憎恨夢魘派蒂
惡魔地區: 巨獸之腹:第 2 層
cannot be taunted when taunted ms [0]
減少 65% 能量護盾充能率
monster penalty against minions damage +% final vs player minions [-20]
monster no drops or experience [1]
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
減少 65% 能量護盾充能率
monster penalty against minions damage +% final vs player minions [-20]
monster no drops or experience [1]
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Piety, the Abomination
| 幽魂 | N |
|---|---|
| 地區 | 巨獸之腹:第 2 層 |
| 標籤 | 法術, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
生命
1600%
生命轉為護盾
100%
異常狀態臨界值
1600%
抗性
傷害
320%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.8 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
PietyBeastBoss
Metadata
PietyBeastBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
39
生命
0
護甲值
2,571
閃避值
1,528
能量護盾
14,480
傷害
255
法術傷害
255
命中
176
攻擊間隔
1.8
經驗值
6,454
召喚物生命
0
Minion Energy Shield
4,144
召喚物傷害
192
異常狀態臨界值
14,480
冰緩
46
感電
46
易碎
259
焦灼
46
殘喘
126
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 204–306
暴擊率: 5%
攻擊間隔: 1.8 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightning
法術
施放時間: 1 秒
冷卻時間: 8 秒
造成 65.24 至 97.86 閃電傷害
+6 秒基礎持續時間
base is projectile [1]
is area damage [1]
PietyCorruptedLightningBeam
法術
施放時間: 11.2 秒
冷卻時間: 21 秒
造成 271.8 至 407.7 物理傷害
造成 271.8 至 407.7 閃電傷害
每秒造成 46.7 基礎物理傷害
corrupted blood cleave stacks to add [3]
monster penalty against minions damage +% final vs player minions [-55]
PietyActivateEyeSpawner
冷卻時間: 5 秒
PietyActivateEyeSpawner2
冷卻時間: 5 秒
PietyReverseCleave
攻擊, 範圍, 近戰, DoT
派蒂反向劈砍
基本傷害: 204–306
暴擊率: 5%
攻擊間隔: 1.8 秒
冷卻時間: 3 秒
每秒造成 46.7 基礎物理傷害
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Animated
{
animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/piety/untransform_effect/untransform_piety.ao"
}
Transitionable
{
}
NPC
{
marker_enabled = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
has_light = true
}
Life
{
on_spawned_dead = "HideAllMeshSegments();"
}
Transitionable
{
on_transition = "PlayAnimation( speech_audio10 ); PlayTextAudio( PietyCorruptIntro1 , Metadata/NPC/Piety, 0);"
create_untransitioned = "PlayAnimation( idle_pre_audio10 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastBoss"] = {
name = "Piety, the Abomination",
life = 16,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 3.2,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 16,
accuracy = 1,
skillList = {
"Melee",
"PietyCorruptedBallLightning",
"PietyCorruptedLightningBeam",
"PietyActivateEyeSpawner",
"PietyActivateEyeSpawner2",
"PietyReverseCleave",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedBallLightning"] = {
name = "PietyCorruptedBallLightning",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {1, 1.5, 6000, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
[2] = {1, 1.5, 6000, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedLightningBeam"] = {
name = "PietyCorruptedLightningBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 11.2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_physical_damage_to_deal_per_minute",
"corrupted_blood_cleave_stacks_to_add",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 1.5, 1, 1.5, 2800, 3, -55, levelRequirement = 39, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5443, 3, -45, levelRequirement = 56, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 17136, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner"] = {
name = "PietyActivateEyeSpawner",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner2"] = {
name = "PietyActivateEyeSpawner2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyReverseCleave"] = {
name = "Piety Reverse Cleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"corrupted_blood_cleave_stacks_to_add",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1}, cost = { }, },
[2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1}, cost = { }, },
[5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1}, cost = { }, },
[6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1}, cost = { }, },
[7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1}, cost = { }, },
[8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1}, cost = { }, },
[9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1}, cost = { }, },
[10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1}, cost = { }, },
[11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1}, cost = { }, },
[12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1}, cost = { }, },
[13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1}, cost = { }, },
[14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1}, cost = { }, },
[15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1}, cost = { }, },
[16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1}, cost = { }, },
[18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1}, cost = { }, },
[19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, },
[22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
[24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, },
[26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, },
[29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
[30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, },
[32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, },
[33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, },
[34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
[35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, },
[36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, },
},
}
cannot be taunted when taunted ms [0]
| Family | TauntImmunityDuration |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
減少 65% 能量護盾充能率
| Family | EnergyShieldRegeneration |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防禦 能量護盾 |
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 傷害 |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | ImmuneToKnockback |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
憎恨夢魘派蒂
惡魔cannot be taunted when taunted ms [0]
減少 65% 能量護盾充能率
monster penalty against minions damage +% final vs player minions [-20]
monster no drops or experience [1]
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
減少 65% 能量護盾充能率
monster penalty against minions damage +% final vs player minions [-20]
monster no drops or experience [1]
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Piety, the Abomination
| 幽魂 | N |
|---|---|
| 標籤 | 法術, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
生命
1600%
生命轉為護盾
100%
異常狀態臨界值
1600%
抗性
傷害
320%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.8 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
PietyBeastBoss
Metadata
PietyBeastBossStandalone_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
0
護甲值
28,790
閃避值
4,739
能量護盾
98,032
傷害
1,195
法術傷害
1,195
命中
580
攻擊間隔
1.8
經驗值
20,510
召喚物生命
0
Minion Energy Shield
21,264
召喚物傷害
955
異常狀態臨界值
102,934
冰緩
325
感電
325
易碎
1,841
焦灼
325
殘喘
899
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 956–1434
暴擊率: 5%
攻擊間隔: 1.8 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightning
法術
施放時間: 1 秒
冷卻時間: 8 秒
造成 405.1 至 607.7 閃電傷害
+6 秒基礎持續時間
base is projectile [1]
is area damage [1]
PietyCorruptedLightningBeam
法術
施放時間: 11.2 秒
冷卻時間: 21 秒
造成 1278 至 1916 物理傷害
造成 1597 至 2395 閃電傷害
每秒造成 102.4 基礎物理傷害
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
PietyActivateEyeSpawner
冷卻時間: 5 秒
PietyActivateEyeSpawner2
冷卻時間: 5 秒
PietyReverseCleave
攻擊, 範圍, 近戰, DoT
派蒂反向劈砍
基本傷害: 956–1434
暴擊率: 5%
攻擊間隔: 1.8 秒
冷卻時間: 3 秒
每秒造成 102.4 基礎物理傷害
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastBossStandalone_"] = {
name = "Piety, the Abomination",
life = 16,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 3.2,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 16,
accuracy = 1,
skillList = {
"Melee",
"PietyCorruptedBallLightning",
"PietyCorruptedLightningBeam",
"PietyActivateEyeSpawner",
"PietyActivateEyeSpawner2",
"PietyReverseCleave",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedBallLightning"] = {
name = "PietyCorruptedBallLightning",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {1, 1.5, 6000, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
[2] = {1, 1.5, 6000, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedLightningBeam"] = {
name = "PietyCorruptedLightningBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 11.2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_physical_damage_to_deal_per_minute",
"corrupted_blood_cleave_stacks_to_add",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 1.5, 1, 1.5, 2800, 3, -55, levelRequirement = 39, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5443, 3, -45, levelRequirement = 56, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 17136, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner"] = {
name = "PietyActivateEyeSpawner",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner2"] = {
name = "PietyActivateEyeSpawner2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyReverseCleave"] = {
name = "Piety Reverse Cleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"corrupted_blood_cleave_stacks_to_add",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1}, cost = { }, },
[2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1}, cost = { }, },
[5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1}, cost = { }, },
[6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1}, cost = { }, },
[7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1}, cost = { }, },
[8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1}, cost = { }, },
[9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1}, cost = { }, },
[10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1}, cost = { }, },
[11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1}, cost = { }, },
[12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1}, cost = { }, },
[13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1}, cost = { }, },
[14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1}, cost = { }, },
[15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1}, cost = { }, },
[16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1}, cost = { }, },
[18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1}, cost = { }, },
[19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, },
[22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
[24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, },
[26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, },
[29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
[30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, },
[32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, },
[33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, },
[34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
[35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, },
[36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, },
},
}
cannot be taunted when taunted ms [0]
| Family | TauntImmunityDuration |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
減少 65% 能量護盾充能率
| Family | EnergyShieldRegeneration |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防禦 能量護盾 |
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 傷害 |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | ImmuneToKnockback |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
憎恨夢魘派蒂
惡魔cannot be taunted when taunted ms [0]
減少 65% 能量護盾充能率
monster penalty against minions damage +% final vs player minions [-20]
monster no drops or experience [1]
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
減少 65% 能量護盾充能率
monster penalty against minions damage +% final vs player minions [-20]
monster no drops or experience [1]
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Piety, the Abomination
| 幽魂 | N |
|---|---|
| 標籤 | 法術, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
生命
1600%
生命轉為護盾
100%
異常狀態臨界值
1600%
抗性
傷害
320%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.8 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
PietyBeastBoss
Metadata
PietyBeastBossGauntlet
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
0
護甲值
28,790
閃避值
4,739
能量護盾
98,032
傷害
1,195
法術傷害
1,195
命中
580
攻擊間隔
1.8
經驗值
20,510
召喚物生命
0
Minion Energy Shield
21,264
召喚物傷害
955
異常狀態臨界值
102,934
冰緩
325
感電
325
易碎
1,841
焦灼
325
殘喘
899
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 956–1434
暴擊率: 5%
攻擊間隔: 1.8 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightning
法術
施放時間: 1 秒
冷卻時間: 8 秒
造成 405.1 至 607.7 閃電傷害
+6 秒基礎持續時間
base is projectile [1]
is area damage [1]
PietyCorruptedLightningBeam
法術
施放時間: 11.2 秒
冷卻時間: 21 秒
造成 1278 至 1916 物理傷害
造成 1597 至 2395 閃電傷害
每秒造成 102.4 基礎物理傷害
corrupted blood cleave stacks to add [4]
monster penalty against minions damage +% final vs player minions [-40]
PietyActivateEyeSpawner
冷卻時間: 5 秒
PietyActivateEyeSpawner2
冷卻時間: 5 秒
PietyReverseCleave
攻擊, 範圍, 近戰, DoT
派蒂反向劈砍
基本傷害: 956–1434
暴擊率: 5%
攻擊間隔: 1.8 秒
冷卻時間: 3 秒
每秒造成 102.4 基礎物理傷害
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
SOPietyGauntletBloodOrb
可觸發, 法術
施放時間: 2.666 秒
spell maximum action distance +% [-50]
GSPietyGauntletBloodOrbExplosion
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1003 至 1505 物理傷害
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastBossGauntlet"] = {
name = "Piety, the Abomination",
life = 16,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 3.2,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 16,
accuracy = 1,
skillList = {
"Melee",
"PietyCorruptedBallLightning",
"PietyCorruptedLightningBeam",
"PietyActivateEyeSpawner",
"PietyActivateEyeSpawner2",
"PietyReverseCleave",
"GSPietyGauntletBloodOrbExplosion",
"SOPietyGauntletBloodOrb",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedBallLightning"] = {
name = "PietyCorruptedBallLightning",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {1, 1.5, 6000, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
[2] = {1, 1.5, 6000, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedLightningBeam"] = {
name = "PietyCorruptedLightningBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 11.2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_physical_damage_to_deal_per_minute",
"corrupted_blood_cleave_stacks_to_add",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 1.5, 1, 1.5, 2800, 3, -55, levelRequirement = 39, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5443, 3, -45, levelRequirement = 56, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 17136, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner"] = {
name = "PietyActivateEyeSpawner",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner2"] = {
name = "PietyActivateEyeSpawner2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PietyReverseCleave"] = {
name = "Piety Reverse Cleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"corrupted_blood_cleave_stacks_to_add",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1}, cost = { }, },
[2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1}, cost = { }, },
[5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1}, cost = { }, },
[6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1}, cost = { }, },
[7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1}, cost = { }, },
[8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1}, cost = { }, },
[9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1}, cost = { }, },
[10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1}, cost = { }, },
[11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1}, cost = { }, },
[12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1}, cost = { }, },
[13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1}, cost = { }, },
[14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1}, cost = { }, },
[15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1}, cost = { }, },
[16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1}, cost = { }, },
[18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1}, cost = { }, },
[19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, },
[22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
[24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, },
[26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, },
[29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
[30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, },
[32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, },
[33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, },
[34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
[35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, },
[36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSPietyGauntletBloodOrbExplosion"] = {
name = "GSPietyGauntletBloodOrbExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOPietyGauntletBloodOrb"] = {
name = "SOPietyGauntletBloodOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.666,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
cannot be taunted when taunted ms [0]
| Family | TauntImmunityDuration |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
減少 65% 能量護盾充能率
| Family | EnergyShieldRegeneration |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防禦 能量護盾 |
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 傷害 |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | ImmuneToKnockback |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.