Oscilotrón
Constructo
cannot be taunted [1]
No puede ser empujado
No puede ser empujado
stance movement speed +% final [-69]
Oscillotron
Spectre | N |
---|---|
Tags | construct, fast_movement, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str |
Packs |
Vida
750%
Energy Shield From Life
100%
Ailment Threshold
750%
Resistencia
75 0 0 0
Damage
105%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
150%
Model Size
137%
Type
HeistRobotCrucibleElite
Metadata
RobotCrucibleElite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
48,250
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
392
Daño de hechizos
392
Precisión
290
Attack Time
1.995
Experiencia
15,383
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
EGHeistRobotCrucibleAwaken
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 8 seg
EGHeistRobotCrucibleAlert
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
EGHeistRobotCrucibleActivationWave
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" Actor { on_animation_end_Pant = "PlayAnimationType( Idle, 1.0f, 0, 0.0f );" } StateMachine { define_shared_state = " ping_epk; do_a_little_spin; " on_change_state_do_a_little_spin = " TurnToOverTime( GetOrientation() + 180, 0.8f ); PlayAnimationType( Pant, 1.0f ); " } Life { corpse_sink_time_ms = 6000 corpse_sink_delay_ms = 15000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" StateMachine { on_state_ping_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/buildup.epk );" on_state_ping_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/buildup.epk );" } Render { allow_attached_arrows = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/player_hit_audio.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/pulse_buff.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotCrucibleElite"] = { name = "Oscillotron", life = 7.5, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "EGHeistRobotCrucibleAwaken", "EGHeistRobotCrucibleAlert", "EGHeistRobotCrucibleActivationWave", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAwaken"] = { name = "EGHeistRobotCrucibleAwaken", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAlert"] = { name = "EGHeistRobotCrucibleAlert", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleActivationWave"] = { name = "EGHeistRobotCrucibleActivationWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHeistRobotCrucibleWalk_ |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Oscilotrón
Constructo
cannot be taunted [1]
No puede ser empujado
No puede ser empujado
stance movement speed +% final [-69]
Oscillotron
Spectre | N |
---|---|
Tags | construct, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str, very_fast_movement |
Vida
750%
Energy Shield From Life
100%
Ailment Threshold
750%
Resistencia
75 0 0 0
Damage
105%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
150%
Model Size
60%
Type
HeistRoboMapLightBot
Metadata
MapLightBot
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
48,250
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
392
Daño de hechizos
392
Precisión
290
Attack Time
1.995
Experiencia
15,383
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
EGHeistRobotCrucibleAwaken
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 8 seg
EGHeistRobotCrucibleAlert
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
EGHeistRobotCrucibleActivationWave
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = " patrolling; do_a_little_spin; " on_change_state_do_a_little_spin = " TurnToOverTime( GetOrientation() + 180, 0.8f ); PlayAnimationType( Pant, 1.0f ); " } Stats { uses_no_mana = 1 untargetable_by_monster_ai = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 base_maximum_life = 1 base_maximum_mana = 10000 item_drop_slots = 0 set_cannot_die = 1 is_hidden_monster = 1 cannot_be_knocked_back = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/LightBot/MapLightBot"] = { name = "Oscillotron", life = 7.5, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "EGHeistRobotCrucibleAwaken", "EGHeistRobotCrucibleAlert", "EGHeistRobotCrucibleActivationWave", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAwaken"] = { name = "EGHeistRobotCrucibleAwaken", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAlert"] = { name = "EGHeistRobotCrucibleAlert", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleActivationWave"] = { name = "EGHeistRobotCrucibleActivationWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHeistRobotCrucibleWalk_ |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |