Grandmasters: PjarPew /129
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% 技能的保留效果降低 100% |
level | 86 |
main hand weapon type | 9 |
off hand weapon type | 14 |
local extra max charges | 19 |
block while dual wielding % | 15 |
physical damage +% | 38 |
local physical damage +% | 174 |
attack minimum added physical damage | 27 |
attack maximum added physical damage | 53 |
physical bow damage +% | 249 |
local minimum added fire damage | 25 |
local maximum added fire damage | 50 |
attack minimum added cold damage | 8 |
attack maximum added cold damage | 16 |
attack speed +% | 52 |
local attack speed +% | 10 |
bow attack speed +% | 26 |
accuracy rating | 514 |
accuracy rating +% | 80 |
bow accuracy rating +% | 10 |
base critical strike multiplier + | 55 |
old do not use life leech from physical damage % | 2 |
old do not use mana leech from physical damage % | 1 |
base life gained on enemy death | 16 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 93 |
base evasion rating | 1685 |
evasion rating +% | 110 |
local evasion rating +% | 128 |
base maximum life | 662 |
maximum life +% | 121 |
base maximum mana | 40 |
maximum mana +% | 8 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 83 |
base maximum energy shield | 68 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 52 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 94 |
base cold damage resistance % | 72 |
base lightning damage resistance % | 105 |
base chaos damage resistance % | 27 |
base item found rarity +% | 23 |
projectiles pierce 1 additional target per 10 stat value | 30 |
base projectile speed +% | 10 |
base arrow speed +% | 20 |
base movement velocity +% | 17 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 6 |
base stun recovery +% | 45 |
main hand base weapon attack duration ms | 800 |
main hand base maximum attack distance | 120 |
weapon elemental damage +% | 34 |
bow stun duration +% | 20 |
local base evasion rating | 33 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 2 |
physical damage reduction % per endurance charge | 4 |
knockback on crit with bow | 1 |
elemental damage +% | 20 |
maximum block % | 75 |
projectile damage +% | 90 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 206 |
critical strike chance +% per power charge | 50 |
bow critical strike chance +% | 217 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 74 |
additional strength | 93 |
base intelligence | 74 |
additional intelligence | 37 |
base dexterity | 292 |
additional dexterity | 34 |
base critical strike multiplier | 150 |
bow critical strike multiplier + | 41 |
avoid all elemental status % | 8 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
keystone acrobatics | 1 |
main hand local physical damage +% | 174 |
main hand local minimum added physical damage | 29 |
main hand local maximum added physical damage | 87 |
main hand local minimum added fire damage | 25 |
main hand local maximum added fire damage | 50 |
main hand local attack speed +% | 10 |
main hand local critical strike chance | 500 |
keystone phase acrobatics | 1 |
keystone projectile evasion | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 76 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
unique chin sol close range bow damage +% final | 100 |
unique chin sol close range knockback | 1 |
evasion and physical damage reduction rating +% | 24 |
footstep effect variation | 15 |
number of equipped uniques | 2 |
fire and cold damage resistance % | 15 |
map spawn two bosses | 20 |
damage over time +% | 45 |
unique fire damage shocks | 1 |
unique cold damage ignites | 1 |
unique lightning damage freezes | 1 |
attack minimum added physical damage with bow | 6 |
attack maximum added physical damage with bow | 12 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
bow stun threshold reduction +% | 10 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.