecyZombieSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyZombieSuicideExplosionSelf"] = {
    name = "ProphecyZombieSuicideExplosionSelf",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
폭발성 개안자
언데드
Volatile Awakened
SpectreY
Tagsfast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie
생명력
200%
Ailment Threshold
200%
저항
20 20 20 0
Damage
90%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.17 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
NecromancerRaisedZombie
Metadata
ProphecyZombieSummonedMap
레벨
68
생명력
12,867
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
336
주문 피해
336
정확도
290
Attack Time
1.17
경험치
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
ProphecyZombieSuicideExplosionMap
Spell, Area, Damage, AreaSpell, Triggerable
시전 속도: 1 초
1598~2397 화염 피해
is area damage [1]
ProphecyZombieSuicideExplosionSelfMap
Spell, Damage, Area, AreaSpell
시전 속도: 1 초
재사용 대기시간: 8 초
1864~2797 화염 피해
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/ZombieDismember/Zombie"

Object Type Codes

version 2
extends "Metadata/Monsters/ZombieDismember/Zombie"

Life
{
	on_death = "RemoveEffects( );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ProphecyZombieSummonedMap"] = {
    name = "Volatile Awakened",
    life = 2,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "ProphecyZombieSuicideExplosionMap",
        "ProphecyZombieSuicideExplosionSelfMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyZombieSuicideExplosionMap"] = {
    name = "ProphecyZombieSuicideExplosionMap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyZombieSuicideExplosionSelfMap"] = {
    name = "ProphecyZombieSuicideExplosionSelfMap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
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