觉醒之物
亡灵
Volatile Awakened
幽魂 | Y |
---|---|
标签 | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie |
生命
200%
异常状态临界值
200%
抗性
20 20 20 0
伤害
90%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.17 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
NecromancerRaisedZombie
Metadata
ProphecyZombieSummoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
12,867
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
336
法术伤害
336
命中
290
攻击间隔
1.17
经验值
10,255
异常状态临界值
12,867
冰缓
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyZombieSuicideExplosion
法术, 范围, 伤害, 范围法术, 可触发
施放间隔: 1 秒
造成 1065 - 1598 火焰伤害
is area damage [1]
is area damage [1]
ProphecyZombieSuicideExplosionSelf
法术, 伤害, 范围, 范围法术
施放间隔: 1 秒
冷却时间: 8 秒
造成 1332 - 1998 火焰伤害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie"
Object Type Codes
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie" Life { on_death = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ProphecyZombieSummoned"] = { name = "Volatile Awakened", life = 2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.17, attackRange = 9, accuracy = 1, skillList = { "ProphecyZombieSuicideExplosion", "ProphecyZombieSuicideExplosionSelf", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosion"] = { name = "ProphecyZombieSuicideExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionSelf"] = { name = "ProphecyZombieSuicideExplosionSelf", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, }
觉醒之物
亡灵
Volatile Awakened
幽魂 | Y |
---|---|
标签 | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie |
生命
200%
异常状态临界值
200%
抗性
20 20 20 0
伤害
90%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.17 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
NecromancerRaisedZombie
Metadata
ProphecyZombieSummonedMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
12,867
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
336
法术伤害
336
命中
290
攻击间隔
1.17
经验值
10,255
异常状态临界值
12,867
冰缓
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyZombieSuicideExplosionMap
法术, 范围, 伤害, 范围法术, 可触发
施放间隔: 1 秒
造成 1598 - 2397 火焰伤害
is area damage [1]
is area damage [1]
ProphecyZombieSuicideExplosionSelfMap
法术, 伤害, 范围, 范围法术
施放间隔: 1 秒
冷却时间: 8 秒
造成 1864 - 2797 火焰伤害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie"
Object Type Codes
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie" Life { on_death = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ProphecyZombieSummonedMap"] = { name = "Volatile Awakened", life = 2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.17, attackRange = 9, accuracy = 1, skillList = { "ProphecyZombieSuicideExplosionMap", "ProphecyZombieSuicideExplosionSelfMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionMap"] = { name = "ProphecyZombieSuicideExplosionMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionSelfMap"] = { name = "ProphecyZombieSuicideExplosionSelfMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, }