หุ่นคลื่นกระแสไฟฟ้า
หุ่นกล
cannot be taunted [1]
ไม่ถูก ผลักออกไป
stance movement speed +% final [-69]
ไม่ถูก ผลักออกไป
stance movement speed +% final [-69]
Oscillotron
Spectre | N |
---|---|
Tags | construct, fast_movement, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str |
Packs |
พลังชีวิต
750%
Energy Shield From Life
100%
Ailment Threshold
750%
ค่าต้านทาน
75 0 0 0
Damage
105%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
137%
Type
HeistRobotCrucibleElite
Metadata
RobotCrucibleElite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
48,250
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
392
ความเสียหายเวท
392
ความแม่นยำ
290
Attack Time
1.995
ค่าประสบการณ์
15,383
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
EGHeistRobotCrucibleAwaken
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 8 วินาที
EGHeistRobotCrucibleAlert
Triggerable, Spell
เวลาร่าย: 1 วินาที
EGHeistRobotCrucibleActivationWave
Triggerable, Spell
เวลาร่าย: 1 วินาที
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" Actor { on_animation_end_Pant = "PlayAnimationType( Idle, 1.0f, 0, 0.0f );" } StateMachine { define_shared_state = " ping_epk; do_a_little_spin; " on_change_state_do_a_little_spin = " TurnToOverTime( GetOrientation() + 180, 0.8f ); PlayAnimationType( Pant, 1.0f ); " } Life { corpse_sink_time_ms = 6000 corpse_sink_delay_ms = 15000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" StateMachine { on_state_ping_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/buildup.epk );" on_state_ping_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/buildup.epk );" } Render { allow_attached_arrows = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/player_hit_audio.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/crucible/pulse_buff.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotCrucibleElite"] = { name = "Oscillotron", life = 7.5, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "EGHeistRobotCrucibleAwaken", "EGHeistRobotCrucibleAlert", "EGHeistRobotCrucibleActivationWave", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAwaken"] = { name = "EGHeistRobotCrucibleAwaken", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAlert"] = { name = "EGHeistRobotCrucibleAlert", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleActivationWave"] = { name = "EGHeistRobotCrucibleActivationWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHeistRobotCrucibleWalk_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
หุ่นกระแสไฟฟ้า
หุ่นกล
cannot be taunted [1]
ไม่ถูก ผลักออกไป
stance movement speed +% final [-69]
ไม่ถูก ผลักออกไป
stance movement speed +% final [-69]
Oscillotron
Spectre | N |
---|---|
Tags | construct, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str, very_fast_movement |
พลังชีวิต
750%
Energy Shield From Life
100%
Ailment Threshold
750%
ค่าต้านทาน
75 0 0 0
Damage
105%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
60%
Type
HeistRoboMapLightBot
Metadata
MapLightBot
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
48,250
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
392
ความเสียหายเวท
392
ความแม่นยำ
290
Attack Time
1.995
ค่าประสบการณ์
15,383
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
EGHeistRobotCrucibleAwaken
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 8 วินาที
EGHeistRobotCrucibleAlert
Triggerable, Spell
เวลาร่าย: 1 วินาที
EGHeistRobotCrucibleActivationWave
Triggerable, Spell
เวลาร่าย: 1 วินาที
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = " patrolling; do_a_little_spin; " on_change_state_do_a_little_spin = " TurnToOverTime( GetOrientation() + 180, 0.8f ); PlayAnimationType( Pant, 1.0f ); " } Stats { uses_no_mana = 1 untargetable_by_monster_ai = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 base_maximum_life = 1 base_maximum_mana = 10000 item_drop_slots = 0 set_cannot_die = 1 is_hidden_monster = 1 cannot_be_knocked_back = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/LightBot/MapLightBot"] = { name = "Oscillotron", life = 7.5, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "EGHeistRobotCrucibleAwaken", "EGHeistRobotCrucibleAlert", "EGHeistRobotCrucibleActivationWave", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAwaken"] = { name = "EGHeistRobotCrucibleAwaken", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleAlert"] = { name = "EGHeistRobotCrucibleAlert", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotCrucibleActivationWave"] = { name = "EGHeistRobotCrucibleActivationWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHeistRobotCrucibleWalk_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.