憎恨夢魘派蒂
惡魔
地區: 巨獸之腹:第 2 層
cannot be taunted when taunted ms [0]
減少 65% 能量護盾充能率
monster penalty against minions damage +% final vs player minions [-20]
monster no drops or experience [1]
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
減少 65% 能量護盾充能率
monster penalty against minions damage +% final vs player minions [-20]
monster no drops or experience [1]
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Piety, the Abomination
幽魂 | N |
---|---|
地區 | 巨獸之腹:第 2 層 |
標籤 | 法術, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
生命
1600%
生命轉為護盾
100%
異常狀態臨界值
1600%
抗性
40 40 40 25
傷害
320%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.8 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
PietyBeastBoss
Metadata
PietyBeastBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
39
生命
14,480
護甲
2,571
閃避
1,528
能量護盾
905
傷害
255
法術傷害
255
命中
88
攻擊間隔
1.8
經驗值
6,454
異常狀態臨界值
14,480
冰緩
46
感電
46
易碎
259
焦灼
46
殘喘
126
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 204–306
暴擊率: 5%
攻擊間隔: 1.8 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightning
法術
施放時間: 1 秒
冷卻時間: 8 秒
造成 65.24 至 97.86 閃電傷害
+6 秒基礎持續時間
base is projectile [1]
is area damage [1]
+6 秒基礎持續時間
base is projectile [1]
is area damage [1]
PietyCorruptedLightningBeam
法術
施放時間: 11.2 秒
冷卻時間: 21 秒
造成 271.8 至 407.7 物理傷害
造成 271.8 至 407.7 閃電傷害
每秒造成 46.7 基礎物理傷害
corrupted blood cleave stacks to add [3]
monster penalty against minions damage +% final vs player minions [-55]
造成 271.8 至 407.7 閃電傷害
每秒造成 46.7 基礎物理傷害
corrupted blood cleave stacks to add [3]
monster penalty against minions damage +% final vs player minions [-55]
PietyActivateEyeSpawner
冷卻時間: 5 秒
PietyActivateEyeSpawner2
冷卻時間: 5 秒
PietyReverseCleave
攻擊, 範圍, 近戰, DoT
派蒂反向劈砍
基本傷害: 204–306
暴擊率: 5%
攻擊間隔: 1.8 秒
冷卻時間: 3 秒
每秒造成 46.7 基礎物理傷害
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/piety/untransform_effect/untransform_piety.ao" } Transitionable { } NPC { marker_enabled = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true } Life { on_spawned_dead = "HideAllMeshSegments();" } Transitionable { on_transition = "PlayAnimation( speech_audio10 ); PlayTextAudio( PietyCorruptIntro1 , Metadata/NPC/Piety, 0);" create_untransitioned = "PlayAnimation( idle_pre_audio10 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/PietyBeastBoss"] = { name = "Piety, the Abomination", life = 16, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.2, damageSpread = 0.2, attackTime = 1.8, attackRange = 16, accuracy = 1, skillList = { "Melee", "PietyCorruptedBallLightning", "PietyCorruptedLightningBeam", "PietyActivateEyeSpawner", "PietyActivateEyeSpawner2", "PietyReverseCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyCorruptedBallLightning"] = { name = "PietyCorruptedBallLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {1, 1.5, 6000, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, }, [2] = {1, 1.5, 6000, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyCorruptedLightningBeam"] = { name = "PietyCorruptedLightningBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 11.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_physical_damage_to_deal_per_minute", "corrupted_blood_cleave_stacks_to_add", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 1.5, 1, 1.5, 2800, 3, -55, levelRequirement = 39, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5443, 3, -45, levelRequirement = 56, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 17136, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyActivateEyeSpawner"] = { name = "PietyActivateEyeSpawner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyActivateEyeSpawner2"] = { name = "PietyActivateEyeSpawner2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyReverseCleave"] = { name = "Piety Reverse Cleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "corrupted_blood_cleave_stacks_to_add", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1}, cost = { }, }, [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1}, cost = { }, }, [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1}, cost = { }, }, [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1}, cost = { }, }, [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1}, cost = { }, }, [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, }, [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, }, }
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
減少 65% 能量護盾充能率
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Piety, the Abomination
惡魔
cannot be taunted when taunted ms [0]
減少 65% 能量護盾充能率
monster penalty against minions damage +% final vs player minions [-20]
monster no drops or experience [1]
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
減少 65% 能量護盾充能率
monster penalty against minions damage +% final vs player minions [-20]
monster no drops or experience [1]
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
標籤 | 法術, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
生命
1600%
生命轉為護盾
100%
異常狀態臨界值
1600%
抗性
40 40 40 25
傷害
320%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.8 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
PietyBeastBoss
Metadata
PietyBeastBossGauntlet
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
102,934
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
1,195
法術傷害
1,195
命中
290
攻擊間隔
1.8
經驗值
20,510
異常狀態臨界值
102,934
冰緩
325
感電
325
易碎
1,841
焦灼
325
殘喘
899
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 956–1434
暴擊率: 5%
攻擊間隔: 1.8 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightning
法術
施放時間: 1 秒
冷卻時間: 8 秒
造成 254.1 至 381.1 閃電傷害
+6 秒基礎持續時間
base is projectile [1]
is area damage [1]
+6 秒基礎持續時間
base is projectile [1]
is area damage [1]
PietyCorruptedLightningBeam
法術
施放時間: 11.2 秒
冷卻時間: 21 秒
造成 801.2 至 1202 物理傷害
造成 1002 至 1502 閃電傷害
每秒造成 102.4 基礎物理傷害
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
造成 1002 至 1502 閃電傷害
每秒造成 102.4 基礎物理傷害
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
PietyActivateEyeSpawner
冷卻時間: 5 秒
PietyActivateEyeSpawner2
冷卻時間: 5 秒
PietyReverseCleave
攻擊, 範圍, 近戰, DoT
派蒂反向劈砍
基本傷害: 956–1434
暴擊率: 5%
攻擊間隔: 1.8 秒
冷卻時間: 3 秒
每秒造成 102.4 基礎物理傷害
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
SOPietyGauntletBloodOrb
可觸發, 法術
施放時間: 2.666 秒
spell maximum action distance +% [-50]
GSPietyGauntletBloodOrbExplosion
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 629.1 至 943.6 物理傷害
is area damage [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/PietyBeastBossGauntlet"] = { name = "Piety, the Abomination", life = 16, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.2, damageSpread = 0.2, attackTime = 1.8, attackRange = 16, accuracy = 1, skillList = { "Melee", "PietyCorruptedBallLightning", "PietyCorruptedLightningBeam", "PietyActivateEyeSpawner", "PietyActivateEyeSpawner2", "PietyReverseCleave", "GSPietyGauntletBloodOrbExplosion", "SOPietyGauntletBloodOrb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyCorruptedBallLightning"] = { name = "PietyCorruptedBallLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {1, 1.5, 6000, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, }, [2] = {1, 1.5, 6000, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyCorruptedLightningBeam"] = { name = "PietyCorruptedLightningBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 11.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_physical_damage_to_deal_per_minute", "corrupted_blood_cleave_stacks_to_add", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 1.5, 1, 1.5, 2800, 3, -55, levelRequirement = 39, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5443, 3, -45, levelRequirement = 56, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 17136, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyActivateEyeSpawner"] = { name = "PietyActivateEyeSpawner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyActivateEyeSpawner2"] = { name = "PietyActivateEyeSpawner2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyReverseCleave"] = { name = "Piety Reverse Cleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "corrupted_blood_cleave_stacks_to_add", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1}, cost = { }, }, [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1}, cost = { }, }, [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1}, cost = { }, }, [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1}, cost = { }, }, [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1}, cost = { }, }, [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, }, [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPietyGauntletBloodOrbExplosion"] = { name = "GSPietyGauntletBloodOrbExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOPietyGauntletBloodOrb"] = { name = "SOPietyGauntletBloodOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.666, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
減少 65% 能量護盾充能率
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |