Aquilo que Guarda
It That Guards
SpectreY
Spectre OverrideMetadata/Monsters/Breach/BreachEliteCorruptedGuardSpectre
AreaFortaleza da Colmeia, Colônia da Colmeia
Tagsbreach_commander, brequel_monster, Conjurador, cold_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, very_fast_movement
Packs
  • Aquilo que Guarda, Aquilo que Arranha
  • Fortaleza da Colmeia, Colônia da Colmeia: Aquilo que Guarda, Aquilo que Arranha
  • Vida
    192%
    Energy Shield From Life
    20%
    Ailment Threshold
    192%
    Resistência
    0 75 0 0
    Damage
    160%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    160%
    Model Size
    115%
    Type
    BreachEliteCorruptedGuard
    Metadata
    BreachEliteCorruptedGuard
    Nível
    83
    Vida
    49,178
    Armadura
    92,477
    Evasão
    7,860
    Escudo de Energia
    5,882
    Damage
    1,441
    Dano Mágico
    1,441
    Precisão
    1,036
    Attack Time
    1.5
    Experiência
    21,011
    Minion Life
    9,371
    Minion Energy Shield
    1,121
    Minion Damage
    1,217
    Ailment Threshold
    61,472
    Chill
    194
    Shock
    194
    Brittle
    1,100
    Scorch
    194
    Sap
    537
    MPSBreachEliteBoneProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 415.5 a 831 de Dano Físico
    Causa 1247 a 1662 de Dano de Gelo
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster breaks brequel npc concentration [1]
    monster projectile variation [268]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    GPSBreachEliteBonestorm
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Recarga: 8 seg
    Causa 415.5 a 831 de Dano Físico
    Causa 1247 a 1662 de Dano de Gelo
    Dispara +5 Projéteis
    20% de chance de Congelar inimigos
    action attack or cast time uses animation length [1]
    base is projectile [1]
    distribute projectiles over contact points [1]
    monster breaks brequel npc concentration [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachEliteCorruptedGuard"] = {
        name = "It That Guards",
        life = 1.92,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSBreachEliteBoneProjectile",
            "GPSBreachEliteBonestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachEliteBoneProjectile"] = {
        name = "MPSBreachEliteBoneProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_breaks_brequel_npc_concentration",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, 268, -30, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBreachEliteBonestorm"] = {
        name = "GPSBreachEliteBonestorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_freeze_%",
            "base_number_of_projectiles",
            "monster_breaks_brequel_npc_concentration",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, -30, 20, 5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    It That Guards
    Humanóide
    SpectreY
    Tagsbreach_commander, brequel_monster, Conjurador, cold_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, very_fast_movement
    Vida
    192%
    Energy Shield From Life
    20%
    Ailment Threshold
    192%
    Resistência
    0 75 0 0
    Damage
    160%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    160%
    Model Size
    115%
    Type
    BreachEliteCorruptedGuard
    Metadata
    BreachEliteCorruptedGuardSpectre
    Nível
    68
    Vida
    9,882
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    2,353
    Damage
    598
    Dano Mágico
    598
    Precisão
    580
    Attack Time
    1.5
    Experiência
    16,408
    Minion Life
    2,143
    Minion Energy Shield
    510
    Minion Damage
    477
    Ailment Threshold
    12,352
    Chill
    39
    Shock
    39
    Brittle
    221
    Scorch
    39
    Sap
    108
    MPSBreachEliteBoneProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 191.3 a 382.7 de Dano Físico
    Causa 574 a 765.4 de Dano de Gelo
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster breaks brequel npc concentration [1]
    monster projectile variation [268]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    GPSBreachEliteBonestorm
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Recarga: 8 seg
    Causa 191.3 a 382.7 de Dano Físico
    Causa 574 a 765.4 de Dano de Gelo
    Dispara +5 Projéteis
    20% de chance de Congelar inimigos
    action attack or cast time uses animation length [1]
    base is projectile [1]
    distribute projectiles over contact points [1]
    monster breaks brequel npc concentration [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachEliteCorruptedGuardSpectre"] = {
        name = "It That Guards",
        life = 1.92,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSBreachEliteBoneProjectile",
            "GPSBreachEliteBonestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachEliteBoneProjectile"] = {
        name = "MPSBreachEliteBoneProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_breaks_brequel_npc_concentration",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, 268, -30, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBreachEliteBonestorm"] = {
        name = "GPSBreachEliteBonestorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_freeze_%",
            "base_number_of_projectiles",
            "monster_breaks_brequel_npc_concentration",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, -30, 20, 5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
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