Grandmasters: AlexeiKanov /131
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 魔力每秒回复 200 点 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% 技能的保留效果降低 100% |
level | 77 |
off hand weapon type | 13 |
local extra max charges | 20 |
shield block % | 44 |
block while dual wielding % | 15 |
block recovery +% | 120 |
shield armour +% | 140 |
spell damage +% | 14 |
physical damage +% | 37 |
local physical damage +% | 126 |
local minimum added physical damage | 16 |
local maximum added physical damage | 32 |
physical sword damage +% | 104 |
attack minimum added fire damage | 12 |
attack maximum added fire damage | 24 |
local minimum added lightning damage | 7 |
local maximum added lightning damage | 78 |
attack speed +% | 2 |
melee attack speed +% | 4 |
sword attack speed +% | 8 |
accuracy rating | 154 |
accuracy rating +% | 20 |
sword accuracy rating +% | 52 |
base critical strike multiplier + | 31 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1883 |
physical damage reduction rating +% | 52 |
local physical damage reduction rating +% | 234 |
base evasion rating | 1123 |
base maximum life | 789 |
maximum life +% | 165 |
base life regeneration rate per minute | 272 |
base maximum mana | 98 |
mana regeneration rate per minute % | 105 |
maximum energy shield +% | 10 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 24 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 117 |
base cold damage resistance % | 110 |
base lightning damage resistance % | 104 |
base chaos damage resistance % | 45 |
base movement velocity +% | -5 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | -10 |
base stun recovery +% | 38 |
main hand base weapon attack duration ms | 606 |
main hand base maximum attack distance | 6 |
main hand quality | 20 |
base stun duration +% | 33 |
local base evasion rating | 4 |
local base physical damage reduction rating | 50 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on take crit | 3 |
resist all elements +% while holding shield | 12 |
buff effect on self +% | 5 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 288 |
melee physical damage +% | 54 |
maximum block % | 78 |
base shield physical damage reduction rating | 1437 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 373 |
additional strength | 113 |
base intelligence | 64 |
additional intelligence | 33 |
base dexterity | 113 |
additional dexterity | 32 |
base critical strike multiplier | 150 |
local accuracy rating +% | 18 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -6 |
local armour and evasion +% | 215 |
main hand local physical damage +% | 126 |
main hand local minimum added physical damage | 31 |
main hand local maximum added physical damage | 91 |
main hand local minimum added lightning damage | 7 |
main hand local maximum added lightning damage | 78 |
main hand local critical strike chance | 500 |
main hand local accuracy rating +% | 18 |
physical ranged attack damage taken + | -25 |
local additional block chance % | 5 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 60 |
monster base block % | 10 |
melee range + | 2 |
dummy stat display nothing | 1 |
melee damage +% | 14 |
life gained on block | 34 |
mana gained on block | 26 |
minimum physical damage to return on block | 200 |
maximum physical damage to return on block | 250 |
footstep effect variation | 6 |
number of equipped uniques | 2 |
additional strength and intelligence | 20 |
fire and lightning damage resistance % | 12 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
physical attack damage +% | 14 |
melee physical damage +% while holding shield | 88 |
attack speed +% while holding shield | 10 |
bleed on melee attack chance % | 5 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |