Grandmasters: PjarPew /129
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] 增加 100% 來自偷取每秒最大總生命恢復 增加 100% 來自偷取每秒最大總魔力恢復 減少 100% 技能保留 |
| level | 86 |
| main hand weapon type | 9 |
| off hand weapon type | 14 |
| local extra max charges | 19 |
| block while dual wielding % | 15 |
| physical damage +% | 38 |
| local physical damage +% | 174 |
| attack minimum added physical damage | 27 |
| attack maximum added physical damage | 53 |
| physical bow damage +% | 249 |
| local minimum added fire damage | 25 |
| local maximum added fire damage | 50 |
| attack minimum added cold damage | 8 |
| attack maximum added cold damage | 16 |
| attack speed +% | 52 |
| local attack speed +% | 10 |
| bow attack speed +% | 26 |
| accuracy rating | 514 |
| accuracy rating +% | 80 |
| bow accuracy rating +% | 10 |
| base critical strike multiplier + | 55 |
| old do not use life leech from physical damage % | 2 |
| old do not use mana leech from physical damage % | 1 |
| base life gained on enemy death | 16 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 93 |
| base evasion rating | 1685 |
| evasion rating +% | 110 |
| local evasion rating +% | 128 |
| base maximum life | 662 |
| maximum life +% | 121 |
| base maximum mana | 40 |
| maximum mana +% | 8 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 83 |
| base maximum energy shield | 68 |
| energy shield recharge rate per minute % | 2000 |
| base resist all elements % | 52 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 94 |
| base cold damage resistance % | 72 |
| base lightning damage resistance % | 105 |
| base chaos damage resistance % | 27 |
| base item found rarity +% | 23 |
| projectiles pierce 1 additional target per 10 stat value | 30 |
| base projectile speed +% | 10 |
| base arrow speed +% | 20 |
| base movement velocity +% | 17 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base cast speed +% | 6 |
| base stun recovery +% | 45 |
| main hand base weapon attack duration ms | 800 |
| main hand base maximum attack distance | 120 |
| weapon elemental damage +% | 34 |
| bow stun duration +% | 20 |
| local base evasion rating | 33 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local recharge on crit | 2 |
| physical damage reduction % per endurance charge | 4 |
| knockback on crit with bow | 1 |
| elemental damage +% | 20 |
| maximum block % | 75 |
| projectile damage +% | 90 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 206 |
| critical strike chance +% per power charge | 50 |
| bow critical strike chance +% | 217 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 74 |
| additional strength | 93 |
| base intelligence | 74 |
| additional intelligence | 37 |
| base dexterity | 292 |
| additional dexterity | 34 |
| base critical strike multiplier | 150 |
| bow critical strike multiplier + | 41 |
| avoid all elemental status % | 8 |
| ignore armour movement penalties | 20 |
| from armour movement speed +% | -3 |
| keystone acrobatics | 1 |
| main hand local physical damage +% | 174 |
| main hand local minimum added physical damage | 29 |
| main hand local maximum added physical damage | 87 |
| main hand local minimum added fire damage | 25 |
| main hand local maximum added fire damage | 50 |
| main hand local attack speed +% | 10 |
| main hand local critical strike chance | 500 |
| keystone phase acrobatics | 1 |
| keystone projectile evasion | 1 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 76 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| unique chin sol close range bow damage +% final | 100 |
| unique chin sol close range knockback | 1 |
| evasion and physical damage reduction rating +% | 24 |
| footstep effect variation | 15 |
| number of equipped uniques | 2 |
| fire and cold damage resistance % | 15 |
| map spawn two bosses | 20 |
| damage over time +% | 45 |
| unique fire damage shocks | 1 |
| unique cold damage ignites | 1 |
| unique lightning damage freezes | 1 |
| attack minimum added physical damage with bow | 6 |
| attack maximum added physical damage with bow | 12 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| bow stun threshold reduction +% | 10 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.