Осциллотрон
Механизмcannot be taunted [1]
Не может быть отброшен
Не может быть отброшен
stance movement speed +% final [-69]
Oscillotron
| Spectre | |
|---|---|
| Tags | construct, fast_movement, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str |
| Packs |
Здоровье
750%
Energy Shield From Life
100%
Ailment Threshold
750%
Сопротивление
Damage
105%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Опыт
150%
Model Size
137%
Type
HeistRobotCrucibleElite
Metadata
RobotCrucibleElite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
48,250
Броня
28,790
Уклонение
4,739
Энергетический щит
45,953
Damage
392
Урон от чар
392
Точность
580
Attack Time
1.995
Опыт
15,383
Minion Life
10,466
Minion Energy Shield
9,968
Minion Damage
313
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
EGHeistRobotCrucibleAwaken
Triggerable, Spell
Время применения: 2 сек.
Перезарядка: 8 сек.
EGHeistRobotCrucibleAlert
Triggerable, Spell
Время применения: 1 сек.
EGHeistRobotCrucibleActivationWave
Triggerable, Spell
Время применения: 1 сек.
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
Actor
{
on_animation_end_Pant = "PlayAnimationType( Idle, 1.0f, 0, 0.0f );"
}
StateMachine
{
define_shared_state =
"
ping_epk;
do_a_little_spin;
"
on_change_state_do_a_little_spin =
"
TurnToOverTime( GetOrientation() + 180, 0.8f );
PlayAnimationType( Pant, 1.0f );
"
}
Life
{
corpse_sink_time_ms = 6000
corpse_sink_delay_ms = 15000
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Robot/RobotCrucibleElite"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Oscillotron",
life = 7.5,
energyShield = 1,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 10,
accuracy = 1,
skillList = {
"EGHeistRobotCrucibleAwaken",
"EGHeistRobotCrucibleAlert",
"EGHeistRobotCrucibleActivationWave",
"DoLiterallyNothing",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleAwaken"] = {
name = "EGHeistRobotCrucibleAwaken",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleAlert"] = {
name = "EGHeistRobotCrucibleAlert",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleActivationWave"] = {
name = "EGHeistRobotCrucibleActivationWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "DoLiterallyNothing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
cannot be taunted [1]
| Family | TauntImmunity |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
Не может быть отброшен
| Family | CannotBeKnockedBack |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
stance movement speed +% final [-69]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| key | val |
|---|---|
| StateMachine.define_shared_state = | , |
| StateMachine." | , , , , , |
| StateMachine.is_robot | 1; |
| StateMachine.bot_buff | 1; |
| StateMachine.ping_epk; | |
| StateMachine.do_a_little_spin; | |
| StateMachine.on_change_state_do_a_little_spin = | |
| StateMachine.TurnToOverTime( GetOrientation() + 180, 0.8f ); | |
| StateMachine.PlayAnimationType( Pant, 1.0f ); | |
| Actor.on_animation_end_Pant | PlayAnimationType( Idle, 1.0f, 0, 0.0f ); |
| Life.corpse_sink_time_ms | 6000 |
| Life.corpse_sink_delay_ms | 15000 |
Осциллотрон
Механизмcannot be taunted [1]
Не может быть отброшен
Не может быть отброшен
stance movement speed +% final [-69]
Oscillotron
| Spectre | |
|---|---|
| Area | |
| Tags | construct, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str, very_fast_movement |
Здоровье
750%
Energy Shield From Life
100%
Ailment Threshold
750%
Сопротивление
Damage
105%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Опыт
150%
Model Size
60%
Type
HeistRoboMapLightBot
Metadata
MapLightBot
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
84
Здоровье
264,713
Броня
99,834
Уклонение
8,120
Энергетический щит
121,988
Damage
1,001
Урон от чар
1,001
Точность
1,076
Attack Time
1.995
Опыт
19,875
Minion Life
50,029
Minion Energy Shield
23,055
Minion Damage
849
Ailment Threshold
264,713
Chill
837
Shock
837
Brittle
4,735
Scorch
837
Sap
2,313
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
EGHeistRobotCrucibleAwaken
Triggerable, Spell
Время применения: 2 сек.
Перезарядка: 8 сек.
EGHeistRobotCrucibleAlert
Triggerable, Spell
Время применения: 1 сек.
EGHeistRobotCrucibleActivationWave
Triggerable, Spell
Время применения: 1 сек.
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state =
"
patrolling;
do_a_little_spin;
"
on_change_state_do_a_little_spin =
"
TurnToOverTime( GetOrientation() + 180, 0.8f );
PlayAnimationType( Pant, 1.0f );
"
}
Stats
{
uses_no_mana = 1
untargetable_by_monster_ai = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
base_maximum_life = 1
base_maximum_mana = 10000
item_drop_slots = 0
set_cannot_die = 1
is_hidden_monster = 1
cannot_be_knocked_back = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Robot/LightBot/MapLightBot"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Oscillotron",
life = 7.5,
energyShield = 1,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 10,
accuracy = 1,
skillList = {
"EGHeistRobotCrucibleAwaken",
"EGHeistRobotCrucibleAlert",
"EGHeistRobotCrucibleActivationWave",
"DoLiterallyNothing",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleAwaken"] = {
name = "EGHeistRobotCrucibleAwaken",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleAlert"] = {
name = "EGHeistRobotCrucibleAlert",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleActivationWave"] = {
name = "EGHeistRobotCrucibleActivationWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "DoLiterallyNothing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
cannot be taunted [1]
| Family | TauntImmunity |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
Не может быть отброшен
| Family | CannotBeKnockedBack |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
stance movement speed +% final [-69]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| key | val |
|---|---|
| Stats.item_drop_slots | 1, 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200, 10000 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.uses_no_mana | 1 |
| Stats.untargetable_by_monster_ai | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.immune_to_curses | 1 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.base_maximum_life | 1 |
| Stats.cannot_die | 1 |
| Stats.is_hidden_monster | 1 |
| Stats.cannot_be_knocked_back | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
| StateMachine.define_shared_state = | |
| StateMachine." | , , , |
| StateMachine.patrolling; | |
| StateMachine.do_a_little_spin; | |
| StateMachine.on_change_state_do_a_little_spin = | |
| StateMachine.TurnToOverTime( GetOrientation() + 180, 0.8f ); | |
| StateMachine.PlayAnimationType( Pant, 1.0f ); |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















