Grandmasters: Helliack /144
統計數據 | Value |
---|---|
IsDisabled | 0 |
level | 83 |
main hand weapon type | 10 |
off hand weapon type | 13 |
local extra max charges | 16 |
shield block % | 22 |
block while dual wielding % | 15 |
spell damage +% | 160 |
fire damage +% | 33 |
cold damage +% | 244 |
attack speed +% | 12 |
accuracy rating | 152 |
base critical strike multiplier + | 99 |
base mana gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base evasion rating | 53 |
evasion rating +% | 60 |
base maximum life | 50 |
maximum life +% | 25 |
base maximum mana | 229 |
maximum mana +% | 70 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 75 |
base maximum energy shield | 1624 |
maximum energy shield +% | 185 |
local energy shield | 379 |
local energy shield +% | 400 |
energy shield recharge rate per minute % | 1200 |
energy shield recharge rate +% | 55 |
base resist all elements % | 29 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 93 |
base cold damage resistance % | 221 |
base lightning damage resistance % | 115 |
base chaos damage resistance % | 9 |
base movement velocity +% | 30 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
chill duration +% | 30 |
freeze duration +% | 20 |
base cast speed +% | 28 |
avoid interruption while casting % | 55 |
base stun recovery +% | 10 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 8 |
main hand quality | 20 |
base spell critical strike multiplier + | 30 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
physical damage reduction % per endurance charge | 4 |
base chance to freeze % | 5 |
dummy stat display nothing | 3 |
elemental damage +% | 138 |
maximum block % | 75 |
base shield maximum energy shield | 359 |
projectile damage +% | 9 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 170 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 358 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 84 |
base intelligence | 292 |
additional intelligence | 28 |
base dexterity | 64 |
additional dexterity | 21 |
base reduce enemy cold resistance % | 3 |
base critical strike multiplier | 150 |
avoid all elemental status % | 10 |
keystone chaos inoculation | 1 |
from armour movement speed +% | -6 |
chaos inoculation keystone energy shield +% final | 15 |
main hand local minimum added physical damage | 19 |
main hand local maximum added physical damage | 75 |
main hand local critical strike chance | 650 |
base reservation +% | -10 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
no life regeneration | 1 |
keystone ghost reaver | 1 |
keystone vampirism | 1 |
add power charge on critical strike % | 25 |
footstep effect variation | 5 |
number of equipped uniques | 4 |
spell minimum added cold damage | 26 |
spell maximum added cold damage | 47 |
elemental reflect damage taken +% | -50 |
attack and cast speed +% | 8 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
attack damage +% | 12 |
base elemental status ailment duration +% | 10 |
pvp shield damage +% final | -15 |
number of assigned keystones | 3 |
object inherent damage +% final per frenzy charge | 4 |
base dexterity and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
chill enemy when hit duration ms | 1000 |
stun threshold based on % mana instead of life | 500 |
enchantment boots stun avoid % on kill | 50 |
damage taken +% to an element for 4 seconds when hit by damage from an element | -8 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
display cast edict of frost on kill % | 100 |
minion damage taken +% from guillotine traps final | -90 |
non curse aura effect +% | 20 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
elementalist damage with an element +% for 4 seconds after being hit by an element | 40 |
elementalist elemental damage +% for 4 seconds every 10 seconds | 100 |
elementalist cold penetration % for 4 seconds on using fire skill | 25 |
elementalist lightning penetration % for 4 seconds on using cold skill | 25 |
elementalist fire penetration % for 4 seconds on using lightning skill | 25 |
elementalist elemental damage rotation | 1 |
max charged attack stacks | 6 |
converted enemies damage +% | 25 |
current difficulty | 1 |
number of equipped items | 10 |
elementalist skill area of effect +% for 4 seconds every 10 seconds | 25 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
spells number of additional projectiles | 2 |
blind chilled enemies on hit % | 100 |
cold penetration % vs chilled enemies | 20 |
freezing pulse number of additional projectiles | 2 |
freezing pulse damage +% if enemy shattered recently | 25 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.