Grandmasters: Banal_Gesticulation /135
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
魔力每秒回复 200
偷取的每秒最大生命总恢复量提高 100%
偷取的每秒最大魔力总恢复量提高 100%
技能的保留效果降低 100%
移除所有能量护盾
level86
main hand weapon type5
off hand weapon type5
block while dual wielding %15
local minimum added physical damage163
local maximum added physical damage298
attack minimum added fire damage10
attack maximum added fire damage22
cold damage +%91
attack minimum added cold damage3
attack maximum added cold damage8
lightning damage +%101
attack speed +%12
local attack speed +%30
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating439
physical damage reduction rating +%48
local physical damage reduction rating +%43
base evasion rating851
base maximum life552
maximum life +%116
base life regeneration rate per minute70
base maximum mana108
maximum mana +%28
mana regeneration rate per minute %105
mana regeneration rate +%40
base maximum energy shield312
maximum energy shield +%70
energy shield recharge rate per minute %2000
energy shield delay -%15
base resist all elements %70
resist all elements % per endurance charge4
base fire damage resistance %55
base cold damage resistance %120
base lightning damage resistance %57
base chaos damage resistance %20
base item found rarity +%24
base movement velocity +%30
max endurance charges3
max frenzy charges3
max power charges3
chill duration +%60
shock duration +%100
freeze duration +%60
burn damage +%28
base cast speed +%32
base stun recovery +%14
enemies chill as unfrozen1
main hand base weapon attack duration ms714
off hand base weapon attack duration ms714
main hand base maximum attack distance5
off hand base maximum attack distance5
main hand quality2
weapon elemental damage +%12
local base physical damage reduction rating56
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%75
buff effect on self +%5
base skill area of effect +%52
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
base chance to freeze %20
elemental damage +%348
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%122
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength104
additional strength91
base intelligence283
additional intelligence37
base dexterity73
additional dexterity40
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
base critical strike multiplier150
base cold damage % to convert to fire100
area damage +%32
base chance to shock %25
from armour movement speed +%-3
local evasion and energy shield +%133
main hand local minimum added physical damage112
main hand local maximum added physical damage197
main hand local attack speed +%15
main hand local critical strike chance668
off hand local minimum added physical damage113
off hand local maximum added physical damage217
off hand local attack speed +%15
off hand local critical strike chance668
base reservation +%-18
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
extra gore1
light radius +%10
local display socketed gems get elemental proliferation level40
footstep effect variation1
number of equipped uniques5
ignited enemies explode on kill1
additional strength and intelligence10
additional dexterity and intelligence24
fire and lightning damage resistance %15
chance to freeze shock ignite %10
map spawn two bosses20
aura effect +%42
unique fire damage shocks1
unique cold damage ignites1
unique lightning damage freezes1
base life leech from elemental damage permyriad200
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage +% vs frozen shocked ignited enemies25
damage taken when hit +% final per fortification-1
base max fortification20