射線波管
創造物
cannot be taunted [1]
不能被擊退
不能被擊退
stance movement speed +% final [-69]
Oscillotron
幽魂 | N |
---|---|
標籤 | construct, fast_movement, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str |
Packs |
生命
750%
生命轉為護盾
100%
異常狀態臨界值
750%
抗性
75
0
0
0
傷害
105%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
137%
類型
HeistRobotCrucibleElite
Metadata
RobotCrucibleElite
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
48,250
護甲
28,790
閃避
4,739
能量護盾
0
傷害
392
法術傷害
392
命中
0
攻擊間隔
1.995
經驗值
15,383
異常狀態臨界值
48,250
冰緩
153
感電
153
易碎
863
焦灼
153
殘喘
422
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DoLiterallyNothing
EGHeistRobotCrucibleAwaken
可觸發, 法術
施放時間: 2 秒
冷卻時間: 8 秒
EGHeistRobotCrucibleAlert
可觸發, 法術
施放時間: 1 秒
EGHeistRobotCrucibleActivationWave
可觸發, 法術
施放時間: 1 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" Actor { on_animation_end_Pant = "PlayAnimationType( Idle, 1.0f, 0, 0.0f );" } StateMachine { define_shared_state = " ping_epk; do_a_little_spin; " on_change_state_do_a_little_spin = " TurnToOverTime( GetOrientation() + 180, 0.8f ); PlayAnimationType( Pant, 1.0f ); " } Life { corpse_sink_time_ms = 6000 corpse_sink_delay_ms = 15000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" StateMachine { on_state_ping_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/buildup.epk );" on_state_ping_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/buildup.epk );" } Render { allow_attached_arrows = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/player_hit_audio.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/pulse_buff.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotCrucibleElite"] = { name = "Oscillotron", life = 7.5, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "EGHeistRobotCrucibleAwaken", "EGHeistRobotCrucibleAlert", "EGHeistRobotCrucibleActivationWave", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAwaken"] = { name = "EGHeistRobotCrucibleAwaken", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAlert"] = { name = "EGHeistRobotCrucibleAlert", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleActivationWave"] = { name = "EGHeistRobotCrucibleActivationWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHeistRobotCrucibleWalk_ |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
射線波管
創造物
cannot be taunted [1]
不能被擊退
不能被擊退
stance movement speed +% final [-69]
Oscillotron
幽魂 | N |
---|---|
標籤 | construct, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str, very_fast_movement |
生命
750%
生命轉為護盾
100%
異常狀態臨界值
750%
抗性
75
0
0
0
傷害
105%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
60%
類型
HeistRoboMapLightBot
Metadata
MapLightBot
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
48,250
護甲
28,790
閃避
4,739
能量護盾
0
傷害
392
法術傷害
392
命中
0
攻擊間隔
1.995
經驗值
15,383
異常狀態臨界值
48,250
冰緩
153
感電
153
易碎
863
焦灼
153
殘喘
422
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DoLiterallyNothing
EGHeistRobotCrucibleAwaken
可觸發, 法術
施放時間: 2 秒
冷卻時間: 8 秒
EGHeistRobotCrucibleAlert
可觸發, 法術
施放時間: 1 秒
EGHeistRobotCrucibleActivationWave
可觸發, 法術
施放時間: 1 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = " patrolling; do_a_little_spin; " on_change_state_do_a_little_spin = " TurnToOverTime( GetOrientation() + 180, 0.8f ); PlayAnimationType( Pant, 1.0f ); " } Stats { uses_no_mana = 1 untargetable_by_monster_ai = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 base_maximum_life = 1 base_maximum_mana = 10000 item_drop_slots = 0 set_cannot_die = 1 is_hidden_monster = 1 cannot_be_knocked_back = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/LightBot/MapLightBot"] = { name = "Oscillotron", life = 7.5, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "EGHeistRobotCrucibleAwaken", "EGHeistRobotCrucibleAlert", "EGHeistRobotCrucibleActivationWave", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAwaken"] = { name = "EGHeistRobotCrucibleAwaken", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAlert"] = { name = "EGHeistRobotCrucibleAlert", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleActivationWave"] = { name = "EGHeistRobotCrucibleActivationWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHeistRobotCrucibleWalk_ |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.