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タイタン・トーテム
コンストラクト
corpse cannot be destroyed [1]
cant touch this [1]
cant possess this [1]
Titan Totem
Spectre
Area半島, 半島
Tagsbludgeoning_weapon, construct, earth_elemental, has_one_hand_mace, has_one_handed_melee, immobile, large_height, large_model, mud_blood, not_dex, not_int, physical_affinity, stone_armour
ライフ
270%
アーマー
+50%
Ailment Threshold
270%
耐性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
255%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
MossMonsterMapBossStationary
Metadata
MapMossMonsterBossOldFields2Minion
レベル
72
ライフ
26,282
アーマー
59,174
回避力
5,444
Damage
1,210
スペルダメージ
1,210
命中
678
Attack Time
1.17
経験値
16,755
Minion Life
5,504
Minion Damage
980
Ailment Threshold
26,282
Chill
83
Shock
83
Brittle
470
Scorch
83
Sap
230
Phys Convert Ele
260%
PopUpMapMossMonsterBossOldFields2Earthquake
Attack, Area, Melee, Multistrikeable, Duration, Slam, Triggerable, Totemable
アースクエイク
Base Damage: 968—1452
クリティカル率: 5%
アタックダメージ: 50%
アタックダメージ: 50%
Attack Time: 1.17 秒
クールダウン時間: 2 秒
地面を叩きつけ、範囲ダメージを与えるとともに地面に亀裂を入れる。この亀裂は持続時間の後に強力な余震を起こして爆発する。最初の亀裂が爆発する前に作られた亀裂が余震を起こすことはない。使用するには斧、メイス、セプターまたはスタッフを装備するか素手状態である必要がある。
アタックダメージが50%低下する
ダメージが20%低下する
基礎持続時間は2秒
余震のヒットと状態異常のダメージが+300%上昇する
force lite skill effects [1]
is area damage [1]
QuakeSlam

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents { }

Actor
{
	basic_action = "Emerge"
	basic_action = "Revive"
	main_hand_unarmed_type = "One_Hand_Sword"
}


Transitionable
{
}

Pathfinding
{
	immobile = true
}

Life
{
	corpse_usable = false
}

Stats
{
	monster_no_drops_or_experience = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MossMonster/MapMossMonsterBossOldFields2Minion"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Titan Totem",
    life = 2.7,
    damage = 2.55,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "PopUpMapMossMonsterBossOldFields2Earthquake",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PopUpMapMossMonsterBossOldFields2Earthquake"] = {
    name = "Earthquake",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Duration] = true,
        [SkillType.Slam] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "quake_slam_fully_charged_explosion_damage_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "force_lite_skill_effects",
    },
    levels = {
        [1] = {2000, 300, -20, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
corpse cannot be destroyed [1]
FamilyCorpseCannotBeDestroyed
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • corpse cannot be destroyed 1 — 1 Global — スケールできない値
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsモンスター (3)
    GenerationTypeトーメント (7)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — スケールできない値
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsモンスター (3)
    GenerationTypeトーメント (7)
    Req. level1
    Stats
  • cant possess this 1 — 1 Global — スケールできない値
  • Edit

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