Flüchtige Erweckung
Untot
Volatile Awakened
Spectre | Y |
---|---|
Tags | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, not_dex, not_int, red_blood, undead, uses_suicide_explode, zombie |
Leben
200%
Rüstung
+50%
Ailment Threshold
200%
Widerstand
20 20 20 0
Damage
90%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.17 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
NecromancerRaisedZombie
Metadata
ProphecyZombieSummoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,867
Rüstung
43,185
Ausweichen
4,739
Energieschild
0
Damage
336
Zauberschaden
336
Genauigkeit
290
Attack Time
1.17
Erfahrung
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyZombieSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Zauberzeit: 1 Sek.
ProphecyZombieSuicideExplosionSelf
Spell, Damage, Area, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
Object Type
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie"
Object Type Codes
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie" Life { on_death = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ProphecyZombieSummoned"] = { name = "Volatile Awakened", life = 2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.17, attackRange = 9, accuracy = 1, skillList = { "ProphecyZombieSuicideExplosion", "ProphecyZombieSuicideExplosionSelf", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosion"] = { name = "ProphecyZombieSuicideExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionSelf"] = { name = "ProphecyZombieSuicideExplosionSelf", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, }
Flüchtige Erweckung
Untot
Volatile Awakened
Spectre | Y |
---|---|
Tags | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, not_dex, not_int, red_blood, undead, uses_suicide_explode, zombie |
Leben
200%
Rüstung
+50%
Ailment Threshold
200%
Widerstand
20 20 20 0
Damage
90%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.17 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
NecromancerRaisedZombie
Metadata
ProphecyZombieSummonedMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,867
Rüstung
43,185
Ausweichen
4,739
Energieschild
0
Damage
336
Zauberschaden
336
Genauigkeit
290
Attack Time
1.17
Erfahrung
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyZombieSuicideExplosionMap
Spell, Area, Damage, AreaSpell, Triggerable
Zauberzeit: 1 Sek.
ProphecyZombieSuicideExplosionSelfMap
Spell, Damage, Area, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
Object Type
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie"
Object Type Codes
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie" Life { on_death = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ProphecyZombieSummonedMap"] = { name = "Volatile Awakened", life = 2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.17, attackRange = 9, accuracy = 1, skillList = { "ProphecyZombieSuicideExplosionMap", "ProphecyZombieSuicideExplosionSelfMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionMap"] = { name = "ProphecyZombieSuicideExplosionMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionSelfMap"] = { name = "ProphecyZombieSuicideExplosionSelfMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.