射線波管
創造物cannot be taunted [1]
不能被擊退
不能被擊退
stance movement speed +% final [-69]
Oscillotron
| 幽魂 | N |
|---|---|
| 標籤 | construct, fast_movement, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str |
| Packs |
生命
750%
生命轉為護盾
100%
異常狀態臨界值
750%
抗性
傷害
105%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
137%
類型
HeistRobotCrucibleElite
Metadata
RobotCrucibleElite
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
0
護甲值
28,790
閃避值
4,739
能量護盾
45,953
傷害
392
法術傷害
392
命中
580
攻擊間隔
1.995
經驗值
15,383
召喚物生命
0
Minion Energy Shield
9,968
召喚物傷害
313
異常狀態臨界值
48,250
冰緩
153
感電
153
易碎
863
焦灼
153
殘喘
422
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DoLiterallyNothing
EGHeistRobotCrucibleAwaken
可觸發, 法術
施放時間: 2 秒
冷卻時間: 8 秒
EGHeistRobotCrucibleAlert
可觸發, 法術
施放時間: 1 秒
EGHeistRobotCrucibleActivationWave
可觸發, 法術
施放時間: 1 秒
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
Actor
{
on_animation_end_Pant = "PlayAnimationType( Idle, 1.0f, 0, 0.0f );"
}
StateMachine
{
define_shared_state =
"
ping_epk;
do_a_little_spin;
"
on_change_state_do_a_little_spin =
"
TurnToOverTime( GetOrientation() + 180, 0.8f );
PlayAnimationType( Pant, 1.0f );
"
}
Life
{
corpse_sink_time_ms = 6000
corpse_sink_delay_ms = 15000
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
StateMachine
{
on_state_ping_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/buildup.epk );"
on_state_ping_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/buildup.epk );"
}
Render
{
allow_attached_arrows = false
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/player_hit_audio.ao"
preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/pulse_buff.epk"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Robot/RobotCrucibleElite"] = {
name = "Oscillotron",
life = 7.5,
energyShield = 1,
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 10,
accuracy = 1,
skillList = {
"EGHeistRobotCrucibleAwaken",
"EGHeistRobotCrucibleAlert",
"EGHeistRobotCrucibleActivationWave",
"DoLiterallyNothing",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleAwaken"] = {
name = "EGHeistRobotCrucibleAwaken",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleAlert"] = {
name = "EGHeistRobotCrucibleAlert",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleActivationWave"] = {
name = "EGHeistRobotCrucibleActivationWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "DoLiterallyNothing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
cannot be taunted [1]
| Family | TauntImmunity |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | CannotBeKnockedBack |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [-69]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| key | val |
|---|---|
| StateMachine.define_shared_state = | , |
| StateMachine." | , , , , , |
| StateMachine.is_robot | 1; |
| StateMachine.bot_buff | 1; |
| StateMachine.ping_epk; | |
| StateMachine.do_a_little_spin; | |
| StateMachine.on_change_state_do_a_little_spin = | |
| StateMachine.TurnToOverTime( GetOrientation() + 180, 0.8f ); | |
| StateMachine.PlayAnimationType( Pant, 1.0f ); | |
| Actor.on_animation_end_Pant | PlayAnimationType( Idle, 1.0f, 0, 0.0f ); |
| Life.corpse_sink_time_ms | 6000 |
| Life.corpse_sink_delay_ms | 15000 |
射線波管
創造物cannot be taunted [1]
不能被擊退
不能被擊退
stance movement speed +% final [-69]
Oscillotron
| 幽魂 | N |
|---|---|
| 標籤 | construct, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str, very_fast_movement |
生命
750%
生命轉為護盾
100%
異常狀態臨界值
750%
抗性
傷害
105%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
150%
Model Size
60%
類型
HeistRoboMapLightBot
Metadata
MapLightBot
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
0
護甲值
28,790
閃避值
4,739
能量護盾
45,953
傷害
392
法術傷害
392
命中
580
攻擊間隔
1.995
經驗值
15,383
召喚物生命
0
Minion Energy Shield
9,968
召喚物傷害
313
異常狀態臨界值
48,250
冰緩
153
感電
153
易碎
863
焦灼
153
殘喘
422
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DoLiterallyNothing
EGHeistRobotCrucibleAwaken
可觸發, 法術
施放時間: 2 秒
冷卻時間: 8 秒
EGHeistRobotCrucibleAlert
可觸發, 法術
施放時間: 1 秒
EGHeistRobotCrucibleActivationWave
可觸發, 法術
施放時間: 1 秒
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state =
"
patrolling;
do_a_little_spin;
"
on_change_state_do_a_little_spin =
"
TurnToOverTime( GetOrientation() + 180, 0.8f );
PlayAnimationType( Pant, 1.0f );
"
}
Stats
{
uses_no_mana = 1
untargetable_by_monster_ai = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
base_maximum_life = 1
base_maximum_mana = 10000
item_drop_slots = 0
set_cannot_die = 1
is_hidden_monster = 1
cannot_be_knocked_back = 1
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Robot/LightBot/MapLightBot"] = {
name = "Oscillotron",
life = 7.5,
energyShield = 1,
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 10,
accuracy = 1,
skillList = {
"EGHeistRobotCrucibleAwaken",
"EGHeistRobotCrucibleAlert",
"EGHeistRobotCrucibleActivationWave",
"DoLiterallyNothing",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleAwaken"] = {
name = "EGHeistRobotCrucibleAwaken",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleAlert"] = {
name = "EGHeistRobotCrucibleAlert",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleActivationWave"] = {
name = "EGHeistRobotCrucibleActivationWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "DoLiterallyNothing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
cannot be taunted [1]
| Family | TauntImmunity |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | CannotBeKnockedBack |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [-69]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| key | val |
|---|---|
| Stats.item_drop_slots | 1, 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200, 10000 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.uses_no_mana | 1 |
| Stats.untargetable_by_monster_ai | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.immune_to_curses | 1 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.base_maximum_life | 1 |
| Stats.cannot_die | 1 |
| Stats.is_hidden_monster | 1 |
| Stats.cannot_be_knocked_back | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
| StateMachine.define_shared_state = | |
| StateMachine." | , , , |
| StateMachine.patrolling; | |
| StateMachine.do_a_little_spin; | |
| StateMachine.on_change_state_do_a_little_spin = | |
| StateMachine.TurnToOverTime( GetOrientation() + 180, 0.8f ); | |
| StateMachine.PlayAnimationType( Pant, 1.0f ); |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.