護りしもの
It That Guards
SpectreY
Spectre OverrideMetadata/Monsters/Breach/BreachEliteCorruptedGuardSpectre
Areaハイヴフォトレス, ハイヴコロニー
Tagsbreach_commander, brequel_monster, キャスター, cold_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, very_fast_movement
Packs
  • 護りしもの, 爪立てしもの
  • ハイヴフォトレス, ハイヴコロニー: 護りしもの, 爪立てしもの
  • ライフ
    192%
    Energy Shield From Life
    20%
    Ailment Threshold
    192%
    耐性
    0 75 0 0
    Damage
    160%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    160%
    Model Size
    115%
    Type
    BreachEliteCorruptedGuard
    Metadata
    BreachEliteCorruptedGuard
    レベル
    83
    ライフ
    49,178
    アーマー
    92,477
    回避力
    7,860
    エナジーシールド
    5,882
    Damage
    1,441
    スペルダメージ
    1,441
    命中
    1,036
    Attack Time
    1.5
    経験値
    21,011
    Minion Life
    9,371
    Minion Energy Shield
    1,121
    Minion Damage
    1,217
    Ailment Threshold
    61,472
    Chill
    194
    Shock
    194
    Brittle
    1,100
    Scorch
    194
    Sap
    537
    MPSBreachEliteBoneProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    415.5から831の物理ダメージを与える
    1247から1662の冷気ダメージを与える
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster breaks brequel npc concentration [1]
    monster projectile variation [268]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    GPSBreachEliteBonestorm
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    クールダウン時間: 8 秒
    415.5から831の物理ダメージを与える
    1247から1662の冷気ダメージを与える
    放つ投射物の数が+5個される
    20%の確率で敵を凍結させる
    action attack or cast time uses animation length [1]
    base is projectile [1]
    distribute projectiles over contact points [1]
    monster breaks brequel npc concentration [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachEliteCorruptedGuard"] = {
        name = "It That Guards",
        life = 1.92,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSBreachEliteBoneProjectile",
            "GPSBreachEliteBonestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachEliteBoneProjectile"] = {
        name = "MPSBreachEliteBoneProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_breaks_brequel_npc_concentration",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, 268, -30, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBreachEliteBonestorm"] = {
        name = "GPSBreachEliteBonestorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_freeze_%",
            "base_number_of_projectiles",
            "monster_breaks_brequel_npc_concentration",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, -30, 20, 5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    It That Guards
    人型
    SpectreY
    Tagsbreach_commander, brequel_monster, キャスター, cold_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, very_fast_movement
    ライフ
    192%
    Energy Shield From Life
    20%
    Ailment Threshold
    192%
    耐性
    0 75 0 0
    Damage
    160%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    160%
    Model Size
    115%
    Type
    BreachEliteCorruptedGuard
    Metadata
    BreachEliteCorruptedGuardSpectre
    レベル
    68
    ライフ
    9,882
    アーマー
    28,790
    回避力
    4,739
    エナジーシールド
    2,353
    Damage
    598
    スペルダメージ
    598
    命中
    580
    Attack Time
    1.5
    経験値
    16,408
    Minion Life
    2,143
    Minion Energy Shield
    510
    Minion Damage
    477
    Ailment Threshold
    12,352
    Chill
    39
    Shock
    39
    Brittle
    221
    Scorch
    39
    Sap
    108
    MPSBreachEliteBoneProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    191.3から382.7の物理ダメージを与える
    574から765.4の冷気ダメージを与える
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster breaks brequel npc concentration [1]
    monster projectile variation [268]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    GPSBreachEliteBonestorm
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    クールダウン時間: 8 秒
    191.3から382.7の物理ダメージを与える
    574から765.4の冷気ダメージを与える
    放つ投射物の数が+5個される
    20%の確率で敵を凍結させる
    action attack or cast time uses animation length [1]
    base is projectile [1]
    distribute projectiles over contact points [1]
    monster breaks brequel npc concentration [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachEliteCorruptedGuardSpectre"] = {
        name = "It That Guards",
        life = 1.92,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSBreachEliteBoneProjectile",
            "GPSBreachEliteBonestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachEliteBoneProjectile"] = {
        name = "MPSBreachEliteBoneProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_breaks_brequel_npc_concentration",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, 268, -30, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBreachEliteBonestorm"] = {
        name = "GPSBreachEliteBonestorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_freeze_%",
            "base_number_of_projectiles",
            "monster_breaks_brequel_npc_concentration",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, -30, 20, 5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
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