烈焰魔偶
构造体
cant touch this [1]
cant possess this [1]
Flame Idol
幽魂N
标签施法, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int
生命
75%
护甲
+50%
异常状态临界值
75%
抗性
0 0 0 0
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
IzaroChronosStatue
Metadata
IzaroChronosStatueFire
等级
68
生命
4,825
护甲
43,185
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
4,825
冰缓
15
Shock
15
Brittle
86
Scorch
15
Sap
42
FireBeaconChronoStatue
法术, 伤害, 范围, 持续时间, 陷阱技能, 地雷技能, 图腾技能, 可触发, 法术可重复, 范围法术
施放间隔: 1 秒
冷却时间: 5 秒
基础持续时间为 3
造成 1121 - 1681 火焰伤害
active skill area of effect radius +% final [-20]
beacon placement radius [100]
firestorm avoid unwalkable terrain [1]
is area damage [1]
number of beacons [10]
set user life to 1 on skill use [1]
spell maximum action distance +% [100]
ChronosStatuesCast
WIP
冷却时间: 5 秒

Object Type

version 2
extends "Metadata/Monsters/Labyrinth/Boss objectives/IzaroChronosStatuePhase1"

Object Type Codes

version 2
extends "Metadata/Monsters/Labyrinth/Boss objectives/IzaroChronosStatuePhase1"

Transitionable
{
	create_state_4 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"

	on_transition_to_4 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
	on_untransition_to_3 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
}

Targetable
{
	display_info_string = "LabyrinthChronoStatueFireInfoString"
}

Animated
{
	on_end_lift_lower = "PlayAnimationByName( lift_idle_down );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Statue/IzaroChronosStatueFire"] = {
    name = "Flame Idol",
    life = 0.75,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "FireBeaconChronoStatue",
        "ChronosStatuesCast",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireBeaconChronoStatue"] = {
    name = "FireBeaconChronoStatue",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_beacons",
        "beacon_placement_radius",
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "firestorm_avoid_unwalkable_terrain",
        "set_user_life_to_1_on_skill_use",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 100, 3000, 100, -20, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChronosStatuesCast"] = {
    name = "WIP",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
cant touch this [1]
IdTormentCantTouchThis
FamilyCantTouchThis
Domains怪物 (3)
GenerationType苦痛 (7)
Req. level1
Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domains怪物 (3)
    GenerationType苦痛 (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 全域
  • 烈焰魔偶
    构造体
    cant touch this [1]
    cant possess this [1]
    Flame Idol
    幽魂N
    标签施法, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int
    生命
    75%
    护甲
    +50%
    异常状态临界值
    75%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    100%
    类型
    IzaroChronosStatue
    Metadata
    IzaroChronosStatueFire2
    等级
    68
    生命
    4,825
    护甲
    43,185
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    4,825
    冰缓
    15
    Shock
    15
    Brittle
    86
    Scorch
    15
    Sap
    42
    FireBeaconChronoStatue
    法术, 伤害, 范围, 持续时间, 陷阱技能, 地雷技能, 图腾技能, 可触发, 法术可重复, 范围法术
    施放间隔: 1 秒
    冷却时间: 5 秒
    基础持续时间为 3
    造成 1121 - 1681 火焰伤害
    active skill area of effect radius +% final [-20]
    beacon placement radius [100]
    firestorm avoid unwalkable terrain [1]
    is area damage [1]
    number of beacons [10]
    set user life to 1 on skill use [1]
    spell maximum action distance +% [100]
    ChronosStatuesCast
    WIP
    冷却时间: 5 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Labyrinth/Boss objectives/IzaroChronosStatuePhase2"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Labyrinth/Boss objectives/IzaroChronosStatuePhase2"
    
    Transitionable
    {
    	create_state_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
    	create_state_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
    
    	on_transition_to_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
    	on_transition_to_3 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/labyrinth/weakening_the_statues/buff/fire.epk );"
    }
    
    Targetable
    {
    	targetable = true
    	display_name_string = "LabyrinthChronoStatueNameString"
    	display_info_string = "LabyrinthChronoStatueFireInfoStringPhase2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Statue/IzaroChronosStatueFire2"] = {
        name = "Flame Idol",
        life = 0.75,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "FireBeaconChronoStatue",
            "ChronosStatuesCast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireBeaconChronoStatue"] = {
        name = "FireBeaconChronoStatue",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_beacons",
            "beacon_placement_radius",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "firestorm_avoid_unwalkable_terrain",
            "set_user_life_to_1_on_skill_use",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 100, 3000, 100, -20, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChronosStatuesCast"] = {
        name = "WIP",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domains怪物 (3)
    GenerationType苦痛 (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domains怪物 (3)
    GenerationType苦痛 (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 全域
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.