오실로트론
구조물cannot be taunted [1]
밀려날 수 없음
밀려날 수 없음
stance movement speed +% final [-69]
Oscillotron
| Spectre | |
|---|---|
| Tags | construct, fast_movement, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str |
| Packs |
생명력
750%
Energy Shield From Life
100%
Ailment Threshold
750%
저항
Damage
105%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
경험치
150%
Model Size
137%
Type
HeistRobotCrucibleElite
Metadata
RobotCrucibleElite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
48,250
방어도
28,790
회피
4,739
에너지 보호막
45,953
Damage
392
주문 피해
392
정확도
580
Attack Time
1.995
경험치
15,383
Minion Life
10,466
Minion Energy Shield
9,968
Minion Damage
313
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
EGHeistRobotCrucibleAwaken
Triggerable, Spell
시전 속도: 2 초
재사용 대기시간: 8 초
EGHeistRobotCrucibleAlert
Triggerable, Spell
시전 속도: 1 초
EGHeistRobotCrucibleActivationWave
Triggerable, Spell
시전 속도: 1 초
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
Actor
{
on_animation_end_Pant = "PlayAnimationType( Idle, 1.0f, 0, 0.0f );"
}
StateMachine
{
define_shared_state =
"
ping_epk;
do_a_little_spin;
"
on_change_state_do_a_little_spin =
"
TurnToOverTime( GetOrientation() + 180, 0.8f );
PlayAnimationType( Pant, 1.0f );
"
}
Life
{
corpse_sink_time_ms = 6000
corpse_sink_delay_ms = 15000
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Robot/RobotCrucibleElite"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Oscillotron",
life = 7.5,
energyShield = 1,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 10,
accuracy = 1,
skillList = {
"EGHeistRobotCrucibleAwaken",
"EGHeistRobotCrucibleAlert",
"EGHeistRobotCrucibleActivationWave",
"DoLiterallyNothing",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleAwaken"] = {
name = "EGHeistRobotCrucibleAwaken",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleAlert"] = {
name = "EGHeistRobotCrucibleAlert",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleActivationWave"] = {
name = "EGHeistRobotCrucibleActivationWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "DoLiterallyNothing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
cannot be taunted [1]
| Family | TauntImmunity |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats |
밀려날 수 없음
| Family | CannotBeKnockedBack |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
stance movement speed +% final [-69]
| Family | Stance |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 속도 |
| Family | Nothing |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| key | val |
|---|---|
| StateMachine.define_shared_state = | , |
| StateMachine." | , , , , , |
| StateMachine.is_robot | 1; |
| StateMachine.bot_buff | 1; |
| StateMachine.ping_epk; | |
| StateMachine.do_a_little_spin; | |
| StateMachine.on_change_state_do_a_little_spin = | |
| StateMachine.TurnToOverTime( GetOrientation() + 180, 0.8f ); | |
| StateMachine.PlayAnimationType( Pant, 1.0f ); | |
| Actor.on_animation_end_Pant | PlayAnimationType( Idle, 1.0f, 0, 0.0f ); |
| Life.corpse_sink_time_ms | 6000 |
| Life.corpse_sink_delay_ms | 15000 |
오실로트론
구조물cannot be taunted [1]
밀려날 수 없음
밀려날 수 없음
stance movement speed +% final [-69]
Oscillotron
| Spectre | |
|---|---|
| Area | 요새 |
| Tags | construct, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str, very_fast_movement |
생명력
750%
Energy Shield From Life
100%
Ailment Threshold
750%
저항
Damage
105%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
경험치
150%
Model Size
60%
Type
HeistRoboMapLightBot
Metadata
MapLightBot
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
84
생명력
264,713
방어도
99,834
회피
8,120
에너지 보호막
121,988
Damage
1,001
주문 피해
1,001
정확도
1,076
Attack Time
1.995
경험치
19,875
Minion Life
50,029
Minion Energy Shield
23,055
Minion Damage
849
Ailment Threshold
264,713
Chill
837
Shock
837
Brittle
4,735
Scorch
837
Sap
2,313
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
EGHeistRobotCrucibleAwaken
Triggerable, Spell
시전 속도: 2 초
재사용 대기시간: 8 초
EGHeistRobotCrucibleAlert
Triggerable, Spell
시전 속도: 1 초
EGHeistRobotCrucibleActivationWave
Triggerable, Spell
시전 속도: 1 초
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state =
"
patrolling;
do_a_little_spin;
"
on_change_state_do_a_little_spin =
"
TurnToOverTime( GetOrientation() + 180, 0.8f );
PlayAnimationType( Pant, 1.0f );
"
}
Stats
{
uses_no_mana = 1
untargetable_by_monster_ai = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
base_maximum_life = 1
base_maximum_mana = 10000
item_drop_slots = 0
set_cannot_die = 1
is_hidden_monster = 1
cannot_be_knocked_back = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Robot/LightBot/MapLightBot"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Oscillotron",
life = 7.5,
energyShield = 1,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 10,
accuracy = 1,
skillList = {
"EGHeistRobotCrucibleAwaken",
"EGHeistRobotCrucibleAlert",
"EGHeistRobotCrucibleActivationWave",
"DoLiterallyNothing",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleAwaken"] = {
name = "EGHeistRobotCrucibleAwaken",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleAlert"] = {
name = "EGHeistRobotCrucibleAlert",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHeistRobotCrucibleActivationWave"] = {
name = "EGHeistRobotCrucibleActivationWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "DoLiterallyNothing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
cannot be taunted [1]
| Family | TauntImmunity |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats |
밀려날 수 없음
| Family | CannotBeKnockedBack |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
stance movement speed +% final [-69]
| Family | Stance |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 속도 |
| Family | Nothing |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| key | val |
|---|---|
| Stats.item_drop_slots | 1, 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200, 10000 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.uses_no_mana | 1 |
| Stats.untargetable_by_monster_ai | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.immune_to_curses | 1 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.base_maximum_life | 1 |
| Stats.cannot_die | 1 |
| Stats.is_hidden_monster | 1 |
| Stats.cannot_be_knocked_back | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
| StateMachine.define_shared_state = | |
| StateMachine." | , , , |
| StateMachine.patrolling; | |
| StateMachine.do_a_little_spin; | |
| StateMachine.on_change_state_do_a_little_spin = | |
| StateMachine.TurnToOverTime( GetOrientation() + 180, 0.8f ); | |
| StateMachine.PlayAnimationType( Pant, 1.0f ); |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















