MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Piedad, la Abominación
Demonio
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
cannot be taunted when taunted ms [0]
Velocidad de Recarga de Escudo de Energía reducida un 65%
monster penalty against minions damage +% final vs player minions [-20]
monster no drops or experience [1]
No puede ser empujado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Piety, the Abomination
Spectre
AreaLa barriga de la bestia nivel 2
TagsLanzador de hechizos, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Vida
1600%
Energy Shield From Life
100%
Ailment Threshold
1600%
Resistencia
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
320%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 16
Attack Time
1.8 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
PietyBeastBoss
Metadata
PietyBeastBoss
Nivel
39
Vida
14,480
Armadura
2,571
Evasión
1,528
Escudo de energía
14,480
Damage
255
Daño de hechizos
255
Precisión
176
Attack Time
1.8
Experiencia
6,454
Minion Life
4,144
Minion Energy Shield
4,144
Minion Damage
192
Ailment Threshold
14,480
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
Phys Convert Ele
95%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 204306
Probabilidad de golpe crítico: 5%
Attack Time: 1.8 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
PietyCorruptedBallLightning
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
La duración base es de 6 segundos
base is projectile [1]
is area damage [1]
spell maximum base lightning damage [97.86]
spell minimum base lightning damage [65.24]
PietyCorruptedLightningBeam
Spell
Tiempo de lanzamiento: 11.2 seg
Tiempo de recarga: 21 seg
base physical damage to deal per minute [2800]
corrupted blood cleave stacks to add [3]
monster penalty against minions damage +% final vs player minions [-55]
spell maximum base lightning damage [407.7]
spell maximum base physical damage [407.7]
spell minimum base lightning damage [271.8]
spell minimum base physical damage [271.8]
PietyActivateEyeSpawner
Tiempo de recarga: 5 seg
PietyActivateEyeSpawner2
Tiempo de recarga: 5 seg
PietyReverseCleave
Attack, Area, Melee, DamageOverTime
Hendidura revertida de Piedad
Base Damage: 204306
Probabilidad de golpe crítico: 5%
Attack Time: 1.8 seg
Tiempo de recarga: 3 seg
active skill area of effect radius +% final [-40]
base physical damage to deal per minute [2800]
corrupted blood cleave stacks to add [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/piety/untransform_effect/untransform_piety.ao"
}

Transitionable
{
}

NPC
{
	marker_enabled = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBeastBoss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Piety, the Abomination",
    life = 16,
    energyShield = 1,
    damage = 3.2,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "PietyCorruptedBallLightning",
        "PietyCorruptedLightningBeam",
        "PietyActivateEyeSpawner",
        "PietyActivateEyeSpawner2",
        "PietyReverseCleave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedBallLightning"] = {
    name = "PietyCorruptedBallLightning",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {1, 1.5, 6000, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
        [2] = {1, 1.5, 6000, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyCorruptedLightningBeam"] = {
    name = "PietyCorruptedLightningBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 11.2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_physical_damage_to_deal_per_minute",
        "corrupted_blood_cleave_stacks_to_add",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, 1.5, 1, 1.5, 2800, 3, -55, levelRequirement = 39, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5443, 3, -45, levelRequirement = 56, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 17136, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner"] = {
    name = "PietyActivateEyeSpawner",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyActivateEyeSpawner2"] = {
    name = "PietyActivateEyeSpawner2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyReverseCleave"] = {
    name = "Piety Reverse Cleave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.DamageOverTime] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "corrupted_blood_cleave_stacks_to_add",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
        [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1},  cost = { }, },
        [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
        [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
        [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
        [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
        [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
        [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
        [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
        [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
        [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1},  cost = { }, },
        [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1},  cost = { }, },
        [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
        [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
        [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
        [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
        [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
        [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
        [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
        [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
        [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
        [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
        [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
        [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
        [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
        [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
        [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
        [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
        [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
        [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
        [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
        [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
        [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
        [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1},  cost = { }, },
        [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1},  cost = { }, },
    },
}
cannot be taunted when taunted ms [0]
FamilyTauntImmunityDuration
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • cannot be taunted when taunted ms 0 0 Global
  • Velocidad de Recarga de Escudo de Energía reducida un 65%
    FamilyEnergyShieldRegeneration
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft TagsDefensas Escudo de energía
    monster penalty against minions damage +% final vs player minions [-20]
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -20 -20 Global
  • Craft TagsDaño
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — Valor fijo
  • No puede ser empujado
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor fijo
  • cant possess this 1 1 Global — Valor fijo
  • cannot be afflicted 1 1 Global — Valor fijo
  • monster no talismans 1 1 Global — Valor fijo
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Valor fijo
  • cannot be tagged by sentinel 1 1 Global
  • Piedad, la Abominación
    Demonio
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    cannot be taunted when taunted ms [0]
    Velocidad de Recarga de Escudo de Energía reducida un 65%
    monster penalty against minions damage +% final vs player minions [-20]
    monster no drops or experience [1]
    No puede ser empujado
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Piety, the Abomination
    Spectre
    TagsLanzador de hechizos, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
    Vida
    1600%
    Energy Shield From Life
    100%
    Ailment Threshold
    1600%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    320%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.8 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    PietyBeastBoss
    Metadata
    PietyBeastBossStandalone_
    Nivel
    68
    Vida
    102,934
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    98,032
    Damage
    1,195
    Daño de hechizos
    1,195
    Precisión
    580
    Attack Time
    1.8
    Experiencia
    20,510
    Minion Life
    22,327
    Minion Energy Shield
    21,264
    Minion Damage
    955
    Ailment Threshold
    102,934
    Chill
    325
    Shock
    325
    Brittle
    1,841
    Scorch
    325
    Sap
    899
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 9561434
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.8 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    PietyCorruptedBallLightning
    Spell
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 8 seg
    La duración base es de 6 segundos
    base is projectile [1]
    is area damage [1]
    spell maximum base lightning damage [607.7]
    spell minimum base lightning damage [405.1]
    PietyCorruptedLightningBeam
    Spell
    Tiempo de lanzamiento: 11.2 seg
    Tiempo de recarga: 21 seg
    base physical damage to deal per minute [6142]
    corrupted blood cleave stacks to add [4]
    monster penalty against minions damage +% final vs player minions [-40]
    spell maximum base lightning damage [2395]
    spell maximum base physical damage [1916]
    spell minimum base lightning damage [1597]
    spell minimum base physical damage [1278]
    PietyActivateEyeSpawner
    Tiempo de recarga: 5 seg
    PietyActivateEyeSpawner2
    Tiempo de recarga: 5 seg
    PietyReverseCleave
    Attack, Area, Melee, DamageOverTime
    Hendidura revertida de Piedad
    Base Damage: 9561434
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.8 seg
    Tiempo de recarga: 3 seg
    active skill area of effect radius +% final [-40]
    base physical damage to deal per minute [6142]
    corrupted blood cleave stacks to add [1]
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/PietyBeastBossStandalone_"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Piety, the Abomination",
        life = 16,
        energyShield = 1,
        damage = 3.2,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyCorruptedBallLightning",
            "PietyCorruptedLightningBeam",
            "PietyActivateEyeSpawner",
            "PietyActivateEyeSpawner2",
            "PietyReverseCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedBallLightning"] = {
        name = "PietyCorruptedBallLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, 1.5, 6000, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1, 1.5, 6000, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedLightningBeam"] = {
        name = "PietyCorruptedLightningBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {1, 1.5, 1, 1.5, 2800, 3, -55, levelRequirement = 39, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5443, 3, -45, levelRequirement = 56, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 17136, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner"] = {
        name = "PietyActivateEyeSpawner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner2"] = {
        name = "PietyActivateEyeSpawner2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyReverseCleave"] = {
        name = "Piety Reverse Cleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
            [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1},  cost = { }, },
            [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
            [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
            [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
            [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
            [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
            [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
            [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
            [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1},  cost = { }, },
            [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1},  cost = { }, },
            [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
            [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
            [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
            [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
            [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
            [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1},  cost = { }, },
            [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    cannot be taunted when taunted ms [0]
    FamilyTauntImmunityDuration
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms 0 0 Global
  • Velocidad de Recarga de Escudo de Energía reducida un 65%
    FamilyEnergyShieldRegeneration
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft TagsDefensas Escudo de energía
    monster penalty against minions damage +% final vs player minions [-20]
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -20 -20 Global
  • Craft TagsDaño
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — Valor fijo
  • No puede ser empujado
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor fijo
  • cant possess this 1 1 Global — Valor fijo
  • cannot be afflicted 1 1 Global — Valor fijo
  • monster no talismans 1 1 Global — Valor fijo
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Valor fijo
  • cannot be tagged by sentinel 1 1 Global
  • Piedad, la Abominación
    Demonio
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    cannot be taunted when taunted ms [0]
    Velocidad de Recarga de Escudo de Energía reducida un 65%
    monster penalty against minions damage +% final vs player minions [-20]
    monster no drops or experience [1]
    No puede ser empujado
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Piety, the Abomination
    Spectre
    TagsLanzador de hechizos, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
    Vida
    1600%
    Energy Shield From Life
    100%
    Ailment Threshold
    1600%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    320%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.8 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    PietyBeastBoss
    Metadata
    PietyBeastBossGauntlet
    Nivel
    68
    Vida
    102,934
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    98,032
    Damage
    1,195
    Daño de hechizos
    1,195
    Precisión
    580
    Attack Time
    1.8
    Experiencia
    20,510
    Minion Life
    22,327
    Minion Energy Shield
    21,264
    Minion Damage
    955
    Ailment Threshold
    102,934
    Chill
    325
    Shock
    325
    Brittle
    1,841
    Scorch
    325
    Sap
    899
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 9561434
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.8 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    PietyCorruptedBallLightning
    Spell
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 8 seg
    La duración base es de 6 segundos
    base is projectile [1]
    is area damage [1]
    spell maximum base lightning damage [607.7]
    spell minimum base lightning damage [405.1]
    PietyCorruptedLightningBeam
    Spell
    Tiempo de lanzamiento: 11.2 seg
    Tiempo de recarga: 21 seg
    base physical damage to deal per minute [6142]
    corrupted blood cleave stacks to add [4]
    monster penalty against minions damage +% final vs player minions [-40]
    spell maximum base lightning damage [2395]
    spell maximum base physical damage [1916]
    spell minimum base lightning damage [1597]
    spell minimum base physical damage [1278]
    PietyActivateEyeSpawner
    Tiempo de recarga: 5 seg
    PietyActivateEyeSpawner2
    Tiempo de recarga: 5 seg
    PietyReverseCleave
    Attack, Area, Melee, DamageOverTime
    Hendidura revertida de Piedad
    Base Damage: 9561434
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.8 seg
    Tiempo de recarga: 3 seg
    active skill area of effect radius +% final [-40]
    base physical damage to deal per minute [6142]
    corrupted blood cleave stacks to add [1]
    is area damage [1]
    SOPietyGauntletBloodOrb
    Triggerable, Spell
    Tiempo de lanzamiento: 2.666 seg
    spell maximum action distance +% [-50]
    GSPietyGauntletBloodOrbExplosion
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    is area damage [1]
    spell maximum base physical damage [1505]
    spell minimum base physical damage [1003]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/PietyBeastBossGauntlet"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Piety, the Abomination",
        life = 16,
        energyShield = 1,
        damage = 3.2,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyCorruptedBallLightning",
            "PietyCorruptedLightningBeam",
            "PietyActivateEyeSpawner",
            "PietyActivateEyeSpawner2",
            "PietyReverseCleave",
            "GSPietyGauntletBloodOrbExplosion",
            "SOPietyGauntletBloodOrb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedBallLightning"] = {
        name = "PietyCorruptedBallLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, 1.5, 6000, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1, 1.5, 6000, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedLightningBeam"] = {
        name = "PietyCorruptedLightningBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {1, 1.5, 1, 1.5, 2800, 3, -55, levelRequirement = 39, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5443, 3, -45, levelRequirement = 56, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 17136, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner"] = {
        name = "PietyActivateEyeSpawner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyActivateEyeSpawner2"] = {
        name = "PietyActivateEyeSpawner2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyReverseCleave"] = {
        name = "Piety Reverse Cleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
            [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1},  cost = { }, },
            [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
            [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
            [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
            [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
            [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
            [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
            [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
            [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1},  cost = { }, },
            [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1},  cost = { }, },
            [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
            [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
            [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
            [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
            [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
            [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1},  cost = { }, },
            [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPietyGauntletBloodOrbExplosion"] = {
        name = "GSPietyGauntletBloodOrbExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOPietyGauntletBloodOrb"] = {
        name = "SOPietyGauntletBloodOrb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.666,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be taunted when taunted ms [0]
    FamilyTauntImmunityDuration
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms 0 0 Global
  • Velocidad de Recarga de Escudo de Energía reducida un 65%
    FamilyEnergyShieldRegeneration
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft TagsDefensas Escudo de energía
    monster penalty against minions damage +% final vs player minions [-20]
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -20 -20 Global
  • Craft TagsDaño
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — Valor fijo
  • No puede ser empujado
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor fijo
  • cant possess this 1 1 Global — Valor fijo
  • cannot be afflicted 1 1 Global — Valor fijo
  • monster no talismans 1 1 Global — Valor fijo
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Valor fijo
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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