Stabilisierendes Zepter
Einhandstreitkolben
Physischer Schaden: 35-52
Kritische Trefferchance: 6.3%
Angriffe pro Sekunde: 1.45
Waffenreichweite: 1.1 Meter
Erfordert Stufe 50, 71 Str, 102 Int
Elementargleichgewicht
Stabilising Sceptre
Stabilisierendes Zepter SceptreE2 /9
NameVollständige Beschreibung zeigen
DropLevel 50
BaseType Stabilising Sceptre
BaseType Stabilisierendes Zepter
Class Zepter
FlagsCanHaveInfluence, CanBeCorrupted, CanBeSuperCorrupted, CanHaveIncubators, CanHaveAspects, CanAddVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/OneHandWeapons/OneHandMaces/SceptreE2
Tagsnot_for_sale, experimental_base, sceptre, one_hand_weapon, onehand, weapon
IconArt/2DItems/Weapons/OneHandWeapons/Scepters/HeistSceptreElemental
ReferenceCommunity Wiki
Elementargleichgewicht
FamilyKeystone
DomainsGegenstand (1)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • keystone elemental equilibrium Min: 1 Max: 1 Global
  • Craft Tagselemental_damage damage elemental

    Community Wiki

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    Stabilising Sceptre

    Stabilising Sceptre is a sceptre base type.

    Modifiers

    The Elemental Equilibrium modifier has the same effect as the keystone, Elemental Equilibrium. Taking the keystone in addition to equipping this item will impart no additional benefit.

    Unique versions

    There are currently no unique items for this base item type.

    Item acquisition

    Experimented base types can be obtained from the Curio Display in the final reward rooms of Blueprint: Laboratory or Blueprint: Prohibited Library Grand Heists.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.