MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
泰坦圖騰
創造物
地區: 乾潮林地
corpse cannot be destroyed [1]
cant touch this [1]
cant possess this [1]
Titan Totem
幽魂
地區乾潮林地, 乾潮林地
標籤bludgeoning_weapon, construct, earth_elemental, has_one_hand_mace, has_one_handed_melee, immobile, large_height, large_model, mud_blood, not_dex, not_int, physical_affinity, stone_armour
生命
270%
護甲值
+50%
異常狀態臨界值
270%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
傷害
255%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 12
攻擊間隔
1.17 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
MossMonsterMapBossStationary
Metadata
MapMossMonsterBossOldFields2Minion
等級
72
生命
26,282
護甲值
59,174
閃避值
5,444
傷害
1,210
法術傷害
1,210
命中
678
攻擊間隔
1.17
經驗值
16,755
召喚物生命
5,504
召喚物傷害
980
異常狀態臨界值
26,282
冰緩
83
感電
83
易碎
470
焦灼
83
殘喘
230
Phys Convert Ele
260%
PopUpMapMossMonsterBossOldFields2Earthquake
攻擊, 範圍, 近戰, 攻擊可重複, 持續時間, Slam, 可觸發, 圖騰技能
震地
基本傷害: 9681452
暴擊率: 5%
攻擊傷害: 50%
攻擊傷害: 50%
攻擊間隔: 1.17 秒
冷卻時間: 2 秒
猛擊地面,對附近區域造成傷害並裂開地面。在一段時間後,裂縫將爆發為強力的餘震。在第一個裂縫爆發之前製造的裂縫將不會產生自己的餘震。限定斧、錘、權杖、長杖或空手。
造成50%更少攻擊傷害
造成20%更少傷害
基礎持續時間為 2
餘震造成 +300% 更多擊中和異常狀態傷害
force lite skill effects [1]
is area damage [1]
QuakeSlam

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents { }

Actor
{
	basic_action = "Emerge"
	basic_action = "Revive"
	main_hand_unarmed_type = "One_Hand_Sword"
}


Transitionable
{
}

Pathfinding
{
	immobile = true
}

Life
{
	corpse_usable = false
}

Stats
{
	monster_no_drops_or_experience = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MossMonster/MapMossMonsterBossOldFields2Minion"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Titan Totem",
    life = 2.7,
    damage = 2.55,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "PopUpMapMossMonsterBossOldFields2Earthquake",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PopUpMapMossMonsterBossOldFields2Earthquake"] = {
    name = "Earthquake",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Duration] = true,
        [SkillType.Slam] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "quake_slam_fully_charged_explosion_damage_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "force_lite_skill_effects",
    },
    levels = {
        [1] = {2000, 300, -20, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
corpse cannot be destroyed [1]
FamilyCorpseCannotBeDestroyed
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • corpse cannot be destroyed 1 1 全域 — 無法使用的值
  • cant touch this [1]
    FamilyCantTouchThis
    Domains怪物 (3)
    GenerationType苦痛 (7)
    Req. level1
    Stats
  • cant touch this 1 1 全域 — 無法使用的值
  • cant possess this [1]
    FamilyCantPossessThis
    Domains怪物 (3)
    GenerationType苦痛 (7)
    Req. level1
    Stats
  • cant possess this 1 1 全域 — 無法使用的值
  • Edit

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