| 幽魂 | Y |
|---|---|
| 幽魂 取代 | Metadata/Monsters/Breach/BreachEliteCorruptedGuardSpectre |
| 地區 | 巢裔要塞, 巢裔聚落 |
| 標籤 | breach_commander, brequel_monster, 法術, cold_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, very_fast_movement |
| Packs |
生命
192%
生命轉為護盾
20%
異常狀態臨界值
192%
抗性
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 14
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
160%
Model Size
115%
類型
BreachEliteCorruptedGuard
Metadata
BreachEliteCorruptedGuard
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
83
生命
49,178
護甲值
92,477
閃避值
7,860
能量護盾
5,882
傷害
1,441
法術傷害
1,441
命中
1,036
攻擊間隔
1.5
經驗值
21,011
召喚物生命
9,371
Minion Energy Shield
1,121
召喚物傷害
1,217
異常狀態臨界值
61,472
冰緩
194
感電
194
易碎
1,100
焦灼
194
殘喘
537
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPSBreachEliteBoneProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 415.5 至 831 物理傷害
造成 1247 至 1662 冰冷傷害
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster breaks brequel npc concentration [1]
monster projectile variation [268]
projectile uses contact position [1]
spell maximum action distance +% [-30]
GPSBreachEliteBonestorm
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 8 秒
造成 415.5 至 831 物理傷害
造成 1247 至 1662 冰冷傷害
發射 +5 個投射物
20% 機率冰凍敵人
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster breaks brequel npc concentration [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteCorruptedGuard"] = {
name = "It That Guards",
life = 1.92,
energyShield = 0.2,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MPSBreachEliteBoneProjectile",
"GPSBreachEliteBonestorm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachEliteBoneProjectile"] = {
name = "MPSBreachEliteBoneProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"monster_breaks_brequel_npc_concentration",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, 268, -30, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachEliteBonestorm"] = {
name = "GPSBreachEliteBonestorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"base_chance_to_freeze_%",
"base_number_of_projectiles",
"monster_breaks_brequel_npc_concentration",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, -30, 20, 5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
It That Guards
人形| 幽魂 | Y |
|---|---|
| 標籤 | breach_commander, brequel_monster, 法術, cold_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, very_fast_movement |
生命
192%
生命轉為護盾
20%
異常狀態臨界值
192%
抗性
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 14
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
160%
Model Size
115%
類型
BreachEliteCorruptedGuard
Metadata
BreachEliteCorruptedGuardSpectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,882
護甲值
28,790
閃避值
4,739
能量護盾
2,353
傷害
598
法術傷害
598
命中
580
攻擊間隔
1.5
經驗值
16,408
召喚物生命
2,143
Minion Energy Shield
510
召喚物傷害
477
異常狀態臨界值
12,352
冰緩
39
感電
39
易碎
221
焦灼
39
殘喘
108
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPSBreachEliteBoneProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 191.3 至 382.7 物理傷害
造成 574 至 765.4 冰冷傷害
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster breaks brequel npc concentration [1]
monster projectile variation [268]
projectile uses contact position [1]
spell maximum action distance +% [-30]
GPSBreachEliteBonestorm
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 8 秒
造成 191.3 至 382.7 物理傷害
造成 574 至 765.4 冰冷傷害
發射 +5 個投射物
20% 機率冰凍敵人
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster breaks brequel npc concentration [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteCorruptedGuardSpectre"] = {
name = "It That Guards",
life = 1.92,
energyShield = 0.2,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MPSBreachEliteBoneProjectile",
"GPSBreachEliteBonestorm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachEliteBoneProjectile"] = {
name = "MPSBreachEliteBoneProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"monster_breaks_brequel_npc_concentration",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, 268, -30, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachEliteBonestorm"] = {
name = "GPSBreachEliteBonestorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"base_chance_to_freeze_%",
"base_number_of_projectiles",
"monster_breaks_brequel_npc_concentration",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, -30, 20, 5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.