烈焰魔偶
創造物
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Flame Idol
幽魂N
標籤法術, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int
生命
75%
護甲
+50%
異常狀態臨界值
75%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
IzaroChronosStatue
Metadata
IzaroChronosStatueFire
等級
68
生命
4,825
護甲
43,185
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
4,825
冰緩
15
感電
15
易碎
86
焦灼
15
殘喘
42
FireBeaconChronoStatue
法術, 傷害, 範圍, 持續時間, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 法術可重複, 範圍法術
施放時間: 1 秒
冷卻時間: 5 秒
+3 秒基礎持續時間
造成 11211681 火焰傷害
active skill area of effect radius +% final [-20]
beacon placement radius [100]
firestorm avoid unwalkable terrain [1]
is area damage [1]
number of beacons [10]
set user life to 1 on skill use [1]
spell maximum action distance +% [100]
ChronosStatuesCast
WIP
冷卻時間: 5 秒

Object Type

version 2
extends "Metadata/Monsters/Labyrinth/Boss objectives/IzaroChronosStatuePhase1"

Object Type Codes

version 2
extends "Metadata/Monsters/Labyrinth/Boss objectives/IzaroChronosStatuePhase1"

Transitionable
{
	create_state_4 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"

	on_transition_to_4 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
	on_untransition_to_3 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
}

Targetable
{
	display_info_string = "LabyrinthChronoStatueFireInfoString"
}

Animated
{
	on_end_lift_lower = "PlayAnimationByName( lift_idle_down );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Statue/IzaroChronosStatueFire"] = {
    name = "Flame Idol",
    life = 0.75,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "FireBeaconChronoStatue",
        "ChronosStatuesCast",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireBeaconChronoStatue"] = {
    name = "FireBeaconChronoStatue",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_beacons",
        "beacon_placement_radius",
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "firestorm_avoid_unwalkable_terrain",
        "set_user_life_to_1_on_skill_use",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 100, 3000, 100, -20, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChronosStatuesCast"] = {
    name = "WIP",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
IdCannotBeAugmented
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 烈焰魔偶
    創造物
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Flame Idol
    幽魂N
    標籤法術, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int
    生命
    75%
    護甲
    +50%
    異常狀態臨界值
    75%
    抗性
    0 0 0 0
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    IzaroChronosStatue
    Metadata
    IzaroChronosStatueFire2
    等級
    68
    生命
    4,825
    護甲
    43,185
    閃避
    4,739
    能量護盾
    0
    傷害
    374
    法術傷害
    374
    命中
    290
    攻擊間隔
    1.5
    經驗值
    10,255
    異常狀態臨界值
    4,825
    冰緩
    15
    感電
    15
    易碎
    86
    焦灼
    15
    殘喘
    42
    FireBeaconChronoStatue
    法術, 傷害, 範圍, 持續時間, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 法術可重複, 範圍法術
    施放時間: 1 秒
    冷卻時間: 5 秒
    +3 秒基礎持續時間
    造成 11211681 火焰傷害
    active skill area of effect radius +% final [-20]
    beacon placement radius [100]
    firestorm avoid unwalkable terrain [1]
    is area damage [1]
    number of beacons [10]
    set user life to 1 on skill use [1]
    spell maximum action distance +% [100]
    ChronosStatuesCast
    WIP
    冷卻時間: 5 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Labyrinth/Boss objectives/IzaroChronosStatuePhase2"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Labyrinth/Boss objectives/IzaroChronosStatuePhase2"
    
    Transitionable
    {
    	create_state_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
    	create_state_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
    
    	on_transition_to_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
    	on_transition_to_3 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
    }
    
    Targetable
    {
    	targetable = true
    	display_name_string = "LabyrinthChronoStatueNameString"
    	display_info_string = "LabyrinthChronoStatueFireInfoStringPhase2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Statue/IzaroChronosStatueFire2"] = {
        name = "Flame Idol",
        life = 0.75,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "FireBeaconChronoStatue",
            "ChronosStatuesCast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireBeaconChronoStatue"] = {
        name = "FireBeaconChronoStatue",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_beacons",
            "beacon_placement_radius",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "firestorm_avoid_unwalkable_terrain",
            "set_user_life_to_1_on_skill_use",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 100, 3000, 100, -20, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChronosStatuesCast"] = {
        name = "WIP",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域