基洛阿瓦
人形
monster map boss extra damage taken from crit +% final [-50]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Kiloava
幽魂N
標籤fast_movement, human, humanoid, not_int, red_blood
生命
120%
護甲
+75%
閃避
+25%
異常狀態臨界值
120%
抗性
40 40 40 25
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 19
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AncestralKiloava
Metadata
AncestralKiloava___
等級
68
生命
7,720
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
0
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
7,720
冰緩
24
感電
24
易碎
138
焦灼
24
殘喘
67
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAKiloavaShieldCrush
可觸發, 攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 5 秒
50% 物理傷害轉換為閃電傷害
造成 50% 更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
GAKiloavaShieldWave
可觸發, 攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊傷害: 200%
攻擊傷害: 200%
攻擊間隔: 1.5 秒
冷卻時間: 7.5 秒
50% 物理傷害轉換為閃電傷害
造成 100% 更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MPWKiloavaSpearThrow
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
基本傷害: 299–448
暴擊率: 5%
攻擊傷害: 120%
攻擊傷害: 120%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
50% 物理傷害轉換為閃電傷害
造成 20% 更多攻擊傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [166]
projectile uses contact position [1]
use scaled contact offset [1]
GSKiloavaLightningBolt
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 5 秒
造成 412.71238 閃電傷害
100% 機率感電敵人
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-70]
MPWKiloavaSpearSecondary
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.5 秒
50% 物理傷害轉換為閃電傷害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [167]
projectile uses contact position [1]
use scaled contact offset [1]
GAKiloavaSecondarySpearExplosion
可觸發, 攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊傷害: 125%
攻擊傷害: 125%
攻擊間隔: 1.5 秒
造成 25% 更多攻擊傷害
is area damage [1]
GSKiloavaLightningCascade
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 371.41114 閃電傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GTKiloavaLightningCascade
可觸發, 法術
施放時間: 1 秒
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase"

Animated
{
	on_shield_crush_01 =
	"
		Roll( 1, 3,
		{
			PlayTextAudio( AncestralKiloavaCrashingWaveRandom, Metadata/Monsters/LeagueAncestral/AncestralKiloava___ );
		} );
	"

	on_shield_throw_01 =
	"
		Roll( 1, 3,
		{
			PlayTextAudio( AncestralKiloavaGaleWindRandom, Metadata/Monsters/LeagueAncestral/AncestralKiloava___ );
		} );
	"

	on_spear_throw_01 =
	"
		Roll( 1, 3,
		{
			PlayTextAudio( AncestralKiloavaValakosIreRandom, Metadata/Monsters/LeagueAncestral/AncestralKiloava___ );
		} );
	"

	on_event_spear_charge =
	"
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Kiloava/spear/spear_fx.epk, Metadata/Monsters/LeagueAncestral/Chieftains/Kiloava/Attachments/KiloavaSpear.ao );
		Delay( 1.0,
		{
			RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Kiloava/spear/spear_fx.epk, Metadata/Monsters/LeagueAncestral/Chieftains/Kiloava/Attachments/KiloavaSpear.ao);
		} );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralKiloava___"] = {
    name = "Kiloava",
    life = 1.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 19,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MPWKiloavaSpearThrow",
        "MPWKiloavaSpearSecondary",
        "GAKiloavaShieldCrush",
        "GAKiloavaShieldWave",
        "GSKiloavaLightningBolt",
        "GAKiloavaSecondarySpearExplosion",
        "GSKiloavaLightningCascade",
        "GTKiloavaLightningCascade",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWKiloavaSpearThrow"] = {
    name = "MPWKiloavaSpearThrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_lightning",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 166, 50, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWKiloavaSpearSecondary"] = {
    name = "MPWKiloavaSpearSecondary",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_lightning",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0, 167, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKiloavaShieldCrush"] = {
    name = "GAKiloavaShieldCrush",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKiloavaShieldWave"] = {
    name = "GAKiloavaShieldWave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 50, -35, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKiloavaLightningBolt"] = {
    name = "GSKiloavaLightningBolt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "base_chance_to_shock_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, -70, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKiloavaSecondarySpearExplosion"] = {
    name = "GAKiloavaSecondarySpearExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKiloavaLightningCascade"] = {
    name = "GSKiloavaLightningCascade",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKiloavaLightningCascade"] = {
    name = "GTKiloavaLightningCascade",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster map boss extra damage taken from crit +% final [-50]
IdAncestralTrailMonsterCriticalResistanceValako
FamilyAncestralTrialMonster
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster map boss extra damage taken from crit +% final Min: -50 Max: -50 全域
  • damage +% vs players [-15]
    monster damage +% final vs monsters from ancestral rank [900]
    IdAncestralTrialChieftainBalance
    FamilyAncestralTrialMonster
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • damage +% vs players Min: -15 Max: -15 地區
  • monster damage +% final vs monsters from ancestral rank Min: 900 Max: 900 全域
  • 基洛阿瓦
    人形
    monster map boss extra damage taken from crit +% final [-50]
    Kiloava
    幽魂N
    標籤fast_movement, human, humanoid, not_int, red_blood
    Packs
  • 基洛阿瓦, 雷鳥, 風暴守衛
  • 生命
    540%
    護甲
    +75%
    閃避
    +25%
    異常狀態臨界值
    540%
    抗性
    40 40 40 25
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    5 ~ 19
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    AncestralKiloavaStandalone
    Metadata
    AncestralKiloavaStandalone
    等級
    68
    生命
    34,740
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    374
    法術傷害
    374
    命中
    0
    攻擊間隔
    1.5
    經驗值
    20,510
    異常狀態臨界值
    34,740
    冰緩
    110
    感電
    110
    易碎
    621
    焦灼
    110
    殘喘
    303
    MeleeAtAnimationSpeedUnique
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 299–448
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAKiloavaShieldCrush
    可觸發, 攻擊
    基本傷害: 299–448
    暴擊率: 5%
    攻擊傷害: 150%
    攻擊傷害: 150%
    攻擊間隔: 1.5 秒
    冷卻時間: 5 秒
    50% 物理傷害轉換為閃電傷害
    造成 50% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAKiloavaShieldWave
    可觸發, 攻擊
    基本傷害: 299–448
    暴擊率: 5%
    攻擊傷害: 200%
    攻擊傷害: 200%
    攻擊間隔: 1.5 秒
    冷卻時間: 7.5 秒
    50% 物理傷害轉換為閃電傷害
    造成 100% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]
    MPWKiloavaSpearThrow
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
    基本傷害: 299–448
    暴擊率: 5%
    攻擊傷害: 120%
    攻擊傷害: 120%
    攻擊間隔: 1.5 秒
    冷卻時間: 8 秒
    50% 物理傷害轉換為閃電傷害
    造成 20% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [166]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GSKiloavaLightningBolt
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 5 秒
    造成 412.71238 閃電傷害
    100% 機率感電敵人
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-70]
    MPWKiloavaSpearSecondary
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
    基本傷害: 299–448
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    50% 物理傷害轉換為閃電傷害
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [167]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GAKiloavaSecondarySpearExplosion
    可觸發, 攻擊
    基本傷害: 299–448
    暴擊率: 5%
    攻擊傷害: 125%
    攻擊傷害: 125%
    攻擊間隔: 1.5 秒
    造成 25% 更多攻擊傷害
    is area damage [1]
    GSKiloavaLightningCascade
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 371.41114 閃電傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    GTKiloavaLightningCascade
    可觸發, 法術
    施放時間: 1 秒
    冷卻時間: 15 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
    
    Animated
    {
    	on_shield_crush_01 =
    	"
    		Roll( 1, 3,
    		{
    			PlayTextAudio( AncestralKiloavaCrashingWaveRandom, Metadata/Monsters/LeagueAncestral/AncestralKiloava___ );
    		} );
    	"
    
    	on_shield_throw_01 =
    	"
    		Roll( 1, 3,
    		{
    			PlayTextAudio( AncestralKiloavaGaleWindRandom, Metadata/Monsters/LeagueAncestral/AncestralKiloava___ );
    		} );
    	"
    
    	on_spear_throw_01 =
    	"
    		Roll( 1, 3,
    		{
    			PlayTextAudio( AncestralKiloavaValakosIreRandom, Metadata/Monsters/LeagueAncestral/AncestralKiloava___ );
    		} );
    	"
    
    	on_event_spear_charge =
    	"
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Kiloava/spear/spear_fx.epk, Metadata/Monsters/LeagueAncestral/Chieftains/Kiloava/Attachments/KiloavaSpear.ao );
    		Delay( 1.0,
    		{
    			RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Kiloava/spear/spear_fx.epk, Metadata/Monsters/LeagueAncestral/Chieftains/Kiloava/Attachments/KiloavaSpear.ao);
    		} );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralKiloavaStandalone"] = {
        name = "Kiloava",
        life = 5.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "MPWKiloavaSpearThrow",
            "MPWKiloavaSpearSecondary",
            "GAKiloavaShieldCrush",
            "GAKiloavaShieldWave",
            "GSKiloavaLightningBolt",
            "GAKiloavaSecondarySpearExplosion",
            "GSKiloavaLightningCascade",
            "GTKiloavaLightningCascade",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWKiloavaSpearThrow"] = {
        name = "MPWKiloavaSpearThrow",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "skill_physical_damage_%_to_convert_to_lightning",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, 166, 50, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWKiloavaSpearSecondary"] = {
        name = "MPWKiloavaSpearSecondary",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "skill_physical_damage_%_to_convert_to_lightning",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0, 167, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKiloavaShieldCrush"] = {
        name = "GAKiloavaShieldCrush",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, 50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKiloavaShieldWave"] = {
        name = "GAKiloavaShieldWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, 50, -35, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKiloavaLightningBolt"] = {
        name = "GSKiloavaLightningBolt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_shock_%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, -70, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKiloavaSecondarySpearExplosion"] = {
        name = "GAKiloavaSecondarySpearExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKiloavaLightningCascade"] = {
        name = "GSKiloavaLightningCascade",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTKiloavaLightningCascade"] = {
        name = "GTKiloavaLightningCascade",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster map boss extra damage taken from crit +% final [-50]
    IdAncestralTrailMonsterCriticalResistanceValako
    FamilyAncestralTrialMonster
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster map boss extra damage taken from crit +% final Min: -50 Max: -50 全域
  • 基洛阿瓦 Topic /5
    NPC名字
    艾古亞基洛阿瓦對自己的能力提出了偉大的主張,但他以贏得的力量作為支持。我對虛張聲勢不感興趣,只要在這些大廳中的戰士們遵循「道」就可以了。
    塔瓦努庫一隻海鷗在天空中飛翔,它發現了一條魚。它俯衝下去,但一隻更大的鳥將魚從海中搶走。海鷗大聲、憤怒地啼叫,那隻更大的鳥把魚放下來。那天海鷗吃得很好。它繼續在岸邊對其他鳥類啼叫,奪取屬於它們的東西。最終,它看到一場豐盛的盛宴在火旁擺放著,它向旁邊的生物大聲啼叫。那個生物是一位卡魯伊女子,比任何鳥類都強壯,她高興地將海鷗加入她的盛宴中。
    基洛阿瓦的咆嘯即使風暴也不知道閃電何時會擊中。
    瓦拉庫之印一份來自瓦拉庫的禮物,
    用以任命基洛瓦為戰爭先鋒。
    當岡姆滅了基洛瓦一族時所被賜與之名。
    基洛阿瓦的忠誠紋身
    基洛阿瓦 Text Audio /164
    名字
    波濤洶湧!
    AncestralKiloavaCrashingWaveRandom
    波濤洶湧!
    AncestralKiloavaCrashingWave2
    瓦拉庫的憤怒!
    AncestralKiloavaValakosIreRandom
    瓦拉庫的憤怒!
    AncestralKiloavaValakosIre2
    狂風!
    AncestralKiloavaGaleWindRandom
    狂風!
    AncestralKiloavaGaleWind2
    馬坎加!
    KiloavaLikesPlayerIsChampion
    戰鬥!戰鬥!戰鬥!
    KiloavaNeutralPlayerIsChampion
    卡魯!卡魯!
    KiloavaDislikesPlayerIsChampion
    崛起吧,外來者!
    KiloavaLikesPlayerLostLast
    讓我們看到鮮血!
    KiloavaNeutralPlayerLostLast
    這將會是一場屠殺!
    KiloavaDislikesPlayerLostLast
    外來者!殺死他們!
    KiloavaLikesPlayerNoRecord
    有人給我一些蜜酒!
    KiloavaNeutralPlayerNoRecord
    這是什麼可笑的佈陣?
    KiloavaDislikesPlayerNoRecord
    艾古亞!艾古亞!艾古亞!
    KiloavaCommentsOnAkoya
    噓,伊基亞呼!去噁心別人的戰場!
    KiloavaCommentsOnIkiaho
    海龜能被擊倒嗎?!
    KiloavaCommentsOnKahuturoa
    給岡姆一記狠狠的打擊,打在他的龐大自尊心上!
    KiloavaCommentsOnKaom
    讓我們派出一些真正的戰士!
    KiloavaCommentsOnMaata
    像海洋一樣移動,像風暴一樣刺痛!
    KiloavaCommentsOnRakiata
    沒人知道你在說什麼,女人!
    KiloavaCommentsOnTawhanuku
    讓我們看看烏圖拉是否真的能夠將一切都燒毀!
    KiloavaCommentsOnUtula
    前進!前進!
    KiloavaCommentsOnAhuana
    我將把你碾碎...像颶風一樣!
    KiloavaFightBeginsPlayerWonLast1
    這應該很容易!
    KiloavaFightBeginsPlayerLostLast1
    你的軍隊對我毫無意義!
    KiloavaFightBeginsPlayerMoreSoldiers1
    你應該多帶些戰士來!
    KiloavaFightBeginsPlayerLessSoldiers1
    看著那些裝備,但我仍然會贏!
    KiloavaFightBeginsPlayerMoreItems1
    你是不是忘了裝備你的戰士?
    KiloavaFightBeginsPlayerLessItems1
    這個戰場太亂了!
    KiloavaFightBeginsPlayerMoreFieldItems1
    一個漂亮乾淨的戰場!
    KiloavaFightBeginsPlayerLessFieldItems1
    為了瓦拉庫!
    KiloavaWarcry1
    為了瓦拉庫!
    KiloavaWarcry2
    成為風暴!
    KiloavaWarcry3
    成為風暴!
    KiloavaWarcry4
    攻擊!
    KiloavaWarcry5
    攻擊!
    KiloavaWarcry6
    怎麼會這樣?!
    KiloavaTeamTotemDestroyed1
    怎麼會這樣?!
    KiloavaTeamTotemDestroyed2
    喔,拜託!
    KiloavaTeamTotemDestroyed3
    喔,拜託!
    KiloavaTeamTotemDestroyed4
    怎麼了!?
    KiloavaTeamTotemDestroyed5
    怎麼了!?
    KiloavaTeamTotemDestroyed6
    這只是恐喙鳥大便!
    KiloavaTotemDestroyed1
    這只是恐喙鳥大便!
    KiloavaTotemDestroyed2
    作弊!他們在作弊!
    KiloavaTotemDestroyed3
    作弊!他們在作弊!
    KiloavaTotemDestroyed4
    瓦拉庫會摧毀你們!
    KiloavaTotemDestroyed5
    瓦拉庫會摧毀你們!
    KiloavaTotemDestroyed6
    你快輸了!
    KiloavaYourTeamTotemDestroyed1
    你快輸了!
    KiloavaYourTeamTotemDestroyed2
    我們繼續保持勝利!
    KiloavaYourTeamTotemDestroyed3
    我們繼續保持勝利!
    KiloavaYourTeamTotemDestroyed4
    EZ!
    KiloavaYourTeamTotemDestroyed5
    EZ!
    KiloavaYourTeamTotemDestroyed6
    我甚至沒有流一滴汗!
    KiloavaYourTotemDestroyed1
    我甚至沒有流一滴汗!
    KiloavaYourTotemDestroyed2
    這根本算不上一場戰鬥!
    KiloavaYourTotemDestroyed3
    這根本算不上一場戰鬥!
    KiloavaYourTotemDestroyed4
    哇!
    KiloavaYourTotemDestroyed5
    我是史上最偉大的!
    KiloavaCommentDefeatedYou1
    我是史上最偉大的!
    KiloavaCommentDefeatedYou2
    我又贏了一場...和瓦拉庫!
    KiloavaCommentDefeatedYou3
    我又贏了一場...和瓦拉庫!
    KiloavaCommentDefeatedYou4
    哈哈!
    KiloavaCommentDefeatedYou5
    幸運!你真幸運!
    KiloavaCommentWhenDefeated1
    幸運!你真幸運!
    KiloavaCommentWhenDefeated2
    我的戰士搞砸了!都是他們的錯!
    KiloavaCommentWhenDefeated3
    我的戰士搞砸了!都是他們的錯!
    KiloavaCommentWhenDefeated4
    我應該向這些業餘者展示一點東西!
    KiloavaCommentsFromStandsOnMatch1
    你不配瓦拉庫的贈禮!
    KiloavaCommentPurchaseItem1
    你不配瓦拉庫的贈禮!
    KiloavaCommentPurchaseItem2
    最好不要用它來打我!
    KiloavaCommentPurchaseItem3
    最好不要用它來打我!
    KiloavaCommentPurchaseItem4
    噗。
    KiloavaCommentPurchaseFieldItem1
    噗。
    KiloavaCommentPurchaseFieldItem2
    我至今仍不敢相信這是被允許的。
    KiloavaCommentPurchaseFieldItem3
    我至今仍不敢相信這是被允許的。
    KiloavaCommentPurchaseFieldItem4
    瓦拉庫最棒!
    KiloavaCommentInspectRecruits1
    瓦拉庫最棒!
    KiloavaCommentInspectRecruits2
    史上最佳!
    KiloavaCommentInspectRecruits3
    史上最佳!
    KiloavaCommentInspectRecruits4
    你不會失望。
    KiloavaCommentRecruitRecruit1
    你不會失望。
    KiloavaCommentRecruitRecruit2
    現在你有機會了。
    KiloavaCommentRecruitRecruit3
    現在你有機會了。
    KiloavaCommentRecruitRecruit4
    你讓伊基亞呼感到蒙羞!她現在心情低落,或許我會再次邀請她與我一同遵守傳統。她最壞的回應是什麼呢?
    擊敗伊基亞呼
    沒有人可以融化那顆冰冷的心,就像他們所說的。
    伊基亞呼的勝利
    哈哈!傳說中的岡姆,居然被羞辱了!多麼精彩的比賽!
    擊敗岡姆
    當然你輸給了岡姆。他就是{岡姆}。你為什麼還要跟他打?
    岡姆的勝利
    恭喜你揍了一個老人。
    擊敗瑪塔
    哈哈!你被一個老人揍得很慘!我從未想過會有這一天。
    瑪塔的勝利
    你沒有讓阿呼阿娜感到謙卑。她曾經是統一卡魯部落的偉大領袖。你根本無法打擾她。
    擊敗阿呼阿娜
    無人能敵得過阿呼阿娜的戰士們!
    阿呼阿娜的勝利
    恭喜你擊敗了阿呼阿娜,因為她遵守了公平競爭的原則。記住這一點。
    擊敗艾古亞
    艾古亞!那才是一位真正的卡魯女性!多麼強大的力量!
    艾古亞的勝利
    你和我都知道你對付我時使用了詭計。不要以為你是真正的競爭者就跟我說話。
    擊敗基洛阿瓦
    哈哈,外來者,我{擊敗}了你!
    基洛阿瓦的勝利
    那是一場不錯的比賽。你算是一名戰士。只是一名。別讓自尊心膨脹。
    對局勝利
    那次失敗一定讓你感到痛苦!你被碾壓了!
    對局戰敗
    艾古亞!艾古亞!耶!
    KiloavaCommentOnPurchaseItemAkoya
    雷默科部落知道如何創造美好的東西!
    KiloavaCommentOnPurchaseItemAhuana
    別用那個對付我。
    KiloavaCommentOnPurchaseEliteAkoya
    沒有人能夠抵抗阿呼阿娜的戰士們!
    KiloavaCommentOnPurchaseEliteAhuana
    我氣炸了!這對我們所有人都是侮辱!
    KiloavaConversationWithAkoyaOne
    你覺得你會不會用弓達到完美,阿呼阿娜?
    KiloavaConversationWithAhuanaOne
    我不知道。我對自己的武器是完美的。
    KiloavaConversationWithAhuanaTwo
    有時候,你這麼樂觀,我覺得你實際上是在嘲笑—你知道嗎?我只是接受這個讚美。
    KiloavaConversationWithAhuanaThree
    我是有史以來最偉大的戰士!
    KiloavaRandomShout1
    耶!
    KiloavaRandomShout2
    誰能對抗風暴?
    KiloavaRandomShout3
    現在是什麼時間?是基洛阿瓦的時間!
    KiloavaRandomShout4
    岡姆可以吃一顆{魯馬基諾},我不在乎。我不想談論他。
    岡姆
    我與瓦拉庫的關係相當複雜。我和他說話,他保持沉默。就像我上一任妻子一樣!我是開玩笑的,但...我們是孤獨的。卡魯人必須在這個世界上開創自己的道路。瓦拉庫更像是我們部落的吉祥物,而不是真正的領導者或助手。
    瓦拉庫
    許多人認為我在一場偉大的戰鬥中被岡姆「擊敗」,但在他割下我的頭時,我已經七十四歲了。他實際上是在欺負一個老人。你能想像我在這裡重返巔峰時的喜悅嗎?我知道我給你們帶來了很多,他們怎麼說來著?廢話?是的,但我只是為了年輕和強壯而感到無比的喜悅。無意冒犯。哦,而且我是幸運的一個。在這裡,我們的靈魂顯現出我們真正看到自己的樣子。有些人在醒來時在亡者之殿有了一些相當大的驚喜!哈哈!
    靈魂
    他們稱我為戰爭的第一傳令官,事實上我確實如此,但他們不明白。瓦拉庫在數千年前給了我的部落一個徵兆,一枚刻有他花紋的戒指。它從酋長傳承到酋長。當我戴上它時,它做了從前從未做過的事情:它湧動著風暴的力量。瓦拉庫不認識我。他怎麼可能?眾神都在沉睡。所以,戰爭先鋒
    在這裡,我們看起來好像被整齊地分成了部落,但事實並非如此。戰士們因婚姻、酋長的繼任,或者單純的遊蕩精神而不斷地轉換部落。我們卡魯伊人是一個遊牧民族,無論是在物質還是精神上。當我稱我的部落為瓦拉庫部落時,是的,我們是瓦拉庫部落,但在某個時候我們追隨過圖克哈瑪,又在另一個時候追隨過塔薩里奧,然後在此之前又是瓦拉庫。基本上,每位神祇都必須向我們證明自己,就像我們互相證明自己一樣。如果一個部落陷入困境,顯然,他們的神祇對他們失敗了,也許是時候換個神祇了。我們也可以隨時召喚任何我們希望的神祇,只要我們作為一名合格的戰士保持良好的地位。基本上,就像孩子們在營火周圍瘋狂奔跑一樣。
    部落
    有趣的是,外來者。我們認為我們可以選擇要對抗誰。塔瓦努庫早在前面就已經知道我們將會做什麼,大部分情況下。如果你和她戰鬥,那是因為她選擇和{你}戰鬥。但這並不意味著她一定會贏。甚至悉妮蔻拉的視力也不是絕對可靠的。
    塔瓦努庫
    他是個奇怪的蜥蜴人,那家夥。似乎認為這個驚人的地方是某種監獄。我倒是樂意再次處於我巔峰的狀態。也許他只是生氣他有那麼奇怪的蟲子眼。
    烏圖拉
    哈哈,可憐的瑪塔!因為他真正的自我,他被詛咒成永遠的老人!真是滑稽!
    瑪塔
    有些傲慢的戰爭領袖聲稱我的血脈已經斷絕,但他們不知道我實際上有多少孩子...在我全盛時期,我算是有點瘋狂!現在他們帶著問題來到亡者之殿尋求建議。我告訴他們喝酒、戰鬥,享受生命的樂趣,因為只有在擁有的時候才能享受!
    血緣
    你是否曾經在颳起的風暴中感受到,風和雨可能會越來越強,永不停歇?這就是世界的終結方式。一場巨大的風暴將籠罩大地,它將持續愈來愈猛烈,直到一切都被席捲走。然後,就像大風暴過後總是會發生的,生命將重新萌發。我們經常在我們周圍看到這種情況。為什麼會有其他的方式呢?
    結束時間
    是的,是的,她的心是冰冷的。這是每個人總是談論的話題。她已經幾次拒絕了{我},我已經和這裡的每個人都走過傳統,甚至是萊基亞塔!別誤解,只要能動,我就會追逐!我們都年輕了—除了可憐的瑪塔,哈哈!—所以我們為什麼不好好享受呢?
    伊基亞呼

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    基洛阿瓦
    友好度: 0
    [DNT] Specialty: Some Position

    Skill 1
    Skill 1 does some stuff

    Skill 2
    Skill 2 does even more stuff and these things
    Kiloava
    Edit

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