Oscillotron
Fabrication
cannot be taunted [1]
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Repoussé(e)
stance movement speed +% final [-69]
Spectre | N |
---|---|
Tags | construct, fast_movement, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str |
Packs |
Vie
750%
Energy Shield From Life
100%
Ailment Threshold
750%
Résistance
75 0 0 0
Damage
105%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
150%
Model Size
137%
Type
HeistRobotCrucibleElite
Metadata
RobotCrucibleElite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
48,250
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
392
Dégâts des sorts
392
Précision
290
Attack Time
1.995
Expérience
15,383
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
EGHeistRobotCrucibleAwaken
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 8 sec.
EGHeistRobotCrucibleAlert
Triggerable, Spell
Temps d'incantation: 1 sec.
EGHeistRobotCrucibleActivationWave
Triggerable, Spell
Temps d'incantation: 1 sec.
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" Actor { on_animation_end_Pant = "PlayAnimationType( Idle, 1.0f, 0, 0.0f );" } StateMachine { define_shared_state = " ping_epk; do_a_little_spin; " on_change_state_do_a_little_spin = " TurnToOverTime( GetOrientation() + 180, 0.8f ); PlayAnimationType( Pant, 1.0f ); " } Life { corpse_sink_time_ms = 6000 corpse_sink_delay_ms = 15000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" StateMachine { on_state_ping_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/buildup.epk );" on_state_ping_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/buildup.epk );" } Render { allow_attached_arrows = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/player_hit_audio.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/pulse_buff.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotCrucibleElite"] = { name = "Oscillotron", life = 7.5, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "EGHeistRobotCrucibleAwaken", "EGHeistRobotCrucibleAlert", "EGHeistRobotCrucibleActivationWave", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAwaken"] = { name = "EGHeistRobotCrucibleAwaken", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAlert"] = { name = "EGHeistRobotCrucibleAlert", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleActivationWave"] = { name = "EGHeistRobotCrucibleActivationWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHeistRobotCrucibleWalk_ |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Oscillotron
Fabrication
cannot be taunted [1]
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Repoussé(e)
stance movement speed +% final [-69]
Spectre | N |
---|---|
Tags | construct, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str, very_fast_movement |
Vie
750%
Energy Shield From Life
100%
Ailment Threshold
750%
Résistance
75 0 0 0
Damage
105%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
150%
Model Size
60%
Type
HeistRoboMapLightBot
Metadata
MapLightBot
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
48,250
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
392
Dégâts des sorts
392
Précision
290
Attack Time
1.995
Expérience
15,383
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
EGHeistRobotCrucibleAwaken
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 8 sec.
EGHeistRobotCrucibleAlert
Triggerable, Spell
Temps d'incantation: 1 sec.
EGHeistRobotCrucibleActivationWave
Triggerable, Spell
Temps d'incantation: 1 sec.
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = " patrolling; do_a_little_spin; " on_change_state_do_a_little_spin = " TurnToOverTime( GetOrientation() + 180, 0.8f ); PlayAnimationType( Pant, 1.0f ); " } Stats { uses_no_mana = 1 untargetable_by_monster_ai = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 base_maximum_life = 1 base_maximum_mana = 10000 item_drop_slots = 0 set_cannot_die = 1 is_hidden_monster = 1 cannot_be_knocked_back = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/LightBot/MapLightBot"] = { name = "Oscillotron", life = 7.5, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "EGHeistRobotCrucibleAwaken", "EGHeistRobotCrucibleAlert", "EGHeistRobotCrucibleActivationWave", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAwaken"] = { name = "EGHeistRobotCrucibleAwaken", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAlert"] = { name = "EGHeistRobotCrucibleAlert", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleActivationWave"] = { name = "EGHeistRobotCrucibleActivationWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHeistRobotCrucibleWalk_ |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.