预言 普兰德斯 暴走
万神殿 化石 催化 雾魇宝珠 圣甲虫 裂痕石 徽印 永恒珠宝 命运卡
惊恐平民
Frightened Citizen

惊恐平民

幽魂Y
幽魂 取代Metadata/Monsters/OriathCivilian/OriathCivilianMaleSpectre
词缀monster no drops or experience [1]
标签red_blood, human, humanoid
生命+50%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1.5 秒
伤害分布20%
异常状态临界值50%
类型OriathCivilianMale
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84惊恐平民575052859.61.51142816265854800000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82惊恐平民515042550.91.5950114425794500000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78惊恐平民398542025.31.5640211328685200000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73惊恐平民296091510.81.540748348567600000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68惊恐平民215361120.71.525836127468100000
Flee3TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.3
}

SoundParameterDistance
{
parameter = "Proximity"
distance_start = 0.0
distance_end = 3.0
value_start = 2.1
value_end = 2.1
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathCivilian/OriathCivilianMale1_"] = {
    name = "Frightened Citizen",
    life = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
惊恐平民
Frightened Citizen

惊恐平民

幽魂Y
幽魂 取代Metadata/Monsters/OriathCivilian/OriathCivilianMaleSpectre
词缀monster no drops or experience [1]
标签red_blood, human, humanoid
生命+50%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1.5 秒
伤害分布20%
异常状态临界值50%
类型OriathCivilianMale
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84惊恐平民575052859.61.51142816265854800000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82惊恐平民515042550.91.5950114425794500000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78惊恐平民398542025.31.5640211328685200000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73惊恐平民296091510.81.540748348567600000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68惊恐平民215361120.71.525836127468100000
Flee3TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.3
}

SoundParameterDistance
{
parameter = "Proximity"
distance_start = 0.0
distance_end = 3.0
value_start = 2.1
value_end = 2.1
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathCivilian/OriathCivilianMale2"] = {
    name = "Frightened Citizen",
    life = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
惊恐平民
Frightened Citizen

惊恐平民

幽魂Y
词缀monster no drops or experience [1]
标签red_blood, human, humanoid
生命+50%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1.5 秒
伤害分布20%
异常状态临界值50%
类型OriathCivilianMale
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84惊恐平民575052859.61.51142816265854800000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82惊恐平民515042550.91.5950114425794500000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78惊恐平民398542025.31.5640211328685200000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73惊恐平民296091510.81.540748348567600000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68惊恐平民215361120.71.525836127468100000
Flee3TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.3
}

SoundParameterDistance
{
parameter = "Proximity"
distance_start = 0.0
distance_end = 3.0
value_start = 2.1
value_end = 2.1
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathCivilian/OriathCivilianMaleSpectre"] = {
    name = "Frightened Citizen",
    life = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
惊恐平民
Frightened Citizen

惊恐平民

幽魂Y
幽魂 取代Metadata/Monsters/OriathCivilian/OriathCivilianFemaleSpectre
词缀monster no drops or experience [1]
标签red_blood, human, humanoid
生命+50%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1.5 秒
伤害分布20%
异常状态临界值50%
类型OriathCivilianFemale
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84惊恐平民575052859.61.51142816265854800000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82惊恐平民515042550.91.5950114425794500000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78惊恐平民398542025.31.5640211328685200000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73惊恐平民296091510.81.540748348567600000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68惊恐平民215361120.71.525836127468100000
Flee3TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.3
}

SoundParameterDistance
{
parameter = "Proximity"
distance_start = 0.0
distance_end = 3.0
value_start = 2.1
value_end = 2.1
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathCivilian/OriathCivilianFemale1"] = {
    name = "Frightened Citizen",
    life = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
惊恐平民
Frightened Citizen

惊恐平民

幽魂Y
幽魂 取代Metadata/Monsters/OriathCivilian/OriathCivilianFemaleSpectre
词缀monster no drops or experience [1]
标签red_blood, human, humanoid
生命+50%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1.5 秒
伤害分布20%
异常状态临界值50%
类型OriathCivilianFemale
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84惊恐平民575052859.61.51142816265854800000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82惊恐平民515042550.91.5950114425794500000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78惊恐平民398542025.31.5640211328685200000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73惊恐平民296091510.81.540748348567600000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68惊恐平民215361120.71.525836127468100000
Flee3TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.3
}

SoundParameterDistance
{
parameter = "Proximity"
distance_start = 0.0
distance_end = 3.0
value_start = 2.1
value_end = 2.1
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathCivilian/OriathCivilianFemale2"] = {
    name = "Frightened Citizen",
    life = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
惊恐平民
Frightened Citizen

惊恐平民

幽魂Y
幽魂 取代Metadata/Monsters/OriathCivilian/OriathCivilianFemaleSpectre
词缀monster no drops or experience [1]
标签red_blood, human, humanoid
生命+50%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1.5 秒
伤害分布20%
异常状态临界值50%
类型OriathCivilianFemale
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84惊恐平民575052859.61.51142816265854800000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82惊恐平民515042550.91.5950114425794500000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78惊恐平民398542025.31.5640211328685200000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73惊恐平民296091510.81.540748348567600000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68惊恐平民215361120.71.525836127468100000
Flee3TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.3
}

SoundParameterDistance
{
parameter = "Proximity"
distance_start = 0.0
distance_end = 3.0
value_start = 2.1
value_end = 2.1
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathCivilian/OriathCivilianFemale3"] = {
    name = "Frightened Citizen",
    life = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
惊恐平民
Frightened Citizen

惊恐平民

幽魂Y
幽魂 取代Metadata/Monsters/OriathCivilian/OriathCivilianFemaleSpectre
词缀monster no drops or experience [1]
标签red_blood, human, humanoid
生命+50%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1.5 秒
伤害分布20%
异常状态临界值50%
类型OriathCivilianFemale
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84惊恐平民575052859.61.51142816265854800000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82惊恐平民515042550.91.5950114425794500000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78惊恐平民398542025.31.5640211328685200000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73惊恐平民296091510.81.540748348567600000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68惊恐平民215361120.71.525836127468100000
Flee3TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.3
}

SoundParameterDistance
{
parameter = "Proximity"
distance_start = 0.0
distance_end = 3.0
value_start = 2.1
value_end = 2.1
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathCivilian/OriathCivilianFemale4"] = {
    name = "Frightened Citizen",
    life = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
惊恐平民
Frightened Citizen

惊恐平民

幽魂Y
词缀monster no drops or experience [1]
标签red_blood, human, humanoid
生命+50%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1.5 秒
伤害分布20%
异常状态临界值50%
类型OriathCivilianFemale
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84惊恐平民575052859.61.51142816265854800000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82惊恐平民515042550.91.5950114425794500000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78惊恐平民398542025.31.5640211328685200000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73惊恐平民296091510.81.540748348567600000
Melee
iconbasicattack
攻击暴击率: 5%
攻击间隔: 1.5 秒
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68惊恐平民215361120.71.525836127468100000
Flee3TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.3
}

SoundParameterDistance
{
parameter = "Proximity"
distance_start = 0.0
distance_end = 3.0
value_start = 2.1
value_end = 2.1
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathCivilian/OriathCivilianFemaleSpectre"] = {
    name = "Frightened Citizen",
    life = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
惊恐平民
Frightened Citizen

惊恐平民

幽魂N
词缀monster no drops or experience [1]
标签red_blood, human, humanoid
生命+10%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1.5 秒
伤害分布20%
异常状态临界值10%
类型AtlasExiles5CivilianMale
Flee3TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state =
	"
		obliterate;
		x_pos;
		y_pos;
		z_pos;
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.3
}

SoundParameterDistance
{
	parameter = "Proximity"
	distance_start = 0.0
	distance_end = 3.0
	value_start = 2.1
	value_end = 2.1
}

StateMachine
{
	on_state_obliterate_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Vanish.epk );"
	create_state_obliterate_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Vanish.epk );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/OrionArenaObjects/OriathCivilianMale1"] = {
    name = "Frightened Citizen",
    life = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
惊恐平民
Frightened Citizen

惊恐平民

幽魂N
词缀monster no drops or experience [1]
标签red_blood, human, humanoid
生命+10%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1.5 秒
伤害分布20%
异常状态临界值10%
类型AtlasExiles5CivilianMale
Flee3TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state =
	"
		obliterate;
		x_pos;
		y_pos;
		z_pos;
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.3
}

SoundParameterDistance
{
	parameter = "Proximity"
	distance_start = 0.0
	distance_end = 3.0
	value_start = 2.1
	value_end = 2.1
}

StateMachine
{
	on_state_obliterate_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Vanish.epk );"
	create_state_obliterate_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/Vanish.epk );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/OrionArenaObjects/OriathCivilianMale2"] = {
    name = "Frightened Citizen",
    life = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
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