蓝晶之塔
区域: 原始城堡
cannot be used as minion [1]
Azurite Tower
幽魂N
地区原始城堡
标签施法, cold_affinity, delve_monster, extra_large_height, is_unarmed, no_pantheon_mod, stone_armour, very_slow_movement
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
ProtoVaalCityBossTower
Metadata
ProtoVaalCityBossTower
IsSummoned
Y
等级
5
生命
42
护甲
48
闪避值
144
能量护盾
0
伤害
8
法术伤害
8
命中
17
攻击间隔
1
经验值
51
异常状态临界值
42
冰缓
0
Shock
0
Brittle
1
Scorch
0
Sap
0
ProtoBomberRun
法术可重复, 可触发
ProtoBomberBoom
可触发, 法术
施放间隔: 1 秒
ProtoBomberBang
法术, 可触发
施放间隔: 1 秒
ProtoBomberBang2_2
法术, 可触发
施放间隔: 1 秒
造成 15.24 - 22.87 冰霜伤害
冰缓效果总增 300%
is area damage [1]
ProtoBomberBang2
法术, 可触发
施放间隔: 1 秒
造成 15.24 - 22.87 冰霜伤害
冰缓效果总增 300%
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Positioned
{
	on_initial_position_set = "LockOrientation();"
	force_placement = true
}

Transitionable
{
	
}

Stats
{
	immune_to_shunt_geal = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/ProtoVaalCityBossTower"] = {
    name = "Azurite Tower",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ProtoBomberRun",
        "ProtoBomberBoom",
        "ProtoBomberBang",
        "ProtoBomberBang2",
        "ProtoBomberBang2_2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ProtoBomberRun"] = {
    name = "ProtoBomberRun",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProtoBomberBoom"] = {
    name = "ProtoBomberBoom",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProtoBomberBang"] = {
    name = "ProtoBomberBang",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 300, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProtoBomberBang2"] = {
    name = "ProtoBomberBang2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 300, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProtoBomberBang2_2"] = {
    name = "ProtoBomberBang2_2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 300, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
cannot be used as minion [1]
IdCannotBeUsedAsMinion
FamilyCannotBeUsedAsMinion
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • cannot be used as minion Min: 1 Max: 1 全域
  • Edit

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