オスシルロトロン
コンストラクト
monster no map drops [1]
cannot be taunted [1]
ノックバックを受けることがない
stance movement speed +% final [-69]
Oscillotron
SpectreN
Tagsconstruct, fast_movement, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str
Packs
  • オスシルロトロン
  • ライフ
    750%
    Energy Shield From Life
    100%
    Ailment Threshold
    750%
    耐性
    75 0 0 0
    Damage
    105%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    経験値
    150%
    Model Size
    137%
    Type
    HeistRobotCrucibleElite
    Metadata
    RobotCrucibleElite
    レベル
    68
    ライフ
    48,250
    防具
    28,790
    回避力
    4,739
    エナジーシールド
    6,127
    Damage
    392
    スペルダメージ
    392
    命中
    290
    Attack Time
    1.995
    経験値
    15,383
    Ailment Threshold
    48,250
    Chill
    153
    Shock
    153
    Brittle
    863
    Scorch
    153
    Sap
    422
    DoLiterallyNothing
    EGHeistRobotCrucibleAwaken
    Triggerable, Spell
    キャストタイム: 2 秒
    クールダウン時間: 8 秒
    EGHeistRobotCrucibleAlert
    Triggerable, Spell
    キャストタイム: 1 秒
    EGHeistRobotCrucibleActivationWave
    Triggerable, Spell
    キャストタイム: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
    
    Actor
    {
    	on_animation_end_Pant = "PlayAnimationType( Idle, 1.0f, 0, 0.0f );"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		ping_epk;
    		do_a_little_spin;
    	"
    
    	on_change_state_do_a_little_spin =
    	"
    		TurnToOverTime( GetOrientation() + 180, 0.8f );
    		PlayAnimationType( Pant, 1.0f );
    	"
    }
    
    Life
    {
    	corpse_sink_time_ms = 6000
    	corpse_sink_delay_ms = 15000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
    
    StateMachine
    {
    	on_state_ping_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/buildup.epk );"
    	on_state_ping_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/buildup.epk );"
    }
    
    Render
    {
    	allow_attached_arrows = false
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/player_hit_audio.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/pulse_buff.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Robot/RobotCrucibleElite"] = {
        name = "Oscillotron",
        life = 7.5,
        energyShield = 1,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "EGHeistRobotCrucibleAwaken",
            "EGHeistRobotCrucibleAlert",
            "EGHeistRobotCrucibleActivationWave",
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotCrucibleAwaken"] = {
        name = "EGHeistRobotCrucibleAwaken",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotCrucibleAlert"] = {
        name = "EGHeistRobotCrucibleAlert",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotCrucibleActivationWave"] = {
        name = "EGHeistRobotCrucibleActivationWave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • cannot be taunted [1]
    IdCannotBeTaunted
    FamilyTauntImmunity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be taunted Min: 1 Max: 1 Global
  • ノックバックを受けることがない
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [-69]
    IdStanceHeistRobotCrucibleWalk_
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -69 Max: -69 Global
  • Craft Tagsspeed
    IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    オシロトロン
    コンストラクト
    monster no map drops [1]
    cannot be taunted [1]
    ノックバックを受けることがない
    stance movement speed +% final [-69]
    Oscillotron
    SpectreN
    Tagsconstruct, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str, very_fast_movement
    ライフ
    750%
    Energy Shield From Life
    100%
    Ailment Threshold
    750%
    耐性
    75 0 0 0
    Damage
    105%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    経験値
    150%
    Model Size
    60%
    Type
    HeistRoboMapLightBot
    Metadata
    MapLightBot
    レベル
    68
    ライフ
    48,250
    防具
    28,790
    回避力
    4,739
    エナジーシールド
    6,127
    Damage
    392
    スペルダメージ
    392
    命中
    290
    Attack Time
    1.995
    経験値
    15,383
    Ailment Threshold
    48,250
    Chill
    153
    Shock
    153
    Brittle
    863
    Scorch
    153
    Sap
    422
    DoLiterallyNothing
    EGHeistRobotCrucibleAwaken
    Triggerable, Spell
    キャストタイム: 2 秒
    クールダウン時間: 8 秒
    EGHeistRobotCrucibleAlert
    Triggerable, Spell
    キャストタイム: 1 秒
    EGHeistRobotCrucibleActivationWave
    Triggerable, Spell
    キャストタイム: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state =
    	"
    		patrolling;
    		do_a_little_spin;
    	"
    
    	on_change_state_do_a_little_spin =
    	"
    		TurnToOverTime( GetOrientation() + 180, 0.8f );
    		PlayAnimationType( Pant, 1.0f );
    	"
    }
    
    Stats 
    {
    	uses_no_mana = 1
    	untargetable_by_monster_ai = 1
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	base_maximum_life = 1
    	base_maximum_mana = 10000
    	item_drop_slots = 0
    	set_cannot_die = 1
    	is_hidden_monster = 1
    	cannot_be_knocked_back = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Robot/LightBot/MapLightBot"] = {
        name = "Oscillotron",
        life = 7.5,
        energyShield = 1,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "EGHeistRobotCrucibleAwaken",
            "EGHeistRobotCrucibleAlert",
            "EGHeistRobotCrucibleActivationWave",
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotCrucibleAwaken"] = {
        name = "EGHeistRobotCrucibleAwaken",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotCrucibleAlert"] = {
        name = "EGHeistRobotCrucibleAlert",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotCrucibleActivationWave"] = {
        name = "EGHeistRobotCrucibleActivationWave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • cannot be taunted [1]
    IdCannotBeTaunted
    FamilyTauntImmunity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be taunted Min: 1 Max: 1 Global
  • ノックバックを受けることがない
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [-69]
    IdStanceHeistRobotCrucibleWalk_
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -69 Max: -69 Global
  • Craft Tagsspeed
    IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Edit

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