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Stabilising Sceptre
Sceptres
Physical Damage: 35-52
Critical Strike Chance: 7.6%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 50, 71 Str, 102 Int
Elemental Equilibrium
DropLevel
50
BaseType
Stabilising Sceptre
Class
Flags
CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
Type
Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/SceptreE2
Tags
not_for_sale, experimental_base, sceptre, one_hand_weapon, onehand, weapon
Icon
Art/2DItems/Weapons/OneHandWeapons/Scepters/HeistSceptreElemental
Elemental Equilibrium
FamilyKeystone
DomainsItem (1)
GenerationTypeUnique (3)
Stats
  • keystone elemental equilibrium 1 — 1 Global
  • Craft Tagselemental_damage Damage Elemental
    Base.base_level
    1
    Base.tag
    default, weapon, onehand, sceptre, one_hand_weapon
    client.RenderItem
    , ,
    Mods.stat_description_list
    Metadata/StatDescriptions/stat_descriptions.txt
    Mods.mod_stat_description_list
    Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt
    Mods.enable_rarity
    normal, magic, rare, unique
    Mods.inventory_type
    Weapon
    AttributeRequirements.strength_requirement
    100
    AttributeRequirements.dexterity_requirement
    0
    AttributeRequirements.intelligence_requirement
    0
    Weapon.minimum_attack_distance
    0
    Weapon.maximum_attack_distance
    3
    Weapon.minimum_damage
    5
    Weapon.maximum_damage
    10
    Weapon.weapon_speed
    833
    Weapon.critical_chance
    500
    Weapon.accuracy_rating
    20
    Weapon.weapon_class
    Sceptre
    Quality.max_quality
    20
    Sockets.socket_info
    1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5

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    Stabilising Sceptre

    Stabilising Sceptre is a sceptre base type.

    Modifiers

    The Elemental Equilibrium modifier has the same effect as the keystone, Elemental Equilibrium. Taking the keystone in addition to equipping this item will impart no additional benefit.

    Unique versions

    There are currently no unique items for this base item type.

    Item acquisition

    Experimented base types can be obtained from the Curio Display in the final reward rooms of Blueprint: Laboratory or Blueprint: Prohibited Library Grand Heists.

    Related items


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