基洛瓦
人形
monster map boss extra damage taken from crit +% final [-50]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Kiloava
幽魂N
标签fast_movement, human, humanoid, not_int, red_blood
生命
120%
护甲
+75%
闪避值
+25%
异常状态临界值
120%
抗性
40 40 40 25
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
5 ~ 19
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AncestralKiloava
Metadata
AncestralKiloava___
等级
68
生命
7,720
护甲
50,383
闪避值
5,924
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
7,720
冰缓
24
Shock
24
Brittle
138
Scorch
24
Sap
67
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 299–448
攻击暴击率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAKiloavaShieldCrush
可触发, 攻击
基本伤害: 299–448
攻击暴击率: 5%
攻击伤害: 150%
攻击伤害: 150%
攻击间隔: 1.5 秒
冷却时间: 5 秒
50% 物理伤害转换为闪电伤害
攻击伤害总增 50%
action attack or cast time uses animation length [1]
is area damage [1]
GAKiloavaShieldWave
可触发, 攻击
基本伤害: 299–448
攻击暴击率: 5%
攻击伤害: 200%
攻击伤害: 200%
攻击间隔: 1.5 秒
冷却时间: 7.5 秒
50% 物理伤害转换为闪电伤害
攻击伤害总增 100%
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MPWKiloavaSpearThrow
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 299–448
攻击暴击率: 5%
攻击伤害: 120%
攻击伤害: 120%
攻击间隔: 1.5 秒
冷却时间: 8 秒
50% 物理伤害转换为闪电伤害
攻击伤害总增 20%
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [166]
projectile uses contact position [1]
use scaled contact offset [1]
GSKiloavaLightningBolt
法术, 可触发
攻击暴击率: 5%
施放间隔: 1 秒
冷却时间: 5 秒
造成 412.7 - 1238 闪电伤害
100% 的几率使敌人感电
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-70]
MPWKiloavaSpearSecondary
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 299–448
攻击暴击率: 5%
攻击间隔: 1.5 秒
50% 物理伤害转换为闪电伤害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [167]
projectile uses contact position [1]
use scaled contact offset [1]
GAKiloavaSecondarySpearExplosion
可触发, 攻击
基本伤害: 299–448
攻击暴击率: 5%
攻击伤害: 125%
攻击伤害: 125%
攻击间隔: 1.5 秒
攻击伤害总增 25%
is area damage [1]
GSKiloavaLightningCascade
法术, 可触发
攻击暴击率: 5%
施放间隔: 1 秒
造成 371.4 - 1114 闪电伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GTKiloavaLightningCascade
可触发, 法术
施放间隔: 1 秒
冷却时间: 15 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase"

Animated
{
	on_shield_crush_01 =
	"
		Roll( 1, 3,
		{
			PlayTextAudio( AncestralKiloavaCrashingWaveRandom, Metadata/Monsters/LeagueAncestral/AncestralKiloava___ );
		} );
	"

	on_shield_throw_01 =
	"
		Roll( 1, 3,
		{
			PlayTextAudio( AncestralKiloavaGaleWindRandom, Metadata/Monsters/LeagueAncestral/AncestralKiloava___ );
		} );
	"

	on_spear_throw_01 =
	"
		Roll( 1, 3,
		{
			PlayTextAudio( AncestralKiloavaValakosIreRandom, Metadata/Monsters/LeagueAncestral/AncestralKiloava___ );
		} );
	"

	on_event_spear_charge =
	"
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Kiloava/spear/spear_fx.epk, Metadata/Monsters/LeagueAncestral/Chieftains/Kiloava/Attachments/KiloavaSpear.ao );
		Delay( 1.0,
		{
			RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Kiloava/spear/spear_fx.epk, Metadata/Monsters/LeagueAncestral/Chieftains/Kiloava/Attachments/KiloavaSpear.ao);
		} );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralKiloava___"] = {
    name = "Kiloava",
    life = 1.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 19,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MPWKiloavaSpearThrow",
        "MPWKiloavaSpearSecondary",
        "GAKiloavaShieldCrush",
        "GAKiloavaShieldWave",
        "GSKiloavaLightningBolt",
        "GAKiloavaSecondarySpearExplosion",
        "GSKiloavaLightningCascade",
        "GTKiloavaLightningCascade",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWKiloavaSpearThrow"] = {
    name = "MPWKiloavaSpearThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_lightning",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 166, 50, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWKiloavaSpearSecondary"] = {
    name = "MPWKiloavaSpearSecondary",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_lightning",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0, 167, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKiloavaShieldCrush"] = {
    name = "GAKiloavaShieldCrush",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKiloavaShieldWave"] = {
    name = "GAKiloavaShieldWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 50, -35, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKiloavaLightningBolt"] = {
    name = "GSKiloavaLightningBolt",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "base_chance_to_shock_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, -70, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKiloavaSecondarySpearExplosion"] = {
    name = "GAKiloavaSecondarySpearExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKiloavaLightningCascade"] = {
    name = "GSKiloavaLightningCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKiloavaLightningCascade"] = {
    name = "GTKiloavaLightningCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster map boss extra damage taken from crit +% final [-50]
IdAncestralTrailMonsterCriticalResistanceValako
FamilyAncestralTrialMonster
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster map boss extra damage taken from crit +% final Min: -50 Max: -50 全域
  • damage +% vs players [-15]
    monster damage +% final vs monsters from ancestral rank [900]
    IdAncestralTrialChieftainBalance
    FamilyAncestralTrialMonster
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% vs players Min: -15 Max: -15 区域
  • monster damage +% final vs monsters from ancestral rank Min: 900 Max: 900 全域
  • 基洛瓦
    人形
    monster map boss extra damage taken from crit +% final [-50]
    Kiloava
    幽魂N
    标签fast_movement, human, humanoid, not_int, red_blood
    Packs
  • 基洛瓦, 雷鸟, 风暴守卫
  • 生命
    540%
    护甲
    +75%
    闪避值
    +25%
    异常状态临界值
    540%
    抗性
    40 40 40 25
    伤害
    100%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    5 ~ 19
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    100%
    类型
    AncestralKiloavaStandalone
    Metadata
    AncestralKiloavaStandalone
    等级
    68
    生命
    34,740
    护甲
    50,383
    闪避值
    5,924
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    20,510
    异常状态临界值
    34,740
    冰缓
    110
    Shock
    110
    Brittle
    621
    Scorch
    110
    Sap
    303
    MeleeAtAnimationSpeedUnique
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 299–448
    攻击暴击率: 5%
    攻击间隔: 1.5 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAKiloavaShieldCrush
    可触发, 攻击
    基本伤害: 299–448
    攻击暴击率: 5%
    攻击伤害: 150%
    攻击伤害: 150%
    攻击间隔: 1.5 秒
    冷却时间: 5 秒
    50% 物理伤害转换为闪电伤害
    攻击伤害总增 50%
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAKiloavaShieldWave
    可触发, 攻击
    基本伤害: 299–448
    攻击暴击率: 5%
    攻击伤害: 200%
    攻击伤害: 200%
    攻击间隔: 1.5 秒
    冷却时间: 7.5 秒
    50% 物理伤害转换为闪电伤害
    攻击伤害总增 100%
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]
    MPWKiloavaSpearThrow
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    基本伤害: 299–448
    攻击暴击率: 5%
    攻击伤害: 120%
    攻击伤害: 120%
    攻击间隔: 1.5 秒
    冷却时间: 8 秒
    50% 物理伤害转换为闪电伤害
    攻击伤害总增 20%
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [166]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GSKiloavaLightningBolt
    法术, 可触发
    攻击暴击率: 5%
    施放间隔: 1 秒
    冷却时间: 5 秒
    造成 412.7 - 1238 闪电伤害
    100% 的几率使敌人感电
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-70]
    MPWKiloavaSpearSecondary
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    基本伤害: 299–448
    攻击暴击率: 5%
    攻击间隔: 1.5 秒
    50% 物理伤害转换为闪电伤害
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [167]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GAKiloavaSecondarySpearExplosion
    可触发, 攻击
    基本伤害: 299–448
    攻击暴击率: 5%
    攻击伤害: 125%
    攻击伤害: 125%
    攻击间隔: 1.5 秒
    攻击伤害总增 25%
    is area damage [1]
    GSKiloavaLightningCascade
    法术, 可触发
    攻击暴击率: 5%
    施放间隔: 1 秒
    造成 371.4 - 1114 闪电伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    GTKiloavaLightningCascade
    可触发, 法术
    施放间隔: 1 秒
    冷却时间: 15 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
    
    Animated
    {
    	on_shield_crush_01 =
    	"
    		Roll( 1, 3,
    		{
    			PlayTextAudio( AncestralKiloavaCrashingWaveRandom, Metadata/Monsters/LeagueAncestral/AncestralKiloava___ );
    		} );
    	"
    
    	on_shield_throw_01 =
    	"
    		Roll( 1, 3,
    		{
    			PlayTextAudio( AncestralKiloavaGaleWindRandom, Metadata/Monsters/LeagueAncestral/AncestralKiloava___ );
    		} );
    	"
    
    	on_spear_throw_01 =
    	"
    		Roll( 1, 3,
    		{
    			PlayTextAudio( AncestralKiloavaValakosIreRandom, Metadata/Monsters/LeagueAncestral/AncestralKiloava___ );
    		} );
    	"
    
    	on_event_spear_charge =
    	"
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Kiloava/spear/spear_fx.epk, Metadata/Monsters/LeagueAncestral/Chieftains/Kiloava/Attachments/KiloavaSpear.ao );
    		Delay( 1.0,
    		{
    			RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Kiloava/spear/spear_fx.epk, Metadata/Monsters/LeagueAncestral/Chieftains/Kiloava/Attachments/KiloavaSpear.ao);
    		} );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralKiloavaStandalone"] = {
        name = "Kiloava",
        life = 5.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "MPWKiloavaSpearThrow",
            "MPWKiloavaSpearSecondary",
            "GAKiloavaShieldCrush",
            "GAKiloavaShieldWave",
            "GSKiloavaLightningBolt",
            "GAKiloavaSecondarySpearExplosion",
            "GSKiloavaLightningCascade",
            "GTKiloavaLightningCascade",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWKiloavaSpearThrow"] = {
        name = "MPWKiloavaSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "skill_physical_damage_%_to_convert_to_lightning",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, 166, 50, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWKiloavaSpearSecondary"] = {
        name = "MPWKiloavaSpearSecondary",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "skill_physical_damage_%_to_convert_to_lightning",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0, 167, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKiloavaShieldCrush"] = {
        name = "GAKiloavaShieldCrush",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, 50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKiloavaShieldWave"] = {
        name = "GAKiloavaShieldWave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, 50, -35, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKiloavaLightningBolt"] = {
        name = "GSKiloavaLightningBolt",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_shock_%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, -70, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKiloavaSecondarySpearExplosion"] = {
        name = "GAKiloavaSecondarySpearExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKiloavaLightningCascade"] = {
        name = "GSKiloavaLightningCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTKiloavaLightningCascade"] = {
        name = "GTKiloavaLightningCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster map boss extra damage taken from crit +% final [-50]
    IdAncestralTrailMonsterCriticalResistanceValako
    FamilyAncestralTrialMonster
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster map boss extra damage taken from crit +% final Min: -50 Max: -50 全域
  • 基洛瓦 Topic /5 ⍟
    NPC名字
    阿寇亚基洛瓦对自己的能力夸大其词,但他用足以取胜的力量来证明他不是信口开河。对我来说,虚张声势也无所谓,只要亡者之境的战士遵循卡鲁之道就行。
    陶哈努库一只海鸥在天空中飞翔,就在这时,它发现了一条鱼。它俯冲下去,但一只更大的鸟将鱼从海中抢走了。海鸥愤怒地大声叫着,大鸟把鱼丢了下来。这天,海鸥吃得很好。它继续在海岸边大声叫着,夺走其他鸟儿的食物。最后,它看到一团火边摆着一份大餐。它向火旁的动物大声叫喊。那个生物是一个卡鲁女人,比任何鸟都强大,她高兴地将海鸥加入了她的盛宴菜单。
    基洛瓦之风暴即使风暴也不知闪电何时会降临。
    瓦拉库之印一份来自瓦拉库的礼物,
    用以任命基洛瓦为战争先锋
    - 当冈姆灭了基洛瓦一族时所被赐与之名。
    基洛瓦的忠诚文身
    基洛瓦 Text Audio /164 ⍟
    名字
    惊涛拍岸!
    AncestralKiloavaCrashingWaveRandom
    惊涛拍岸!
    AncestralKiloavaCrashingWave2
    瓦拉克之怒!
    AncestralKiloavaValakosIreRandom
    瓦拉克之怒!
    AncestralKiloavaValakosIre2
    汹涌烈风!
    AncestralKiloavaGaleWindRandom
    汹涌烈风!
    AncestralKiloavaGaleWind2
    玛坎卡!
    KiloavaLikesPlayerIsChampion
    战!战!战!
    KiloavaNeutralPlayerIsChampion
    卡鲁!卡鲁!
    KiloavaDislikesPlayerIsChampion
    振作起来,外人!
    KiloavaLikesPlayerLostLast
    让我们见点血!
    KiloavaNeutralPlayerLostLast
    这下真要血流成河了!
    KiloavaDislikesPlayerLostLast
    外人!干掉他们!
    KiloavaLikesPlayerNoRecord
    谁给我倒点蜜酒!
    KiloavaNeutralPlayerNoRecord
    这场毫无荣耀的比赛是怎么回事?
    KiloavaDislikesPlayerNoRecord
    阿寇亚!阿寇亚!阿寇亚!
    KiloavaCommentsOnAkoya
    呸,伊基阿霍!换个地方冷场去吧!
    KiloavaCommentsOnIkiaho
    巨龟会被人推翻吗?!
    KiloavaCommentsOnKahuturoa
    给我狠狠重挫冈姆的锐气!
    KiloavaCommentsOnKaom
    来点真正的战斗狂人!
    KiloavaCommentsOnMaata
    行如大海,击若狂岚!
    KiloavaCommentsOnRakiata
    没人能听懂你在说什么,女人!
    KiloavaCommentsOnTawhanuku
    来看看尤图拉能不能烧尽一切!
    KiloavaCommentsOnUtula
    加油啊,华纳!
    KiloavaCommentsOnAhuana
    我要像飓风一样……碾碎你!
    KiloavaFightBeginsPlayerWonLast1
    易如反掌!
    KiloavaFightBeginsPlayerLostLast1
    你的大军对我毫无意义!
    KiloavaFightBeginsPlayerMoreSoldiers1
    你真该多带些战士来!
    KiloavaFightBeginsPlayerLessSoldiers1
    瞧瞧那身装备呀!但赢家还是我!
    KiloavaFightBeginsPlayerMoreItems1
    你忘记武装自己的战士了吗?
    KiloavaFightBeginsPlayerLessItems1
    战场上太拥挤了!
    KiloavaFightBeginsPlayerMoreFieldItems1
    多么宽敞的战场!
    KiloavaFightBeginsPlayerLessFieldItems1
    为了瓦拉克!
    KiloavaWarcry1
    为了瓦拉克!
    KiloavaWarcry2
    化身风暴吧!
    KiloavaWarcry3
    化身风暴吧!
    KiloavaWarcry4
    出击!
    KiloavaWarcry5
    出击!
    KiloavaWarcry6
    怎么会这样?!
    KiloavaTeamTotemDestroyed1
    怎么会这样?!
    KiloavaTeamTotemDestroyed2
    噢,撑住!
    KiloavaTeamTotemDestroyed3
    噢,撑住!
    KiloavaTeamTotemDestroyed4
    怎么回事?!
    KiloavaTeamTotemDestroyed5
    怎么回事?!
    KiloavaTeamTotemDestroyed6
    简直是恐喙鸟屎!
    KiloavaTotemDestroyed1
    简直是恐喙鸟屎!
    KiloavaTotemDestroyed2
    作弊!他们肯定作弊了!
    KiloavaTotemDestroyed3
    作弊!他们肯定作弊了!
    KiloavaTotemDestroyed4
    瓦拉克会蹂躏你们!
    KiloavaTotemDestroyed5
    瓦拉克会蹂躏你们!
    KiloavaTotemDestroyed6
    你就要输了!
    KiloavaYourTeamTotemDestroyed1
    你就要输了!
    KiloavaYourTeamTotemDestroyed2
    我们势如破竹!
    KiloavaYourTeamTotemDestroyed3
    我们势如破竹!
    KiloavaYourTeamTotemDestroyed4
    太轻松了!
    KiloavaYourTeamTotemDestroyed5
    太轻松了!
    KiloavaYourTeamTotemDestroyed6
    我连汗都没出呢!
    KiloavaYourTotemDestroyed1
    我连汗都没出呢!
    KiloavaYourTotemDestroyed2
    这都算不上一场战斗!
    KiloavaYourTotemDestroyed3
    这都算不上一场战斗!
    KiloavaYourTotemDestroyed4
    喔!
    KiloavaYourTotemDestroyed5
    我是古往今来最伟大的!
    KiloavaCommentDefeatedYou1
    我是古往今来最伟大的!
    KiloavaCommentDefeatedYou2
    又一场献给我……献给瓦拉克的胜利!
    KiloavaCommentDefeatedYou3
    又一场献给我……献给瓦拉克的胜利!
    KiloavaCommentDefeatedYou4
    哈哈!
    KiloavaCommentDefeatedYou5
    运气!算你有点运气!
    KiloavaCommentWhenDefeated1
    运气!算你有点运气!
    KiloavaCommentWhenDefeated2
    我的战士们搞砸了!都怪他们!
    KiloavaCommentWhenDefeated3
    我的战士们搞砸了!都怪他们!
    KiloavaCommentWhenDefeated4
    我要给这些业余菜鸟露一手!
    KiloavaCommentsFromStandsOnMatch1
    你勉强配得上瓦拉克的赠礼!
    KiloavaCommentPurchaseItem1
    你勉强配得上瓦拉克的赠礼!
    KiloavaCommentPurchaseItem2
    最好别拿来对付我!
    KiloavaCommentPurchaseItem3
    最好别拿来对付我!
    KiloavaCommentPurchaseItem4
    啧。
    KiloavaCommentPurchaseFieldItem1
    啧。
    KiloavaCommentPurchaseFieldItem2
    我还是不敢相信居然允许使用它们。
    KiloavaCommentPurchaseFieldItem3
    我还是不敢相信居然允许使用它们。
    KiloavaCommentPurchaseFieldItem4
    瓦拉克的精选!
    KiloavaCommentInspectRecruits1
    瓦拉克的精选!
    KiloavaCommentInspectRecruits2
    历史上最顶尖的!
    KiloavaCommentInspectRecruits3
    历史上最顶尖的!
    KiloavaCommentInspectRecruits4
    肯定不会让你失望。
    KiloavaCommentRecruitRecruit1
    肯定不会让你失望。
    KiloavaCommentRecruitRecruit2
    你终于有点胜算了。
    KiloavaCommentRecruitRecruit3
    你终于有点胜算了。
    KiloavaCommentRecruitRecruit4
    你击败了伊基阿霍!既然她受到了打击,我要再次请她和我一起遵循传统了。她还能有什么答复呢?
    伊基阿霍之败
    大家都说,没人能让坚冰之心消融。
    伊基阿霍之胜
    哈哈!传说中的冈姆,颜面扫地!好精彩的比赛!
    冈姆之败
    你当然会输给冈姆啦,他可是{冈姆}。你怎么会想要和他打呀?
    冈姆之胜
    祝贺你痛打了老头子一顿。
    玛塔之败
    哈哈!你居然被老头子打翻了!真没想到我能活着看到这一幕。
    玛塔之胜
    你并没有令阿华纳折服。她是卡鲁部族统一之后的一位卓越领袖,你甚至都没能让她心烦。
    阿华纳之败
    阿华纳无可匹敌!箭箭射中对手的眼睛!哈!
    阿华纳之胜
    阿寇亚输给你只是因为她选择公平竞技,记住这一点。
    阿寇亚之败
    阿寇亚!卡鲁族的女人就该这样!多么生猛!
    阿寇亚之胜
    我们俩都知道,你是靠作弊才赢的我,别摆出一副正牌斗士的架子来。
    基洛瓦之败
    哈哈,外人,我{打爆}你了!
    基洛瓦之胜
    真是一场壮观的比赛。你挺像个战士的,只是挺像而已,别太自傲了。
    比赛获胜
    失败肯定让你很不好受吧!你毫无还手之力!
    比赛失利
    阿寇亚!阿寇亚!耶啊!
    KiloavaCommentOnPurchaseItemAkoya
    雷默科部落知道怎么做出好东西来!
    KiloavaCommentOnPurchaseItemAhuana
    别用它来对付我。
    KiloavaCommentOnPurchaseEliteAkoya
    阿华纳的战士无人能挡!
    KiloavaCommentOnPurchaseEliteAhuana
    我要气坏了!这是在侮辱我们每一个人!
    KiloavaConversationWithAkoyaOne
    你觉得自己的射术能够臻至完美吗,阿华纳?
    KiloavaConversationWithAhuanaOne
    我不知道,我的武器技艺已经算是完美了。
    KiloavaConversationWithAhuanaTwo
    你有的时候太积极乐观了,我觉得你其实是在嘲讽——但你知道吗?夸奖我就收下了。
    KiloavaConversationWithAhuanaThree
    我是古往今来最伟大的战士!
    KiloavaRandomShout1
    咿咿咿咿咿咿咿呀!
    KiloavaRandomShout2
    谁敢和风暴作对?
    KiloavaRandomShout3
    什么时间?基洛瓦的登场时间!
    KiloavaRandomShout4
    要我说,就让冈姆去吃{卢玛基诺}果吧,我不想和他说话。
    冈姆
    我和瓦拉克关系复杂。我与他交谈,他沉默不语,就和我的前妻一样!开玩笑的,但是……我们都孑然一身。卡鲁人只能在世间开辟自己的道路。瓦拉克并不是真正的领导者或庇护者,只能算是我们部族的象征罢了。
    瓦拉克
    许多人觉得我在一场大战中被冈姆“击败”了,可他劈下我脑袋的时候,我都已经七十有四了。他完全就是在欺负一个老头子。我在这里苏醒的时候居然是全盛时期,想象一下我有多么欣喜吧!我知道我给你添了许多,怎么说来着?麻烦事?都是因为我再次变得年富力强,喜不自胜,我并没有恶意。我还是比较走运的。在这个地方,我们的灵魂会以自己心目中的状态显现。有些人在亡者之境苏醒的时候可是吃了一惊!哈哈!
    灵魂
    人们管我叫初代的战争先锋,我也确实是,但他们其实并不理解。瓦拉克在千年之前赐予我族一个印记,一枚铭刻着他的图案的戒指。我族的酋长将它代代相传。我戴上戒指的时候,发生了一件前所未有的事情:它涌动起了风暴的力量。瓦拉克并不认识我。他怎么会呢?诸神都已经沉睡了。于是我{自封}为战争先锋,用瓦拉克之印的力量赢得了许多战斗。我为卡鲁一族的统合打下了基础,那时候的冈姆还不知道在哪儿呢。
    战争先锋
    我们看似都是按照部族划分归属的,但其实并非如此。通婚,酋长继位,甚至是远行漫游,都会改变战士们的归属。我们卡鲁人是一个游牧民族,从身心上都在四处漂泊。我将自己的归属称为瓦拉克部族,但我们曾经也追随过图克哈玛,还有塔萨里奥,后来才是瓦拉克。每一个神都需要向我们证明自己,正如我们要向彼此做出证明。如果有部族遭遇了艰难时期,那神就辜负了族人,或许就应该追随新的神明了。只要我们坚守战士的品性,就可以在任何时候呼唤任何神明。其实,就和在篝火旁奔跑的孩子差不多。
    部落
    有意思,外人。我觉得我们可以选择自己的对手,而陶哈努库大部分时候早就预见了我们的行动。如果你要和她对阵,那是因为她选择和{你}对阵。这并不代表她一定会赢,就连辛格拉看到的幻景也并非板上钉钉。
    陶哈努库
    那家伙是个古怪的老蜥蜴,把这个非凡的地方当成了监狱。我可是很高兴能够再享风化年华的。也许是因为他长了一双疯狂的大眼睛,所以才那么生气吧。
    尤图拉
    哈哈,可怜的玛塔!因为这是他真正的自己,他要永远做一个糟老头子了!太好笑啦!
    玛塔
    有些狂妄的督军宣称,我的血脉已经断绝了。他们根本不知道我有过多少孩子……壮年时候的我可疯狂啦!事到如今,他们麾下的战士恐怕有一半都是我的后嗣!哈哈!啊……他们会到亡者之境来寻求建言。而我告诉他们,趁着还有机会,好吃好喝好好打,尽情享受生活吧!
    血统
    你有过这样的感觉吗?在兴起的风暴之中,风雨只会越来越强,从来不会消退?世界就应该这样终结。一场浩大的风暴将笼罩大地,呼啸肆虐,越吹越猛,直到荡平一切。然后就是暴风雨后该有的场面,生命再次萌芽复苏。我们身边就是这番景象。否则还能是什么样呢?
    终焉之时
    对,她又一颗冰封的心,大家都是这么说的。她拒绝{我}好几回了。我一直在和其他人温习传统,就连拉其塔也不例外!没有冒犯的意思,但只要是能动弹的,我就会追着不放!我们都变得年轻了,除了可怜的玛塔,哈哈!那为何不让自己开心起来呢?
    伊基阿霍

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    基洛瓦
    恩典: 0
    [DNT] Specialty: Some Position

    Skill 1
    Skill 1 does some stuff

    Skill 2
    Skill 2 does even more stuff and these things
    Kiloava
    Edit

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