笨重畸怪
灵柩
怪物类型: 构造体
召唤构造体
每 450 点护甲使攻击伤害提高 5%
增强周围构造体,使其伤害提高 100%,攻击和施法速度加快 30%
每 450 点护甲使攻击伤害提高 5%
增强周围构造体,使其伤害提高 100%,攻击和施法速度加快 30%
右键点击该物品以产生灵柩。
Hulking Miscreation
笨重畸怪 RobotArgusMid /8
名字 | 显示物品素质 |
---|---|
DropLevel | 78 |
BaseType | Hulking Miscreation |
BaseType | 笨重畸怪 |
Class | 灵柩 |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/RobotArgusMid |
Icon | Art/2DItems/Currency/Azmeri/RobotArgusMinibossCorpse |
Reference | Community Wiki |
笨重畸怪
构造体
每 450 点护甲都使攻击伤害提高 5%
Hulking Miscreation
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, very_fast_movement |
生命
375%
护甲
+100%
异常状态临界值
375%
抗性
20 20 20 0
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 21
攻击间隔
1.785 秒
伤害分布
±20%
经验值
150%
Model Size
120%
类型
AzmeriRobotArgus
Metadata
RobotArgusMid
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
24,125
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
560
法术伤害
560
命中
290
攻击间隔
1.785
经验值
15,383
异常状态临界值
24,125
冰缓
76
Shock
76
Brittle
432
Scorch
76
Sap
211
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AzmeriArgusMeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击伤害: 30%
攻击伤害: 30%
攻击间隔: 1.785 秒
对你的敌人无情痛击。
攻击伤害总降 70%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAAzmeriRobotArgusSlam
可触发, 攻击
基本伤害: 448–672
暴击几率: 5%
攻击伤害: 75%
攻击伤害: 75%
攻击间隔: 1.785 秒
冷却时间: 10 秒
攻击伤害总降 25%
is area damage [1]
is area damage [1]
EGAzmeriRobotArgusOverchargeBuff
可触发, 法术
施放间隔: 1.333 秒
冷却时间: 15 秒
EGAzmeriRobotArgusActivationWave
可触发, 法术
施放间隔: 1.333 秒
冷却时间: 12 秒
SSMAzmeriRobotArgusItsRainingMannequins
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
技能可重复施放 4 次
alternate minion [649]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
alternate minion [649]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/argus/overcharged.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/RobotArgusMid"] = { name = "Hulking Miscreation", life = 3.75, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.785, attackRange = 21, accuracy = 1, skillList = { "AzmeriArgusMeleeAtAnimationSpeed", "SSMAzmeriRobotArgusItsRainingMannequins", "GAAzmeriRobotArgusSlam", "EGAzmeriRobotArgusActivationWave", "EGAzmeriRobotArgusOverchargeBuff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AzmeriArgusMeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {baseMultiplier = 0.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMAzmeriRobotArgusItsRainingMannequins"] = { name = "SSMAzmeriRobotArgusItsRainingMannequins", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "skill_repeat_count", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 649, 50, 4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAzmeriRobotArgusSlam"] = { name = "GAAzmeriRobotArgusSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGAzmeriRobotArgusActivationWave"] = { name = "EGAzmeriRobotArgusActivationWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGAzmeriRobotArgusOverchargeBuff"] = { name = "EGAzmeriRobotArgusOverchargeBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
每 450 点护甲都使攻击伤害提高 5%
Id | AzmeriRobotArgusAttackDamagePerArmour1 |
---|---|
Family | AttackDamagePer450Armour |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.