It That Guards
| 幽魂 | Y |
|---|---|
| 幽魂 取代 | Metadata/Monsters/Breach/BreachEliteCorruptedGuardSpectre |
| 地区 | Hive Fortress, Hive Colony |
| 标签 | breach_commander, brequel_monster, 施法, cold_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, very_fast_movement |
| Packs |
生命
192%
生命转为护盾
20%
异常状态临界值
192%
抗性
伤害
160%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 14
攻击间隔
1.5 秒
伤害分布
±20%
经验值
160%
Model Size
115%
类型
BreachEliteCorruptedGuard
Metadata
BreachEliteCorruptedGuard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
49,178
护甲
92,477
闪避值
7,860
能量护盾
5,882
伤害
1,441
法术伤害
1,441
命中
1,036
攻击间隔
1.5
经验值
21,011
召唤物生命
9,371
Minion Energy Shield
1,121
召唤物伤害
1,217
异常状态临界值
61,472
冰缓
194
Shock
194
Brittle
1,100
Scorch
194
Sap
537
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSBreachEliteBoneProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 415.5 - 831 物理伤害
造成 1247 - 1662 冰霜伤害
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster breaks brequel npc concentration [1]
monster projectile variation [268]
projectile uses contact position [1]
spell maximum action distance +% [-30]
GPSBreachEliteBonestorm
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 8 秒
造成 415.5 - 831 物理伤害
造成 1247 - 1662 冰霜伤害
发射投射物 +5
有 20% 的几率对敌人造成冻结状态
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster breaks brequel npc concentration [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteCorruptedGuard"] = {
name = "It That Guards",
life = 1.92,
energyShield = 0.2,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MPSBreachEliteBoneProjectile",
"GPSBreachEliteBonestorm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachEliteBoneProjectile"] = {
name = "MPSBreachEliteBoneProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"monster_breaks_brequel_npc_concentration",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, 268, -30, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachEliteBonestorm"] = {
name = "GPSBreachEliteBonestorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"base_chance_to_freeze_%",
"base_number_of_projectiles",
"monster_breaks_brequel_npc_concentration",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, -30, 20, 5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
It That Guards
人形| 幽魂 | Y |
|---|---|
| 标签 | breach_commander, brequel_monster, 施法, cold_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, very_fast_movement |
生命
192%
生命转为护盾
20%
异常状态临界值
192%
抗性
伤害
160%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 14
攻击间隔
1.5 秒
伤害分布
±20%
经验值
160%
Model Size
115%
类型
BreachEliteCorruptedGuard
Metadata
BreachEliteCorruptedGuardSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
9,882
护甲
28,790
闪避值
4,739
能量护盾
2,353
伤害
598
法术伤害
598
命中
580
攻击间隔
1.5
经验值
16,408
召唤物生命
2,143
Minion Energy Shield
510
召唤物伤害
477
异常状态临界值
12,352
冰缓
39
Shock
39
Brittle
221
Scorch
39
Sap
108
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSBreachEliteBoneProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 191.3 - 382.7 物理伤害
造成 574 - 765.4 冰霜伤害
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster breaks brequel npc concentration [1]
monster projectile variation [268]
projectile uses contact position [1]
spell maximum action distance +% [-30]
GPSBreachEliteBonestorm
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 8 秒
造成 191.3 - 382.7 物理伤害
造成 574 - 765.4 冰霜伤害
发射投射物 +5
有 20% 的几率对敌人造成冻结状态
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster breaks brequel npc concentration [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteCorruptedGuardSpectre"] = {
name = "It That Guards",
life = 1.92,
energyShield = 0.2,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MPSBreachEliteBoneProjectile",
"GPSBreachEliteBonestorm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachEliteBoneProjectile"] = {
name = "MPSBreachEliteBoneProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"monster_breaks_brequel_npc_concentration",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, 268, -30, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachEliteBonestorm"] = {
name = "GPSBreachEliteBonestorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"base_chance_to_freeze_%",
"base_number_of_projectiles",
"monster_breaks_brequel_npc_concentration",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.60000002384186, 0.80000001192093, 0.20000000298023, 0.40000000596046, -30, 20, 5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.