Flammenidol
Konstrukt
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Flame Idol
SpectreN
TagsZauberer, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int
Leben
75%
Rüstung
+50%
Ailment Threshold
75%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
IzaroChronosStatue
Metadata
IzaroChronosStatueFire
Stufe
68
Leben
4,825
Rüstung
43,185
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
4,825
Chill
15
Shock
15
Brittle
86
Scorch
15
Sap
42
FireBeaconChronoStatue
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Basisdauer beträgt 3 Sekunden
Verursacht 1121 bis 1681 Feuerschaden
active skill area of effect radius +% final [-20]
beacon placement radius [100]
firestorm avoid unwalkable terrain [1]
is area damage [1]
number of beacons [10]
set user life to 1 on skill use [1]
spell maximum action distance +% [100]
ChronosStatuesCast
WIP
Abklingzeit: 5 Sek.

Object Type

version 2
extends "Metadata/Monsters/Labyrinth/Boss objectives/IzaroChronosStatuePhase1"

Object Type Codes

version 2
extends "Metadata/Monsters/Labyrinth/Boss objectives/IzaroChronosStatuePhase1"

Transitionable
{
	create_state_4 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"

	on_transition_to_4 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
	on_untransition_to_3 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
}

Targetable
{
	display_info_string = "LabyrinthChronoStatueFireInfoString"
}

Animated
{
	on_end_lift_lower = "PlayAnimationByName( lift_idle_down );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Statue/IzaroChronosStatueFire"] = {
    name = "Flame Idol",
    life = 0.75,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "FireBeaconChronoStatue",
        "ChronosStatuesCast",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireBeaconChronoStatue"] = {
    name = "FireBeaconChronoStatue",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_beacons",
        "beacon_placement_radius",
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "firestorm_avoid_unwalkable_terrain",
        "set_user_life_to_1_on_skill_use",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 100, 3000, 100, -20, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChronosStatuesCast"] = {
    name = "WIP",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
IdCannotBeAugmented
FamilyNothing
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Flammenidol
    Konstrukt
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Flame Idol
    SpectreN
    TagsZauberer, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int
    Leben
    75%
    Rüstung
    +50%
    Ailment Threshold
    75%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    IzaroChronosStatue
    Metadata
    IzaroChronosStatueFire2
    Stufe
    68
    Leben
    4,825
    Rüstung
    43,185
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    4,825
    Chill
    15
    Shock
    15
    Brittle
    86
    Scorch
    15
    Sap
    42
    FireBeaconChronoStatue
    Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
    Zauberzeit: 1 Sek.
    Abklingzeit: 5 Sek.
    Basisdauer beträgt 3 Sekunden
    Verursacht 1121 bis 1681 Feuerschaden
    active skill area of effect radius +% final [-20]
    beacon placement radius [100]
    firestorm avoid unwalkable terrain [1]
    is area damage [1]
    number of beacons [10]
    set user life to 1 on skill use [1]
    spell maximum action distance +% [100]
    ChronosStatuesCast
    WIP
    Abklingzeit: 5 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Labyrinth/Boss objectives/IzaroChronosStatuePhase2"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Labyrinth/Boss objectives/IzaroChronosStatuePhase2"
    
    Transitionable
    {
    	create_state_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
    	create_state_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
    
    	on_transition_to_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
    	on_transition_to_3 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
    }
    
    Targetable
    {
    	targetable = true
    	display_name_string = "LabyrinthChronoStatueNameString"
    	display_info_string = "LabyrinthChronoStatueFireInfoStringPhase2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Statue/IzaroChronosStatueFire2"] = {
        name = "Flame Idol",
        life = 0.75,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "FireBeaconChronoStatue",
            "ChronosStatuesCast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireBeaconChronoStatue"] = {
        name = "FireBeaconChronoStatue",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_beacons",
            "beacon_placement_radius",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "firestorm_avoid_unwalkable_terrain",
            "set_user_life_to_1_on_skill_use",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 100, 3000, 100, -20, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChronosStatuesCast"] = {
        name = "WIP",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global