Grandmasters: PjarPew /129
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
100% reduced Reservation of Skills
level86
main hand weapon type9
off hand weapon type14
local extra max charges19
block while dual wielding %15
physical damage +%38
local physical damage +%174
attack minimum added physical damage27
attack maximum added physical damage53
physical bow damage +%249
local minimum added fire damage25
local maximum added fire damage50
attack minimum added cold damage8
attack maximum added cold damage16
attack speed +%52
local attack speed +%10
bow attack speed +%26
accuracy rating514
accuracy rating +%80
bow accuracy rating +%10
base critical strike multiplier +55
old do not use life leech from physical damage %2
old do not use mana leech from physical damage %1
base life gained on enemy death16
maximum physical damage reduction %90
base physical damage reduction rating93
base evasion rating1685
evasion rating +%110
local evasion rating +%128
base maximum life662
maximum life +%121
base maximum mana40
maximum mana +%8
mana regeneration rate per minute %105
mana regeneration rate +%83
base maximum energy shield68
energy shield recharge rate per minute %2000
base resist all elements %52
resist all elements % per endurance charge4
base fire damage resistance %94
base cold damage resistance %72
base lightning damage resistance %105
base chaos damage resistance %27
base item found rarity +%23
projectiles pierce 1 additional target per 10 stat value30
base projectile speed +%10
base arrow speed +%20
base movement velocity +%17
max endurance charges3
max frenzy charges3
max power charges3
base cast speed +%6
base stun recovery +%45
main hand base weapon attack duration ms800
main hand base maximum attack distance120
weapon elemental damage +%34
bow stun duration +%20
local base evasion rating33
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit2
physical damage reduction % per endurance charge4
knockback on crit with bow1
elemental damage +%20
maximum block %75
projectile damage +%90
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%206
critical strike chance +% per power charge50
bow critical strike chance +%217
accuracy rating per level2
evasion rating per level300
base strength74
additional strength93
base intelligence74
additional intelligence37
base dexterity292
additional dexterity34
base critical strike multiplier150
bow critical strike multiplier +41
avoid all elemental status %8
ignore armour movement penalties20
from armour movement speed +%-3
keystone acrobatics1
main hand local physical damage +%174
main hand local minimum added physical damage29
main hand local maximum added physical damage87
main hand local minimum added fire damage25
main hand local maximum added fire damage50
main hand local attack speed +%10
main hand local critical strike chance500
keystone phase acrobatics1
keystone projectile evasion1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %76
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
unique chin sol close range bow damage +% final100
unique chin sol close range knockback1
evasion and physical damage reduction rating +%24
footstep effect variation15
number of equipped uniques2
fire and cold damage resistance %15
map spawn two bosses20
damage over time +%45
unique fire damage shocks1
unique cold damage ignites1
unique lightning damage freezes1
attack minimum added physical damage with bow6
attack maximum added physical damage with bow12
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
bow stun threshold reduction +%10
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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