Grandmasters: Helliack /144
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| level | 83 |
| main hand weapon type | 10 |
| off hand weapon type | 13 |
| local extra max charges | 16 |
| shield block % | 22 |
| block while dual wielding % | 15 |
| spell damage +% | 160 |
| fire damage +% | 33 |
| cold damage +% | 244 |
| attack speed +% | 12 |
| accuracy rating | 152 |
| base critical strike multiplier + | 99 |
| base mana gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base evasion rating | 53 |
| evasion rating +% | 60 |
| base maximum life | 50 |
| maximum life +% | 25 |
| base maximum mana | 229 |
| maximum mana +% | 70 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 75 |
| base maximum energy shield | 1624 |
| maximum energy shield +% | 185 |
| local energy shield | 379 |
| local energy shield +% | 400 |
| energy shield recharge rate per minute % | 1200 |
| energy shield recharge rate +% | 55 |
| base resist all elements % | 29 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 93 |
| base cold damage resistance % | 221 |
| base lightning damage resistance % | 115 |
| base chaos damage resistance % | 9 |
| base movement velocity +% | 30 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| chill duration +% | 30 |
| freeze duration +% | 20 |
| base cast speed +% | 28 |
| avoid interruption while casting % | 55 |
| base stun recovery +% | 10 |
| main hand base weapon attack duration ms | 833 |
| main hand base maximum attack distance | 8 |
| main hand quality | 20 |
| base spell critical strike multiplier + | 30 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| physical damage reduction % per endurance charge | 4 |
| base chance to freeze % | 5 |
| dummy stat display nothing | 3 |
| elemental damage +% | 138 |
| maximum block % | 75 |
| base shield maximum energy shield | 359 |
| projectile damage +% | 9 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 170 |
| critical strike chance +% per power charge | 50 |
| spell critical strike chance +% | 358 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 84 |
| base intelligence | 292 |
| additional intelligence | 28 |
| base dexterity | 64 |
| additional dexterity | 21 |
| base reduce enemy cold resistance % | 3 |
| base critical strike multiplier | 150 |
| avoid all elemental status % | 10 |
| keystone chaos inoculation | 1 |
| from armour movement speed +% | -6 |
| chaos inoculation keystone energy shield +% final | 15 |
| main hand local minimum added physical damage | 19 |
| main hand local maximum added physical damage | 75 |
| main hand local critical strike chance | 650 |
| base reservation +% | -10 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 76 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| no life regeneration | 1 |
| keystone ghost reaver | 1 |
| keystone vampirism | 1 |
| add power charge on critical strike % | 25 |
| footstep effect variation | 5 |
| number of equipped uniques | 4 |
| spell minimum added cold damage | 26 |
| spell maximum added cold damage | 47 |
| elemental reflect damage taken +% | -50 |
| attack and cast speed +% | 8 |
| map spawn two bosses | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| attack damage +% | 12 |
| base elemental status ailment duration +% | 10 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 3 |
| object inherent damage +% final per frenzy charge | 4 |
| base dexterity and intelligence | 20 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| chill enemy when hit duration ms | 1000 |
| stun threshold based on % mana instead of life | 500 |
| enchantment boots stun avoid % on kill | 50 |
| damage taken +% to an element for 4 seconds when hit by damage from an element | -8 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| display cast edict of frost on kill % | 100 |
| minion damage taken +% from guillotine traps final | -90 |
| non curse aura effect +% | 20 |
| max talisman degen stacks | 20 |
| max frost nova stacks | 20 |
| elementalist damage with an element +% for 4 seconds after being hit by an element | 40 |
| elementalist elemental damage +% for 4 seconds every 10 seconds | 100 |
| elementalist cold penetration % for 4 seconds on using fire skill | 25 |
| elementalist lightning penetration % for 4 seconds on using cold skill | 25 |
| elementalist fire penetration % for 4 seconds on using lightning skill | 25 |
| elementalist elemental damage rotation | 1 |
| max charged attack stacks | 6 |
| converted enemies damage +% | 25 |
| current difficulty | 1 |
| number of equipped items | 10 |
| elementalist skill area of effect +% for 4 seconds every 10 seconds | 25 |
| damage +% final vs non taunt target from ot | -10 |
| max fire beam stacks | 8 |
| spells number of additional projectiles | 2 |
| blind chilled enemies on hit % | 100 |
| cold penetration % vs chilled enemies | 20 |
| freezing pulse number of additional projectiles | 2 |
| freezing pulse damage +% if enemy shattered recently | 25 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.