恐惧塑像
亡灵
区域: 帝国平原
Effigy of Fear
幽魂N
地区帝国平原
标签bone_armour, bones, 施法, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, summoner, undead, very_slow_movement
生命
400%
护甲
+15%
异常状态临界值
400%
抗性
0 0 85 0
伤害
150%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.605 秒
伤害分布
±30%
经验值
200%
Model Size
130%
类型
ScarecrowMeleeBoss
Metadata
ScarecrowPitchforkBoss
等级
58
生命
13,012
护甲
14,837
闪避值
3,302
能量护盾
0
伤害
336
法术伤害
336
命中
195
攻击间隔
1.605
经验值
15,406
异常状态临界值
13,012
冰缓
41
Shock
41
Brittle
233
Scorch
41
Sap
114
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 235–437
攻击暴击率: 5%
攻击间隔: 1.605 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ScarecrowBossSummonRaven
法术, 召唤物, 持续时间, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 创造召唤物
施放间隔: 4 秒
冷却时间: 14 秒
伤害总降 40%
最多召唤 50 个愤怒狂灵
基础持续时间为 6
alternate minion [1]
ScarecrowBossSummonRavenDeath
法术, 召唤物, 持续时间, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 创造召唤物
施放间隔: 0.1 秒
伤害总降 40%
最多召唤 50 个愤怒狂灵
基础持续时间为 6
alternate minion [1]
BlackRavenProjectile
法术, 投射物, 玩家投射物, 可触发
攻击暴击率: 5%
施放间隔: 1.2 秒
冷却时间: 2.5 秒
造成 115.2 - 172.8 物理伤害
投射物贯穿所有目标
base is projectile [1]
monster projectile variation [30]
skill visual scale +% [100]

Object Type

version 2
extends "Metadata/Monsters/Skeletons/Scarecrow/Scarecrow"

Object Type Codes

version 2
extends "Metadata/Monsters/Skeletons/Scarecrow/Scarecrow"

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Geofri/explosion.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/summonraven/summonraven.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowPitchforkBoss"] = {
    name = "Effigy of Fear",
    life = 4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 85,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "BlackRavenProjectile",
        "ScarecrowBossSummonRaven",
        "ScarecrowBossSummonRavenDeath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackRavenProjectile"] = {
    name = "BlackRavenProjectile",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "skill_visual_scale_+%",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ScarecrowBossSummonRaven"] = {
    name = "ScarecrowBossSummonRaven",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_number_of_raging_spirits_allowed",
        "active_skill_damage_+%_final",
        "alternate_minion",
    },
    levels = {
        [1] = {6000, 50, -40, 1, levelRequirement = 58, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ScarecrowBossSummonRavenDeath"] = {
    name = "ScarecrowBossSummonRavenDeath",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_number_of_raging_spirits_allowed",
        "active_skill_damage_+%_final",
        "alternate_minion",
    },
    levels = {
        [1] = {6000, 50, -40, 1, levelRequirement = 58, statInterpolation = {},  cost = { }, },
    },
}
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