不悔之人克罗伊
人形
区域: 神圣大教堂
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
能量护盾充能率降低 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
掉落的物品稀有度提高 15000%
能量护盾充能率降低 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
Konley, the Unrepentant
幽魂 | N |
---|---|
地区 | 神圣大教堂 |
标签 | bludgeoning_weapon, 施法, fire_affinity, has_staff, has_two_handed_melee, humanoid, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, physical_affinity, plate_armour, ranged |
生命
340%
生命转为护盾
100%
护甲
+100%
异常状态临界值
340%
抗性
40 40 40 25
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AvariusCasticusMap
Metadata
AvariusCasticusMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
76
生命
1,945,758
护甲
107,792
闪避值
6,235
能量护盾
10,030
伤害
1,232
法术伤害
1,838
命中
396
攻击间隔
1.33665
经验值
132,044
异常状态临界值
992,336
冰缓
3,138
Shock
3,138
Brittle
17,752
Scorch
3,138
Sap
8,669
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1956–2934
暴击几率: 5%
攻击间隔: 1.995 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
AvariusCleave
攻击, 范围, 攻击可重复, 近战
基本伤害: 1956–2934
暴击几率: 5%
攻击间隔: 1.995 秒
冷却时间: 6 秒
is area damage [1]
AvariusRapidProjectileMap
攻击, 范围攻击, 投射物, 投射物速度, ProjectilesNotFromUser
基本伤害: 1956–2934
暴击几率: 5%
攻击间隔: 1.995 秒
冷却时间: 12 秒
投射物贯穿所有目标
造成 1483 - 2225 火焰伤害
base is projectile [1]
projectile uses contact position [1]
total projectile spread angle override [15]
造成 1483 - 2225 火焰伤害
base is projectile [1]
projectile uses contact position [1]
total projectile spread angle override [15]
AvariusFireball
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
火球
暴击几率: 6%
施放间隔: 1.2 秒
释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
造成 1009 - 1513 火焰伤害
基础范围为 0.9 米
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
基础范围为 0.9 米
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
AvariusDivineSlam
攻击, 范围, 攻击可重复, 近战
基本伤害: 1956–2934
暴击几率: 5%
攻击间隔: 1.995 秒
冷却时间: 20 秒
攻击速度总降 15%
【大地震击】的冲击波伤害总增 50%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
【大地震击】的冲击波伤害总增 50%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AvariusRaiseStatues
法术
施放间隔: 1.5 秒
冷却时间: 20 秒
gain consume charges on skill use [1]
spell maximum action distance +% [100]
spell maximum action distance +% [100]
AvariusSuperProjectileMap
攻击, 范围攻击, 投射物, 投射物速度, ProjectilesNotFromUser
基本伤害: 1956–2934
暴击几率: 5%
攻击间隔: 1.995 秒
冷却时间: 15 秒
投射物贯穿所有目标
造成 3716 - 4247 火焰伤害
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [12]
造成 3716 - 4247 火焰伤害
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [12]
AvariusCharge
攻击, 位移, 范围, 伤害, 投射物, ProjectilesNotFromUser
基本伤害: 1956–2934
暴击几率: 5%
攻击间隔: 1.995 秒
冷却时间: 6 秒
基础持续时间为 0.3 秒
攻击速度总增 400%
攻击速度总增 400%
AvariusOffsetProjectileForward
攻击, 范围攻击, 投射物, 投射物速度, ProjectilesNotFromUser
基本伤害: 1956–2934
暴击几率: 5%
攻击间隔: 1.995 秒
造成 1009 - 1513 火焰伤害
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
AvariusOffsetProjectileRight
攻击, 范围攻击, 投射物, 投射物速度, ProjectilesNotFromUser
基本伤害: 1956–2934
暴击几率: 5%
攻击间隔: 1.995 秒
造成 1009 - 1513 火焰伤害
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
AvariusSummonTemplarsMap
法术
施放间隔: 1 秒
基础持续时间为 4 秒
expend consume charges on skill use [1]
expend consume charges on skill use [1]
AvariusKillStatues
法术
施放间隔: 1 秒
AvariusCharge2
攻击, 位移, 范围, 伤害, 投射物, ProjectilesNotFromUser
基本伤害: 1956–2934
暴击几率: 5%
攻击间隔: 1.995 秒
冷却时间: 3 秒
基础持续时间为 0.3 秒
攻击速度总增 400%
攻击速度总增 400%
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false } Stats { set_item_drop_slots = 0 set_monster_no_drops = 1 set_monster_has_second_form = 1 set_monster_can_spawn_with_talisman = 1 set_maximum_consume_charges = 1 } Life { corpse_usable = false } Transitionable { num_states = 3 } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true //turn_duration = 0.5 } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/minion_death/miniondeath.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/summon_in/summon_in.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AvariusCasticus/AvariusCasticusMap"] = { name = "Konley, the Unrepentant", life = 3.4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 12, accuracy = 1, weaponType1 = "Staff", skillList = { "AvariusFireball", "Melee", "AvariusCleave", "AvariusOffsetProjectileForward", "AvariusOffsetProjectileRight", "AvariusSuperProjectileMap", "AvariusRapidProjectileMap", "AvariusDivineSlam", "AvariusSummonTemplarsMap", "AvariusRaiseStatues", "AvariusCharge", "AvariusCharge2", "AvariusKillStatues", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AvariusFireball"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusCleave"] = { name = "AvariusCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusOffsetProjectileForward"] = { name = "AvariusOffsetProjectileForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusOffsetProjectileRight"] = { name = "AvariusOffsetProjectileRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSuperProjectileMap"] = { name = "AvariusSuperProjectileMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "thrown_shield_num_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {1.3999999761581, 1.6000000238419, 12, -70, 1000, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusRapidProjectileMap"] = { name = "AvariusRapidProjectileMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "total_projectile_spread_angle_override", "always_pierce", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineSlam"] = { name = "AvariusDivineSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.25, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {50, -15, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSummonTemplarsMap"] = { name = "AvariusSummonTemplarsMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "expend_consume_charges_on_skill_use", }, levels = { [1] = {4000, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusRaiseStatues"] = { name = "AvariusRaiseStatues", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "gain_consume_charges_on_skill_use", "spell_maximum_action_distance_+%", }, levels = { [1] = {1, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusCharge"] = { name = "AvariusCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", }, levels = { [1] = {300, 400, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusCharge2"] = { name = "AvariusCharge2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", }, levels = { [1] = {300, 400, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusKillStatues"] = { name = "AvariusKillStatues", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
能量护盾充能率降低 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
不悔之人克罗伊
人形
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
能量护盾充能率降低 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
掉落的物品稀有度提高 15000%
能量护盾充能率降低 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
Konley, the Unrepentant
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, humanoid, large_height, large_model, medium_movement, non_attacking, not_dex, plate_armour |
生命
340%
生命转为护盾
100%
护甲
+100%
异常状态临界值
340%
抗性
40 40 40 25
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AvariusCasticusMap
Metadata
AvariusCasticusMapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AvariusCasticus/AvariusCasticusMapElder"] = { name = "Konley, the Unrepentant", life = 3.4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 12, accuracy = 1, weaponType1 = "Staff", skillList = { }, modList = { }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
能量护盾充能率降低 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.