派蒂, 憎恨梦魇
恶魔
区域: 巨兽沼泽 2 层
cannot be taunted when taunted ms [0]
能量护盾充能率降低 65%
monster penalty against minions damage +% final vs player minions [-20]
monster no drops or experience [1]
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant touch this [1]
cant possess this [1]
能量护盾充能率降低 65%
monster penalty against minions damage +% final vs player minions [-20]
monster no drops or experience [1]
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant touch this [1]
cant possess this [1]
Piety, the Abomination
幽魂 | N |
---|---|
地区 | 巨兽沼泽 2 层 |
标签 | 施法, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
生命
1600%
生命转为护盾
100%
异常状态临界值
1600%
抗性
40 40 40 25
伤害
320%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 16
攻击间隔
1.8 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
PietyBeastBoss
Metadata
PietyBeastBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
39
生命
14,480
护甲
2,571
闪避值
1,528
能量护盾
905
伤害
255
法术伤害
255
命中
88
攻击间隔
1.8
经验值
6,454
异常状态临界值
14,480
冰缓
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 204–306
攻击暴击率: 5%
攻击间隔: 1.8 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PietyCorruptedBallLightning
法术
施放间隔: 1 秒
冷却时间: 8 秒
造成 65.24 - 97.86 闪电伤害
基础持续时间为 6 秒
is area damage [1]
基础持续时间为 6 秒
is area damage [1]
PietyCorruptedLightningBeam
法术
施放间隔: 11.2 秒
冷却时间: 21 秒
造成 271.8 - 407.7 物理伤害
造成 271.8 - 407.7 闪电伤害
每秒造成 46.7 点基础物理伤害
corrupted blood cleave stacks to add [3]
monster penalty against minions damage +% final vs player minions [-55]
造成 271.8 - 407.7 闪电伤害
每秒造成 46.7 点基础物理伤害
corrupted blood cleave stacks to add [3]
monster penalty against minions damage +% final vs player minions [-55]
PietyActivateEyeSpawner
冷却时间: 5 秒
PietyActivateEyeSpawner2
冷却时间: 5 秒
PietyReverseCleave
攻击, 范围, 近战, DoT
派蒂反向劈砍
基本伤害: 204–306
攻击暴击率: 5%
攻击间隔: 1.8 秒
冷却时间: 3 秒
每秒造成 46.7 点基础物理伤害
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
active skill area of effect radius +% final [-40]
corrupted blood cleave stacks to add [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/piety/untransform_effect/untransform_piety.ao" } Transitionable { } NPC { marker_enabled = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true } Life { on_spawned_dead = "HideAllMeshSegments();" } Transitionable { on_transition = "PlayAnimation( speech_audio10 ); PlayTextAudio( PietyCorruptIntro1 , Metadata/NPC/Piety, 0);" create_untransitioned = "PlayAnimation( idle_pre_audio10 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/PietyBeastBoss"] = { name = "Piety, the Abomination", life = 16, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.2, damageSpread = 0.2, attackTime = 1.8, attackRange = 16, accuracy = 1, skillList = { "Melee", "PietyCorruptedBallLightning", "PietyCorruptedLightningBeam", "PietyActivateEyeSpawner", "PietyActivateEyeSpawner2", "PietyReverseCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyCorruptedBallLightning"] = { name = "PietyCorruptedBallLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 1.5, 6000, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, }, [2] = {1, 1.5, 6000, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyCorruptedLightningBeam"] = { name = "PietyCorruptedLightningBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 11.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_physical_damage_to_deal_per_minute", "corrupted_blood_cleave_stacks_to_add", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 1.5, 1, 1.5, 2800, 3, -55, levelRequirement = 39, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5443, 3, -45, levelRequirement = 56, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6142, 4, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1, 1.5, 6842, 4, -40, levelRequirement = 69, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 1, 1.5, 7541, 4, -40, levelRequirement = 70, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 1, 1.5, 8240, 4, -40, levelRequirement = 71, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9049, 4, -40, levelRequirement = 72, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 1, 1.5, 9858, 4, -40, levelRequirement = 73, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 1, 1.5, 10666, 4, -40, levelRequirement = 74, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 1, 1.5, 11475, 4, -40, levelRequirement = 75, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 1, 1.5, 12284, 4, -40, levelRequirement = 76, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13093, 4, -40, levelRequirement = 77, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 1, 1.5, 13901, 4, -40, levelRequirement = 78, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 1, 1.5, 14710, 4, -40, levelRequirement = 79, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 1, 1.5, 15519, 4, -40, levelRequirement = 80, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 1, 1.5, 16328, 4, -40, levelRequirement = 81, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 1, 1.5, 17136, 4, -40, levelRequirement = 82, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyActivateEyeSpawner"] = { name = "PietyActivateEyeSpawner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyActivateEyeSpawner2"] = { name = "PietyActivateEyeSpawner2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyReverseCleave"] = { name = "Piety Reverse Cleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "corrupted_blood_cleave_stacks_to_add", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {313, 1, -40, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {455, 1, -40, levelRequirement = 6, statInterpolation = {1}, cost = { }, }, [3] = {668, 1, -40, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {882, 1, -40, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {1166, 1, -40, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [6] = {1450, 1, -40, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [7] = {1734, 1, -40, levelRequirement = 24, statInterpolation = {1}, cost = { }, }, [8] = {2018, 1, -40, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {2303, 1, -40, levelRequirement = 32, statInterpolation = {1}, cost = { }, }, [10] = {2587, 1, -40, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [11] = {2800, 1, -40, levelRequirement = 39, statInterpolation = {1}, cost = { }, }, [12] = {3577, 1, -40, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [13] = {4199, 1, -40, levelRequirement = 48, statInterpolation = {1}, cost = { }, }, [14] = {4821, 1, -40, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [15] = {5443, 1, -40, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [16] = {5560, 1, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [17] = {5734, 1, -40, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, [18] = {5909, 1, -40, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [19] = {6084, 1, -40, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [20] = {6142, 1, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [21] = {6842, 1, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [22] = {7541, 1, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [23] = {8240, 1, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [24] = {9049, 1, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [25] = {9858, 1, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [26] = {10666, 1, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [27] = {11475, 1, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [28] = {12284, 1, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [29] = {13093, 1, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [30] = {13901, 1, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [31] = {14710, 1, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [32] = {15519, 1, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [33] = {16328, 1, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [34] = {17136, 1, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [35] = {17945, 0, 1, -40, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, }, [36] = {18546, 0, 1, -40, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, }, }
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
能量护盾充能率降低 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | 怪物 (3) |
GenerationType | 苦痛 (7) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | 怪物 (3) |
GenerationType | 苦痛 (7) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.