覺醒之物
不死
Volatile Awakened
幽魂 | Y |
---|---|
標籤 | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie |
生命
200%
異常狀態臨界值
200%
抗性
20 20 20 0
傷害
90%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.17 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
NecromancerRaisedZombie
Metadata
ProphecyZombieSummoned
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
12,867
護甲
28,790
閃避
4,739
能量護盾
0
傷害
336
法術傷害
336
命中
290
攻擊間隔
1.17
經驗值
10,255
異常狀態臨界值
12,867
冰緩
41
感電
41
易碎
230
焦灼
41
殘喘
112
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
ProphecyZombieSuicideExplosion
法術, 範圍, 傷害, 範圍法術, 可觸發
施放時間: 1 秒
造成 1065 至 1598 火焰傷害
is area damage [1]
is area damage [1]
ProphecyZombieSuicideExplosionSelf
法術, 傷害, 範圍, 範圍法術
施放時間: 1 秒
冷卻時間: 8 秒
造成 1332 至 1998 火焰傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie"
Object Type Codes
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie" Life { on_death = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ProphecyZombieSummoned"] = { name = "Volatile Awakened", life = 2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.17, attackRange = 9, accuracy = 1, skillList = { "ProphecyZombieSuicideExplosion", "ProphecyZombieSuicideExplosionSelf", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosion"] = { name = "ProphecyZombieSuicideExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionSelf"] = { name = "ProphecyZombieSuicideExplosionSelf", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, }
覺醒之物
不死
Volatile Awakened
幽魂 | Y |
---|---|
標籤 | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie |
生命
200%
異常狀態臨界值
200%
抗性
20 20 20 0
傷害
90%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.17 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
NecromancerRaisedZombie
Metadata
ProphecyZombieSummonedMap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
12,867
護甲
28,790
閃避
4,739
能量護盾
0
傷害
336
法術傷害
336
命中
290
攻擊間隔
1.17
經驗值
10,255
異常狀態臨界值
12,867
冰緩
41
感電
41
易碎
230
焦灼
41
殘喘
112
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
ProphecyZombieSuicideExplosionMap
法術, 範圍, 傷害, 範圍法術, 可觸發
施放時間: 1 秒
造成 1598 至 2397 火焰傷害
is area damage [1]
is area damage [1]
ProphecyZombieSuicideExplosionSelfMap
法術, 傷害, 範圍, 範圍法術
施放時間: 1 秒
冷卻時間: 8 秒
造成 1864 至 2797 火焰傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie"
Object Type Codes
version 2 extends "Metadata/Monsters/ZombieDismember/Zombie" Life { on_death = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ProphecyZombieSummonedMap"] = { name = "Volatile Awakened", life = 2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.17, attackRange = 9, accuracy = 1, skillList = { "ProphecyZombieSuicideExplosionMap", "ProphecyZombieSuicideExplosionSelfMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionMap"] = { name = "ProphecyZombieSuicideExplosionMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyZombieSuicideExplosionSelfMap"] = { name = "ProphecyZombieSuicideExplosionSelfMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, }