充能神机
构造体
Powered Cogwork
幽魂Y
标签施法, construct, golem, is_unarmed, lightning_affinity, not_dex, slow_movement, stone_armour
生命
360%
生命转为护盾
60%
护甲
+50%
异常状态临界值
360%
抗性
0 30 0 30
伤害
80%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
80%
类型
VaalSkitterConstructUltimatum
Metadata
SkitterbotLightningWeak
等级
68
生命
23,160
护甲
43,185
闪避值
4,739
能量护盾
3,676
伤害
299
法术伤害
299
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
23,160
冰缓
73
Shock
73
Brittle
414
Scorch
73
Sap
202
VaalSkitterbotLeap
攻击
基本伤害: 239–359
暴击几率: 5%
攻击间隔: 1.5 秒
冷却时间: 6 秒
近战打击范围 +3
base deal no damage [1]
GSVaalSkitterbotLeapImpact
法术, 可触发
施放间隔: 1 秒
造成 877.7 - 1317 闪电伤害
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	define_shared_state = "inactive"
}

Life
{
	on_death = "SetStateTo( inactive, 1 );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	on_or_create_state_inactive_0 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"

	on_or_create_state_inactive_1 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotLightningWeak"] = {
    name = "Powered Cogwork",
    life = 3.6,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 0,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "VaalSkitterbotLeap",
        "GSVaalSkitterbotLeapImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSkitterbotLeap"] = {
    name = "VaalSkitterbotLeap",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVaalSkitterbotLeapImpact"] = {
    name = "GSVaalSkitterbotLeapImpact",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
充能神机
构造体
Powered Cogwork
幽魂N
标签施法, construct, golem, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement, stone_armour
生命
360%
生命转为护盾
60%
护甲
+50%
异常状态临界值
360%
抗性
0 30 0 30
伤害
80%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
80%
类型
VaalSkitterConstructUltimatum
Metadata
SkitterbotLightningLauncher
等级
68
生命
23,160
护甲
43,185
闪避值
4,739
能量护盾
3,676
伤害
299
法术伤害
299
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
23,160
冰缓
73
Shock
73
Brittle
414
Scorch
73
Sap
202
MPSVaalSkitterbotBasicLightning
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1 秒
冷却时间: 3 秒
造成 1225 - 1838 闪电伤害
base is projectile [1]
monster projectile variation [181]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"


Positioned
{
	object_size = 0
	blocking = false
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	set_hidden_monster_can_have_auras = 1
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Targetable
{
	no_highlight = true
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotLightningLauncher"] = {
    name = "Powered Cogwork",
    life = 3.6,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 0,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MPSVaalSkitterbotBasicLightning",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSVaalSkitterbotBasicLightning"] = {
    name = "MPSVaalSkitterbotBasicLightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 181, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}