神主的映像
惡魔cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
不能被擊退
monster no drops or experience [1]
monster no drops or experience [1]
Dominus, Apparition
| 幽魂 | |
|---|---|
| 標籤 | demon, extra_extra_large_height, ghost, ghost_armour, ghost_blood, large_model, medium_movement, melee, not_int, not_str |
生命
1400%
閃避
+20%
異常狀態臨界值
1400%
抗性
傷害
230%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 24
攻擊間隔
1.245 秒
傷害分佈
±30%
經驗值
200%
Model Size
100%
類型
DominusDemonClone
Metadata
DominusdemonClone
Spectre Reservation
84%
Companion Reservation
42.3%
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
90,067
護甲值
28,790
閃避值
5,687
傷害
859
法術傷害
859
命中
580
攻擊間隔
1.245
經驗值
20,510
召喚物生命
19,536
召喚物傷害
686
異常狀態臨界值
90,067
冰緩
285
感電
285
易碎
1,611
焦灼
285
殘喘
787
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DominusDemonCharge
攻擊
基本傷害: 601—1117
暴擊率: 5%
攻擊間隔: 1.245 秒
冷卻時間: 5 秒
不會暴擊
增加 200% 移動速度
apply gauntlet ruin on hit [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Dominusdemon/DominusdemonClone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Dominus, Apparition",
life = 14,
damage = 2.3,
damageSpread = 0.3,
attackTime = 1.245,
attackRange = 24,
accuracy = 1,
skillList = {
"DominusDemonCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCharge"] = {
name = "DominusDemonCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"global_cannot_crit",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | ImmuneToKnockback |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















